Recommendations based on "Dune: House Corrino Vol. 3"
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By Joe Abercrombie
The New York Times bestselling first book in Joe Abercrombie's The Age of Madness Trilogy where the age of the machine dawns, but the age of magic refuses to die.The chimneys of industry rise over Adua and the world seethes with new opportunities. But old scores run deep as ever.On the blood-soaked borders of Angland, Leo dan Brock struggles to win fame on the battlefield, and defeat the marauding armies of Stour Nightfall. He hopes for help from the crown. But King Jezal's son, the feckless Prince Orso, is a man who specializes in disappointments.Savine dan Glokta -- socialite, investor, and daughter of the most feared man in the Union -- plans to claw her way to the top of the slag-heap of society by any means necessary. But the slums boil over with a rage that all the money in the world cannot control.The age of the machine dawns, but the age of magic refuses to die. With the help of the mad hillwoman Isern-i-Phail, Rikke struggles to control the blessing, or the curse, of the Long Eye. Glimpsing the future is one thing, but with the guiding hand of the First of the Magi still pulling the strings, changing it will be quite another . . .For more from Joe Abercrombie, check out:The First Law SeriesThe Blade ItselfBefore They Are HangedLast Argument of KingsBest Served ColdThe HeroesRed CountryThe Shattered Sea TrilogyHalf a KingHalf a WorldHalf a War
By Michael J. Sullivan
A puppet is crowned. The true heir remains hidden. A rogue's secret could could change everything.War has come to Melengar and once more Royce and Hadrian are hired to make a desperate gamble and form an alliance with the Nationalists who are fighting the Imperialists in the south. But Royce has plans of his own and uses this opportunity to discover if an ancient wizard is using Riyria as pawns in his own bid for power. To find the truth, he must unravel the secret of Hadrian's past--what he discovers may end their friendship and break Riyria in two.And so continues the next volume of treachery and adventure, sword fighting and magic, myth and legend.This is the second omnibus (containing books #3 & #4) in the original series, The Riyria Revelations, from best-selling author Michael J. Sullivan. It takes place twelve years after the events of The Riyria Chronicles and the two series can be read in either chronological order or order of publication, although the author suggests reading in publication order.Publication OrderTheft of Swords (Riyria Revelations #1 & #2): contains The Crown Conspiracy & Avempartha Rise of Empire (Riyria Revelations #3 & #4): contains Nyphron Rising & The Emerald Storm Heir of Novron (Riyria Revelations #5 & #6): contains Wintertide & Percepliquis The Crown Tower (Riyria Chronicles #1) The Rose and the Thorn (Riyria Chronicles #2) The Death of Dulgath (Riyria Chronicles #3) Chronological OrderThe Crown Tower (Riyria Chronicles #1) The Rose and the Thorn (Riyria Chronicles #2) The Death of Dulgath (Riyria Chronicles #3) Theft of Swords (Riyria Revelations #1 & #2): contains The Crown Conspiracy & Avempartha Rise of Empire (Riyria Revelations #3 & #4): contains Nyphron Rising & The Emerald Storm Heir of Novron (Riyria Revelations #5 & #6): contains Wintertide & Percepliquis Other Books by Michael J. SullivanHollow World (2014 - stand alone science fiction) Age of Myth (2016 - Legends of the First Empire #1) Lists and Award Nominations2013 Audie Award Finalist 2012 Shadowhawk's Shade Best of the Best 2012 Audible's 5-star The Best of Everything 2012 MathiasCavanaugh Top 10 Books 2012 AudioBookaneers Favorite Listens, Runner up 2012 Audible's Best of 2012 Editor's Picks 2011 Library Journal's Best Books for Fantasy/Sci-Fi 2011 Only the Best Science Fiction and Fantasy's Top 10 2011 Best Fantasy Releases by Barnes and Noble Blog
By Peter V. Brett
New York Times bestselling author Peter V. Brett brings one of the most imaginative fantasy sagas of the twenty-first century to an epic close.For time out of mind, bloodthirsty demons have stalked the night, culling the human race to scattered remnants dependent on half-forgotten magics to protect them. Then two heroes arose—men as close as brothers, yet divided by bitter betrayal. Arlen Bales became known as the Warded Man, tattooed head to toe with powerful magic symbols that enable him to fight demons in hand-to-hand combat—and emerge victorious. Jardir, armed with magically warded weapons, called himself the Deliverer, a figure prophesied to unite humanity and lead them to triumph in Sharak Ka—the final war against demonkind.But in their efforts to bring the war to the demons, Arlen and Jardir have set something in motion that may prove the end of everything they hold dear—a swarm. Now the war is at hand, and humanity cannot hope to win it unless Arlen and Jardir, with the help of Arlen’s wife, Renna, can bend a captured demon prince to their will and force the devious creature to lead them to the Core, where the Mother of Demons breeds an inexhaustible army.Trusting their closest confidantes, Leesha, Inevera, Ragen, and Elissa, to rally the fractious people of the Free Cities and lead them against the swarm, Arlen, Renna, and Jardir set out on a desperate quest into the darkest depths of evil—from which none of them expects to return alive.Look for Peter V. Brett’s complete Demon Cycle:THE WARDED MAN | THE DESERT SPEAR | THE DAYLIGHT WAR | THE SKULL THRONE | THE COREPraise for The Core“Thoroughly addicting . . . a thrilling adventure that is, without question, [Brett’s] greatest achievement yet.”—Bookreporter“Rewarding . . . Congratulations to Peter Brett on completing a fantastic series.”—SFFWorld
