Recommendations based on "Destroy All Humans. They Can't Be Regenerated. A Magic: The Gathering Manga, Vol. 3"
Based on your reading history, we think you will also enjoy the following books.
By Yumi Hotta
After stumbling across a haunted go board, Hikaru Shindo discovers that the spirit of a master player named Fujiwara-no-Sai has taken up residence in his consciousness. Sai awakens in Hikaru an untapped genius for the game, and soon the schoolboy is chasing his own dream--defeating the famed go prodigy Akira Toya!Go players under the age of 18 in Japan, Korea and China are getting ready to qualify for the Hokuto Cup. Hikaru and Akira are both in contention for the Japanese team, but the preliminaries prove to be tough going. Stung by a reality check, Hikaru focuses like never before. But will it be enough to meet the challenge of the unconventional yet formidable go of Kiyoharu Yashiro of the Kansai Go Association?
By Yuu Kamiya
One of the gamer siblings has vanished! In the world of Disboard, everything is decided by games. And after rising to reign as the monarchs of the remnants of Disboard's humans, gamer siblings Sora and Shiro have now wagered the fate of every human being alive on the outcome of a game against the Eastern Union! But immediately after making this wager, Sora disappears, leaving only a cryptic message behind. ' ', the legendary two-in-one gamer, has been torn asunder! What is Sora thinking? What will Shiro do? What will become of humanity? And what about the paradise of animal girls?!In the third volume of the bestselling alternate-world fantasy series, it's a risky showdown against the Werebeasts!
By Hiroyuki Takei
Every shaman in the world is vying to be the Shaman King!R to L (Japanese Style). Every shaman in the world is vying to be the Shaman King! ExoticaSati sends Yoh to train in the strangest place yet: the underworld. But when he arrives he is attacked by Yohken Asakura, an ancestor who defeated Hao in the previous Shaman Fight! How can Yoh defend himself against such a powerful shaman when he doesn't even have the Futsu-no-Mitama Sword with him?
By Akira Himekawa
The manga adapation of the legendary video game series, now available in English for the first time! Become part of the Legend – The Legend of Zelda!The Green, Red and Blue Links reach Death Mountain, where they challenge Shadow Link and Violet Link in battle. Then, inside the Fire Temple they learn a terrible secret about the Dark World and the evil power behind Vaati. To defeat this great enemy, the different colored Links must find a way to become one again in order to harness the power of the Four Sword!The Green, Red and Blue Links reach Death Mountain, where they challenge Shadow Link and Violet Link in battle. Then, inside the Fire Temple they learn a terrible secret about the Dark World and the evil power behind Vaati. To defeat this great enemy, the different colored Links must find a way to become one again in order to harness the powe
By Kugane Maruyama
For twelve years, the virtual world of Yggdrasil has served as the playground and battlefield for the skeletal lord Momonga and his guild of fellow monsters, Ainz Ooal Gown. But the guild's glory days are over, and the game is shutting down permanently. When Momonga logs in one last time just to be there when the servers go dark, something happens--and suddenly, fantasy is reality. A rogues' gallery of fanatically devoted NPCs is ready to obey his every order, but the world Momonga now inhabits is not the one he remembers. The game may be over, but the epic tale of Ainz Ooal Gown is only beginning...
By Mamoru Hosoda
Having accidentally wandered into the beast world of Jutengai, Kyuta has gotten himself a master--Kumatetsu. But it turns out Kumatetsu's not quite as good at teaching as he is at brawling. The Grandmaster sends teacher and student alike on a pilgrimage, asking all the wisest beasts in the world a simple question: What is true strength? But are the boy and the beast ready for the answer?
By Yuu Miyazaki
Having begun attending Seidoukan Academy--one of the six magical schools in the city known as the Asterisk--Ayato Amagiri begins the task he's truly there to accomplish: investigating the disappearance of his elder sister! He's given a powerful weapon that she once wielded, and it seems like he's on the right track. But when he and Julis are attacked in broad daylight by mysterious forces, it's clear his search isn't going to be as easy as he'd hoped...
By Yuu Miyazaki
The Festa begins! At long last, the largest fighting tournament in the world gets under way! Ayato and Julis blast through the tag team Phoenix event with their sights set on the semifinals, along with Saya and Kirin. But time is not on their side, as each passing match risks revealing Ayato's greatest weakness--the time limit on his power. And when he's facing opponents like Le Wolfe's Irene and Priscilla Urzaiz, he needs all the help he can get...
By Nobuhiro Watsuki
Change your perspective: get BIGPacked with action, romance and historical intrigue, Rurouni Kenshin is one of the most beloved and popular manga series worldwide. Set against the backdrop of the Meiji Restoration, it tells the saga of Himura Kenshin, once an assassin of ferocious power, now a humble rurouni, a wandering swordsman fighting to protect the honor of those in need.A Collection of Volumes 16 - 18!Second only to Shishio Makoto when it comes to skill with a blade, the emotionless warrior Seta Sôjirô‘s speed and agility are pushing Kenshin to the breaking point. But how did a seemingly humble man such as Sôjirô decide to ally himself with the ruthless hitokiri Shishio? Mid-battle, Sôjirô pauses to reflect back on his fateful encounter with the man to whom he would one day pledge his loyalty. Has Sôjirô truly reconciled himself to his master's downright homicidal worldview?And finally, Kenshin's long-awaited duel with Shishio commences. With nothing less than the future of Japan hanging in the balance, Kenshin's resolution to never again take a life is about to be put to the ultimate test. Assistance also comes from Sanosuke, Saitô Hajime and Shinomori Aoshi, but to the power-hungry Shishio, men even of their caliber can be swatted down like so many flies. Will someone find Shishio's weakness before he annihilates the greatest swordsmen the Meiji Era has to offer? Furthermore, can Kenshin's dream for a new Japan be possible as long as Shishio still draws breath?
By Nobuyuki Anzai
Ginta Toramizu is a 14-year-old kid who doesn't have a lot going for him: he's near-sighted, doesn't do well in school, sucks at sports, and to top it off - he's short! But Ginta is a dreamer and has had the same dream 102 times, always in the same fantasy world, where he is a hero blessed with all the abilities he lacks in real life. Then one day a supernatural figure appears at Ginta's school and summons him to a mysterious and exciting new world! In this strange universe filled with magic and wonder, he is strong, tough, agile - and he can see without his glasses! Thus, Ginta begins a mystical quest in search of the magical items known as 'ARMS,' one of which may have the power to send him home. Joining him on this epic journey are his companion Jack and the valuable living, talking, mustachioed iron-ball weapon known as 'Babbo,' which everyone wants but, it seems, only Ginta can possess!