Recommendations based on "Eastbound and Town"
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By Derek Landy
The eighth instalment in the biggest, funniest, most thrilling comedy-horror-adventure series in the universe - and the follow-up to 2012’s number-one bestseller, Kingdom of the Wicked…
By Alexander Gordon Smith
Forever altered by his experience in Furnace Penetentiary, Alex has done the impossible and escaped. But the battle for freedom is only just beginning. Charged with his superhuman abilities, Alex must uncover the last of Furnace's secrets―the truth about the man who built the prison, the man known as Alfred Furnace. And to do that he must stop running and finally confront his greatest fears.
By Steven Brust
The first to be published, this is actually the fourth novel in the timeline of the VLAD TALTOS series. The books recount the adventures of the wisecracking hired killer Vlad, a human on a planet mainly inhabited by the long-lived, extremely tall sorcerers known as the Dragaerans. One of the most powerful bosses in the Jhereg--Dragaera's premier criminal organization--hires Vlad, one of their guild members, to assassinate Mellar, who stole millions from the Jhereg leadership and fled. Unfortunately, this thief turns out to be protected in a way that makes it difficult for Vlad to do his job without gaining the permanent enmity of a friend. The reader also learns more about Vlad's past in this, and in other, lives.
By Richard K. Morgan
Richard K. Morgan has received widespread praise for his astounding twenty-fifth-century novels featuring Takeshi Kovacs, and has established a growing legion of fans. Mixing classic noir sensibilities with a searing futuristic vision of an age when death is nearly meaningless, Morgan returns to his saga of betrayal, mystery, and revenge, as Takeshi Kovacs, in one fatal moment, joins forces with a mysterious woman who may have the power to shatter Harlan’s World forever.Once a gang member, then a marine, then a galaxy-hopping Envoy trained to wreak slaughter and suppression across the stars, a bleeding, wounded Kovacs was chilling out in a New Hokkaido bar when some so-called holy men descended on a slim beauty with tangled, hyperwired hair. An act of quixotic chivalry later and Kovacs was in deep: mixed up with a woman with two names, many powers, and one explosive history.In a world where the real and virtual are one and the same and the dead can come back to life, the damsel in distress may be none other than the infamous Quellcrist Falconer, the vaporized symbol of a freedom now gone from Harlan’s World. Kovacs can deal with the madness of AI. He can do his part in a battle against biomachines gone wild, search for a three-centuries-old missing weapons system, and live with a blood feud with the yakuza, and even with the betrayal of people he once trusted. But when his relationship with “the” Falconer brings him an enemy specially designed to destroy him, he knows it’s time to be afraid.After all, the guy sent to kill him is himself: but younger, stronger, and straight out of hell.Wild, provocative, and riveting, Woken Furies is a full-bore science fiction spectacular of the highest order–from one of the most original and spellbinding storytellers at work today.
By Paul Stewart, Chris Riddell
In the second novel in the Rook Barkwater sequence, the young knight librarian attempts to stop the dark might of the Most High Academe. High in the crumbling Palace of Statues, oily Vox Verlix is brewing a terrible plot to take over power in Edgeworld once again. Can Rook foil Vox's plan and save the lives of his librarian colleagues?From the Hardcover edition.
By Chris Wooding
Once you get into the story, there's no way out. Everyone's heard the rumors. If you gather the right things and say the right words, you'll be taken to Malice, a world that exists inside a horrifying comic book. It's a world that few kids know about ... and even fewer survive. Seth and Kady think it's all a silly myth. But then their friend, Luke, disappears and suddenly the rumors don't seem silly after all. Malice is real. Malice is deadly. And Seth and Kady are about to be trapped inside it.
By James Clemens
From national bestselling author James Clemens, whose Wit'Ch novels have been compared to the fantasies of Guy Gavriel Kay and George R. R. Martin, comes the first novel in a new series-about a world where mysterious gods hold powerful secrets, knights walk in the shadows, and demons claw up from the darkness, as one man struggles to prove he didn't kill a god.
By Greg Weisman
An epic action-adventure series set in Blizzard's popular World of Warcraft® game franchise. Features a young cast of characters discovering the mysteries and majesty of the world around them.It's been years since twelve-year-old Aramar Thorne, a clever boy who is never without his precious sketchbook, has seen his father. So when Captain Greydon Thorne comes ashore and asks his son to join him at sea, it feels as if someone has redrawn Aram's entire world. At sea, Aram struggles to get along with the Wavestider's crew--especially second mate Makasa, a tough teenaged girl. Just as Aram starts to get his head above water, a band of vicious pirates attack the Wavestrider, turning his world upside down once again. As Aram and Makasa try to find their way home, they encounter creatures both terrible and wondrous, and Aram will seek to understand Azeroth's denizens as he draws them in his sketchbook. But the journey is hindered by Greydon's compass, which never points north. If the compass isn't leading Aram and Makasa home--to safety--to what destiny is it leading? Includes twenty illustrations from the acclaimed Blizzard artist, Samwise Didier.
By Henry H. Neff
The world is at the brink of ruin . . . or is it salvation? Astaroth has been weakened, and the demon Prusias is taking full advantage of the situation to create an empire of his own. His formidable armies are on the move, and Rowan is in their sights. Rowan must rely on Max McDaniels and David Menlo and hope that their combined powers can stop Prusias's war machine before it's too late. But even as perils loom, danger stalks their every move. Someone has marked Max for death and no one is above suspicion. Should the assassins succeed, Rowan's fate may depend on little Mina whose abilities are prodigious but largely untested. And where is Astaroth? Has he fled this world or is he biding his time, awaiting his next opportunity? In the Tapestry's fourth book, author-illustrator Henry H. Neff boldly raises the stakes in an epic tale of mankind's struggle to survive in a world now populated by demons and demigods and everything in between!