Recommendations based on "Dragon Knights Volume 6"
Based on your reading history, we think you will also enjoy the following books.
By Reki Kawahara
Linked up and logged into the deadly VMMORPG "Sword Art Online" in both the real and virtual worlds, Kirito is stuck in a hell of one man's making, and like everyone else, unable to escape until the game is beaten. But while some players are crippled by fear and others throw themselves into completing the game, still others relax into everyday life in the face of their cruel predicament and live to the best of their ability...laughing, crying, but always enjoying the game. Among them are four women who make a mark upon the solo adventurer that Kirito has become: Silica, the beast-tamer; Lisbeth, the blacksmith; Yui, the mysterious orphan; and the tragic Sachi, never to be forgotten by the black swordsman...
By Takehiko Inoue
Three volumes in one! A prestige treatment of Inoue’s epic samurai series with bonus content, color pages, storyboard samples and more!Real-life figure Miyamoto Musashi was the most celebrated samurai of all time. The quintessential warrior-philosopher, Musashi authored A Book of Five Rings, a classic treatise in the canon of world philosophy and military strategy. But the path to enlightenment is an endless journey, and to get there through violent means--by way of the sword--makes mere survival an even greater challenge.EnlightenmentMusashi sets out for Nara intent on challenging the warrior monks of legendary Hozoin Temple. But Musashi's growing feelings for his childhood friend Otsu; may prove to be a fatal distraction in his match against Inshun, the austere master of Hozoin's deadly spear technique!
By Jason Rohan
Ever since Kenny learned that he'd been chosen as bearer of a magical sword, he and best friend Kiyomi have been protecting the human world from ancient Japanese monsters. But Kiyomi's human soul has been taken from her and only the restoration of the sword, the mirror and the jewel can save her from transforming into a monster herself.
By Rumiko Takahashi
Rumiko Takahashi’s epic in a large prestige format including bonus color pages!Final Volume!Magatsuhi, the embodiment of the evil half of the Shikon Jewel, is on the loose. Then, demon Naraku begins to absorb the Shikon Jewel and its unfathomable power. All our friends fly into action to prevent him: Inuyasha, Kagome, Miroku, Sango and Sesshomaru!But Naraku defends himself by dividing and manipulating his attackers. And Kagome is losing her priestess powers, making her a prime target. Then Naraku’s true intentions are finally revealed and Kagome is swallowed up by the Meido!Is Kagome, for the first time, beyond her friends’ reach? And will the final battle over the Shikon Jewel draw Inuyasha and Kagome together...or pull them apart forever?!Final Volume!Magatsuhi, the embodiment of the evil half of the Shikon Jewel, is on the loose. Then, demon Naraku begins to absorb the Shikon Jewel and its unfathomable power. All our friends fly into action to prevent him: Inuyasha, Kagome, Miroku, Sango and Sesshomaru!But Naraku defends himsel
By Higasa Akai
Heine and the princes have overcome many a difficulty together, deepening the mutual trust between the teacher and his pupils. But even though Heine has walked closely alongside the princes as they slowly come into their own, the royal tutor himself still remains a mystery to them. When Count Rosenberg claims to know who he really is, could Heine's secretive past become public knowledge?
By Fujino Omori
Bell Cranel is just trying to find his way in the world. Of course, in his case, the "world" is an enormous dungeon filled with monsters, below a city run by gods and goddesses who have way too much time on their hands. He's got big dreams but not much more when a roll on the random encounter table brings him face-to-face with the girl of his dreams--but what does a beginning adventurer have to offer a brilliant swordswoman? And what if the lonely goddess who sponsors his solo adventuring gets jealous...?!
By Ken Akamatsu
Now that the tournament is over, Negi wants to find his missing students and take them home. But first, he's confronted by a sinister man who claims to know the answers to all of Negi's questions. He promises to share those answers--but only if Negi will join his cause. Available on DVD from FUNimation Entertainment Includes special extras after the story!
By Nobuyuki Anzai
The fate of MÄr Heaven lies in the hands of Ginta and his fellow members of Team MÄr! They must defeat the Phantom and his ruthless Zodiac chess pieces in the deadly War Games. The fifth battle is set in a desert field, and the first round pits Princess Snow of Team MÄr up against a powerful bishop class Zodiac--the perfect opportunity for Snow to try out her newest ÄRM!
By Nobuyuki Anzai
Ginta Toramizu is a 14-year-old kid who doesn't have a lot going for him: he's near-sighted, doesn't do well in school, sucks at sports, and to top it off - he's short! But Ginta is a dreamer and has had the same dream 102 times, always in the same fantasy world, where he is a hero blessed with all the abilities he lacks in real life. Then one day a supernatural figure appears at Ginta's school and summons him to a mysterious and exciting new world! In this strange universe filled with magic and wonder, he is strong, tough, agile - and he can see without his glasses! Thus, Ginta begins a mystical quest in search of the magical items known as 'ARMS,' one of which may have the power to send him home. Joining him on this epic journey are his companion Jack and the valuable living, talking, mustachioed iron-ball weapon known as 'Babbo,' which everyone wants but, it seems, only Ginta can possess!
By Nobuhiro Watsuki
The battle to decide the fate of Meiji-era swordsmanship has begun!If there's one thing tough-as-nails street brawler--and ex-Sekihô Army cadet--Sagara Sanosuke can't stand, it's hypocritical, loudmouthed braggarts who talk the talk but are incapable of walking the walk. Finding himself in the middle of a provincial squabble between an old man and the local yakuza, Sano returns to his old "fight merchant" ways and agrees to do some ad hoc butt kicking for pay. But the old man he's hired to tangle with might be his strongest foe to date.If there's one thing tough-as-nails street brawler--and ex-Sekihô Army cadet--Sagara Sanosuke can't stand, it's hypocritical, loudmouthed braggarts who talk the talk but are incapable of walking the walk. Finding himself in the middle of a provincial squabble between an old man and the local yakuza, Sano returns to his old "fight me