Recommendations based on "Dirge"

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By Ann Leckie

Breq and her crew must stand against an old and powerful enemy and fight for their own destinies in the stunning conclusion to the New York Times bestselling trilogy. A must read for fans of Ursula K. Le Guin and James S. A. Corey.For a moment, things seemed to be under control for Breq, the soldier who used to be a warship. Then a search of Athoek Station's slums turns up someone who shouldn't exist, and a messenger from the mysterious Presger empire arrives, as does Breq's enemy, the divided and quite possibly insane Anaander Mianaai -- ruler of an empire at war with itself.Breq refuses to flee with her ship and crew, because that would leave the people of Athoek in terrible danger. The odds aren't good, but that's never stopped her before."There are few who write science fiction like Ann Leckie can. There are few who ever could." -- John Scalzi

By Peter F. Hamilton

In AD 2600, the human race is finally beginning to realize its full potential. Hundreds of colonized planets scattered across the galaxy host a multitude of prosperous and wildly diverse cultures. Genetic engineering has pushed evolution far beyond nature's boundaries, defeating disease and producing extraordinary spaceborn creatures. Huge fleets of sentient trader starships thrive on the wealth created by the industrialization of entire star systems. And throughout inhabited space the Confederation Navy keeps the peace. A true golden age is within our grasp. But now something has gone catastrophically wrong. On a primitive colony planet a renegade criminal's chance encounter with an utterly alien entity unleashes the most primal of all our fears. An extinct race, which inhabited the galaxy aeons ago called it "The Reality Dysfunction". It is the nightmare, which has prowled beside us since the beginning of history. "Absolute vintage science-fiction. Hamilton puts British sci-fi back into interstellar overdrive" - "The Times".

By Neal Asher

The Theocracy has been dead for twenty years, and the Polity rules on Masada. But the Tidy Squad consists of rebels who cannot accept the new order. Their hate for surviving theocrats is undiminished, and the iconic Jeremiah Tombs is at the top of their hit list.Escaping his sanatorium Tombs is pushed into painful confrontation with reality he has avoided since the rebellion. His insanity has been left uncured, because the near mythical hooder called the Technician that attacked him all those years ago, did something to his mind even the AIs fail to understand. Tombs might possess information about the suicide of an entire alien race.The war drone Amistad, whose job it is to bring this information to light, recruits Lief Grant, an ex-rebel Commander, to protect Tombs, along with the black AI Penny Royal, who everyone thought was dead. The amphidapt Chanter, who has studied the bone sculptures the Technician makes with the remains of its prey, might be useful too.Meanwhile, in deep space, the mechanism the Atheter used to reduce themselves to animals, stirs from slumber and begins to power-up its weapons.

By James S. A. Corey

A novella set in the hard-scrabble world of James S. A. Corey's NYT-bestselling Expanse series, The Churn takes the bestselling sci-fi series to the dark world of organized crime, drugs, secrets, and murder that shaped the Rocinante's mechanic, Amos. Now a Prime Original series. This story will be available in the complete Expanse story collection, Memory’s Legion. HUGO AWARD WINNER FOR BEST SERIES Before his trip to the stars, before the Rocinante, Timmy was confined to a Baltimore where crime paid you or killed you. Unless the authorities got to you first. On a future Earth beset by overpopulation, pollution, and poverty, people do what they must to survive. The Churn follows a crime boss named Burton as his organization is threatened by a new private security force tasked with cleaning up the city. When the police start cracking down, Burton and his footsoldiers-loyal lieutenant Erich, former prostitute Lydia, and young enforcer Timmy-become increasingly desperate to find a way out. The Expanse Leviathan Wakes Caliban's War Abaddon's Gate Cibola Burn Nemesis Games Babylon's Ashes Persepolis Rising Tiamat's Wrath ​Leviathan Falls Memory's Legion The Expanse Short Fiction Drive The Butcher of Anderson Station Gods of Risk The Churn The Vital Abyss Strange Dogs Auberon The Sins of Our Fathers