By Raymond E Feist
Dark and powerful forces threaten the world of Garn once more in this second novel in legendary New York Times bestselling author Raymond E. Feist’s epic fantasy series, the Firemane Saga.Hatushaly and his young wife Hava have arrived in the prosperous trading town of Beran’s Hill to restore and reopen the fire-damaged Inn of the Three Stars. They are also preparing for the popular midsummer festival, where their friends Declan and Gwen will be wed.But Hatu and Hava are not the ordinary loving couple they appear to be. They are assassins from the mysterious island of Coaltachin, home to the powerful and lethal Nocusara, the fearsome “Hidden Warriors.” Posing as innkeepers, they are awaiting instructions from their masters in the Kingdom of Night.Hatu conceals an even more dangerous secret. He is the last remaining member of the legendary Firemanes, the ruling family of Ithrace. Known as the Kingdom of Flames, Ithrace was one of the five greatest realms of Tembria, ruled by Hatu’s father, Stervern Langene, until he and his people were betrayed. His heir, Hatu—then a baby—was hidden among the Nocusara, who raised him to become a deadly spy.Hatu works hard to hide his true identity from all who would seek to use or to destroy him, as fate has other plans for the noble warrior. Unexpected calamity forces him to make choices he could not have dreamed awaited him.A series of horrific events shatters the peace of Beran’s Hill, bringing death and devastation and unleashing monstrous forces. Once more, the Greater Realms of Tembria are threatened—and nothing will ever be the same again.
By Brian McClellan
As their final battle approaches, a sellsword, a spy, and a general must find unlikely and dangerous allies in order to turn the tides of war in the final book of Brian McClellan's epic fantasy trilogy.The Dynize have unlocked the Landfall Godstone, and Michel Bravis is tasked with returning to Greenfire Depths to do whatever he can to prevent them from using its power; from sewing dissension among the enemy ranks to rallying the Palo population.Ben Styke's invasion of Dynize is curtailed when a storm scatters his fleet. Coming ashore with just twenty lancers, he is forced to rely on brains rather than brawn -- gaining new allies in a strange land on the cusp of its own internal violence.Bereft of her sorcery and physically and emotionally broken, Lady Vlora Flint now marches on Landfall at the head of an Adran army seeking vengeance against those who have conspired against her. While allied politicians seek to undo her from within, she faces insurmountable odds and Dynize's greatest general.Continue the epic fantasy series by the author whose debut novel Brandon Sanderson called "just plain awesome!"Gods of Blood and PowderSins of EmpireWrath of EmpireBlood of EmpireFor more from Brian McClellan, check out:Powder MagePromise of BloodThe Crimson CampaignThe Autumn Republic
By Robin Hobb
A stunningly illustrated anniversary edition of the final chapter of the beloved Farseer Trilogy, hailed by George R.R. Martin as 'fantasy as it ought to be written' and by Lin-Manuel Miranda as 'an incredible series'. FitzChivalry Farseer and the Fool return in this final volume of the Farseer Trilogy, crowning the celebration of the twenty-fifth anniversary of Robin Hobb's legendary series. The matched trilogy is now complete, rounded out by Assassin's Quest, which contains ten full-colour illustrations by Magali Villeneuve. Step into the spellbinding finale of this modern classic of epic fantasy, replete with adventure, magic, treachery, and sacrifice. King Shrewd is dead at the hands of his son Regal. As is Fitz - or so his enemies and friends believe. But with the help of his allies and his beast magic, he emerges from the grave, deeply scarred in body and soul. The kingdom also teeters toward ruin: Regal has plundered and abandoned the capital, while the rightful heir, Prince Verity, is lost to his mad quest - perhaps to death. Only Verity's return - or the heir his princess carries - can save the Six Duchies. But Fitz will not wait. Driven by loss and bitter memories, he undertakes a quest: to kill Regal. The journey casts him into deep waters, as he discovers wild currents of magic within him - currents that will either drown him or make him something more than he was.
By Janny Wurts
Where there is light, there must always be shadow... The fifth volume in Janny Wurts's spectacular epic fantasy, now re-released with a striking new cover design along with the rest of the series. The wars began when two half-brothers, gifted of light and shadow, stood shoulder to shoulder to defeat the Mistwraith. Their foe cast a lifelong curse of enmity between them that has so far woven three bitter conflicts and uncounted deadly intrigues. It is a time of political upheavel, fanaticism and rampaging armies. Distrust of sorcery has set off a purge of the talented mageborn - none reviled more than Arithon, Master of Shadow. Through clever manipulation of events at the hands of his half-brother Lysaer, Lord of Light, Arithon's very name has become anathema. Now the volatile hatreds that spearheaded the campaign against Shadow have overtaken all reason. Those that still stand in Arithon's desperate defence are downtrodden, in retreat and close to annihilation. The stage is set for the ultimate betrayal.
By Janny Wurts
The long-awaited beginning of the fourth story arc - Sword of the Canon - in the epic fantasy series, the Wars of Light and Shadow.Betrayed and double-crossed, Arithon s'Ffalenn is held captive by the Order of the Koriathain. The desperate Fellowship Sorcerers have gambled the weal of Athera and forced through the perilous bargain that spared him, as the last Prince of Rathain, and their sole hope of unity. To suspend the Prime Matriarch's decree of execution, Arithon lives only to battle Marak's horde of free wraiths, unleashed one by one from the shielding grip of the star wards.But on the day the last wraith is redeemed, the inflexible terms sealed by Dakar's oath of debt will come to be forfeit...Against a world backdrop, in which the Religion of Light has undergone schism, the zealot True Sect's canon grips Tysan, its high priesthood stands consumed by its thwarted ambition: to conquer Havish, last crown bastion and backbone of order that secures the terms of Paravian survival. Now Lord Mayor of Etarra, Lysaer s'Ilessid must fight the pull of the Mistwraith's curse, and battle for sanity to uphold his just ethic. Another young defender will stand at his side, newly sworn by the Sorcerer's auspices.As Arithon's life once again becomes the fulcrum that shifts the game board, Elaira's choice might save or break the unstable future; while at large and answerable to no mortal law, Davien and the dragon that holds his service throw in the wild card no one predicts...
By Jon Skovron
The thrilling conclusion to Jon Skovron's adventure fantasy series, two young people from a fracturing empire spread across savage seas must find a way to keep their nation together. Still reeling from the events at Dawn's Light, Hope struggles to understand what it means to be a warrior who has vowed to never again take up a sword.Red is enjoying his new role as imperial spy. Perhaps a bit too much. But his loyalties will be tested when his employer, Lady Hempist, relents and assigns him the one task he's been begging for all along: recruiting Hope and Brigga Lin to help rid the empire of biomancery once and for all.Fate brought them together; it will tear their empire apart.The Empire of StormsHope and RedBane and ShadowBlood and Tempest
By Stephen R. Donaldson
“A trilogy of remarkable scope and sophistication.”—Los Angeles TimesTwice before Thomas Covenant had been summoned to the strange otherworld where magic worked. Twice before he had been forced to join with the Lords of Revelstone in their war against Lord Foul, the ancient enemy of the Land. Now he was back—to a Land ravaged by the armies of Lord Foul. The Lords were besieged and helpless. No place was safe, and Foul's victory seemed certain. Only Covenant could avert it. Desperately and without hope, he set out to confront the might of the Enemy. Along with him traveled a Giant, a Bloodguard, and the madwoman he had wronged. And in Foul's Creche, Lord Foul grew in power with each new defeat for the Land. . . .