By Frederik Pohl

WINNER OF THE HUGO AND NEBULA AWARDS • Frederik Pohl stands shoulder to shoulder with Philip K. Dick, Larry Niven, Robert Heinlein, and Ray Bradbury as one of the brilliant vision-aries in the science fiction stratosphere. Gateway is a modern masterpiece that defines—and transcends—its genre.Seeded among the stars are troves of valuable artifactsleft behind by the enigmatic, long-vanished alien racecalled the Heechee. For the right price, anyone can climb aboard one of the abandoned Heechee spaceships, castoff on an autopilot voyage to parts unknown, and takea chance on finding wealth . . . or facing death.Robinette Broadhead took that chance and walked awaya winner. But at what cost? Despite living a millionaire’s life of material luxury, he’s haunted by crippling despair—and the dark secrets buried deep in his psyche. With the help of his computerized psychiatrist, the truth about whathappened “out there” could set Broadhead free. But only after a personal journey more terrifying and, ultimately, more devastating than his last fateful trip into space.Praise for Gateway“When an author of the stature of Frederik Pohl says that . . . Gateway is the best thing he has ever written, it deserves careful attention. . . . Get this one.”—Isaac Asimov’s Science Fiction Magazine“Ccompulsive reading.”—Chicago Daily News“Wonderfully satisfying.”—The New York Times Book Review

By James S. A. Corey

The fifth book in the NYT bestselling Expanse series, Nemesis Games drives the crew of the Rocinante apart, and as they struggle to survive, the inner planets fall victim to an enemy's catastrophic plan. Now a Prime Original series.A thousand worlds have opened, and the greatest land rush in human history has begun. As wave after wave of colonists leave, the power structures of the old solar system begin to buckle.Ships are disappearing without a trace. Private armies are being secretly formed. The sole remaining protomolecule sample is stolen. Terrorist attacks previously considered impossible bring the inner planets to their knees. The sins of the past are returning to exact a terrible price. And as a new human order is struggling to be born in blood and fire, James Holden and the crew of the Rocinante must struggle to survive and get back to the only home they have left.Nemesis Games is a breakneck science fiction adventure following the bestselling Cibola Burn.The Expanse Leviathan WakesCaliban's WarAbaddon's GateCibola BurnNemesis GamesBabylon's AshesPersepolis RisingTiamat's WrathThe Expanse Short Fiction The Butcher of Anderson StationGods of RiskThe ChurnThe Vital AbyssStrange Dogs

By David Brin

David Brin's Uplift novels are among the most thrilling and extraordinary science fiction ever written. Sundiver, Startide Rising, and The Uplift War--a New York Times bestseller--together make up one of the most beloved sagas of all time. Brin's tales are set in a future universe in which no species can reach sentience without being "uplifted" by a patron race. But the greatest mystery of all remains unsolved: who uplifted humankind? The Terran exploration vessel Streaker has crashed in the uncharted water world of Kithrup, bearing one of the most important discoveries in galactic history. Below, a handful of her human and dolphin crew battles armed rebellion and a hostile planet to safeguard her secret--the fate of the Progenitors, the fabled First Race who seeded wisdom throughout the stars.

By Anne McCaffrey

As director of the Jerhattan Parapsychic Center, telepath Rhyssa Owen coordinated the job assignments for psychically gifted Talents. And though she had her hands full dealing with the unreasonable demand for kinetics to work on the space platform that would be humankind's stepping-stone to the stars, she was always ready to welcome new Talents to the Center.Feisty and streetwise, twelve-year-old Tirla used her extraordinary knack for languages to eke out a living in the Linear developments, where the poor struggled to make ends meet and children were conscripted or sold into menial work programs. Young Peter, paralyzed in a freak accident, hoped someday to get into space where zero gravity would enable him to function more easily. Both desperately needed help only other Talents could provide.With the appearance in her life of one extraordinary man with no measurable Talent at all, Rhyssa suddenly found herself questioning everything she thought she knew about her people. And when two Talented children were discovered to have some very unusual -- and unexpected -- abilities, she realized that she would have to reassess the potential of all Talentkind...From the Paperback edition.

By Alastair Reynolds

With eight short stories and novellas--including three original to this collection--Galactic North imparts the centuries-spanning events that have produced the dark and turbulent world of Revelation Space.