Recommendations based on "Crucible of Sundered Loyalties An Isekai LitRPG"
Based on your reading history, we think you will also enjoy the following books.
By Christopher Ruocchio
The sixth and penultimate novel of the galaxy-spanning Sun Eater series merges the best of space opera and epic fantasy, as Hadrian Marlowe continues down a path that can only end in fireAmbitious universe-building combines with intimate character portraits for storytelling on a truly epic scale—for fans of Orson Scott Card, Adrian Tchaikovsky, Patrick Rothfuss and Jack CampbellThe end is nigh.It has been nearly two hundred years since Hadrian Marlowe assaulted the person of the Emperor and walked away from war. From his Empire. His duty. From the will and service of the eldritch being known only as the Quiet. The galaxy lies in the grip of a terrible plague, and worse, the Cielcin have overrun the realms of men.A messenger has come to Jadd, bearing a summons from the Sollan Emperor for the one-time hero. A summons, a pardon, and a plea. HAPSIS, the Emperor’s secret first-contact intelligence organization, has located one of the dreadful Watchers, the immense, powerful beings worshipped by the Pale Cielcin.Called out of retirement and exile, the old hero—accompanied by his daughter, Cassandra—must race across the galaxy and against time to accomplish one last, impossible task:To kill a god.
By J. Zachary Pike
High Comedy Meets High Fantasy in an Award-Winning, Best Selling SatireWinner for Humor and Finalist for Fantasy in the 10th Annual National Indie Excellence Awards "Fight, kill, loot, get credit. Repeat until you're dead." The adventuring industry drives the economy of Arth, where professional heroes are hired to risk their lives to slay fantastic creatures. After said slaying, the loot gets hauled back and divided among investors, banks, plunder funds, adventurers, and the Heroes' Guild. This works out well for everyone but the Shadowkin--Orcs, Goblins, Kobolds and the like--who must apply to become Noncombatant Paper Carriers (or NPCs) to avoid being killed and looted by heroes. When Gorm Ingerson, a disgraced and drunken Dwarven ex-hero with a checkered past, stands up for an undocumented Goblin, he is forced to accept a suicidal quest to save himself and his new friend from certain death. With one shot at redemption, Gorm must get his party of eccentric misfits to stop fighting each other long enough to recover a stolen treasure and stay one step ahead of the powerful organizations showing an unusual interest in their progress. Through a series of unfortunate choices and with the guiding hand of an insane goddess, Gorm inadvertently sets off a chain of events that will change his life--and the world--forever.
By Chuck Black
Ancient prophecies promise a future of hope, but who dares face the wrath of a powerful tyrant?Daeson seeks the counsel of the oracle that propelled him into a life of ruin and terrifying adventure. But the ruthless Chancellor Lockridge offers no quarter to his life-long friend turned traitor. Lockridge’s thirst for revenge spills the blood of thousands of innocent Rayleans, and Daeson bears the burden of global calamity. Rejected by all except the spirited Raviel, Daeson struggles to carry on. When the whispers of the Immortal Ell Yon beckon Daeson to a remote moon of the planet Mesos, he must find the courage to face his deepest fears. Can Daeson trust the words of an ancient Immortal and inspire the slaves of Jypton to rise up? Not only does the future of his people hang in the balance, but the entire galaxy as well!
By R. A. Salvatore
"With the last of his trusted companions having fallen, Drizzt is alone--and free--for the first time in almost a hundred years. Guilt mingles with relief, leaving Drizzt uniquely vulnerable to the persuasions of his newest companion--Dahlia, a darkly alluring elf and the only other member of their party to survive the cataclysm at Mount Hotenow. But traveling with Dahlia is challenging in more ways than one. As the two companions seek revenge on the one responsible for leveling Neverwinter--and nearly Luskan as well--Drizzt finds his usual moral certainty swept away by her unconventional views. Forced to see the dark deeds that the common man may be driven to by circumstance, Drizzt begins to find himself on the wrong side of the law in an effort to protect those the law has failed. Making new enemies, as his old enemies acquire deadly allies, Drizzt and Dahlia quickly find themselves embroiled in battle--a state he's coming to enjoy a little too much"--
By R. A. Salvatore
DRIZZT RETURNS TO THE UNDERDARK! "After a quarter of a century, R.A. Salvatore just keeps getting better and better, and The Companions is another masterful leap forward for one of the greatest fantasy epics of all time." --Philip Athans, best-selling author of Annihilation and Writing Monsters R.A. Salvatore Archmage The pall that had descended over the North is gone, and a new day has dawned on a victorious Mithral Hall, but no matter how bright things seem on the surface, Drizzt and his companions know that what lurks just under their feet remains steeped in evil and charged with unimaginable power. The dark elves of Menzoberranzan, including the powerful Archmage Gromph, aren't done with Drizzt yet. And consumed by their own power struggles, feeling backed into a corner, the drow may just be desperate enough to call on demonic forces from the deepest reaches of the Abyss, and unleash a disaster even the Underdark could never have prepared for. Archmage has everything Drizzt's fans crave: action, adventure, characters that resonate with equal measures of warrior spirit and deep compassion, and no shortage of wicked dark elves!
By D. Dalton
In this fourth novel of the All Things Impossible fantasy series, Derora Saxen leads her friends home to Riversbridge so that they can say their final farewell to Kelin. In the midst of celebration of a life and their victory over the Blackhound is when a new temptress comes for Tom. Meanwhile, Commander Strival orders Jakkobb to take a vacation, and worse, to visit his mother in his faraway homeland. Not all eyes and ears are friendly to this information, and the chemmen may just be hunting our heroes from the shadows. But everyone may all be unwilling and unknowing pawns in an unseen mastermind's scheme. Someone who wants to bring Tom's stone heart and the demon brother's bones together to create a more dangerous foe than even the Blackhound. They can only survive if they unite together as friends once more, but with Tom's identity and loyalties being pulled in several directions, will he stay or keep his promise to disappear forever?
By Ricardo Pinto
Amidst the massacre he helped bring about, Carnelian is now desperate to find a way to avoid more carnage. His spurned lover Osidian—seeking revenge and determined to win back his stolen throne—has deliberately stoked the wrath of the Masters who rule the world from its center, Osrakum. Osidian's actions threaten to overturn the repressive order of the Commonwealth, and Carnelian soon learns that he and those he loves are inextricably enmeshed in the terrible power game of the Masters. If he is to survive, he has no choice but to stand with Osidian in defiance of the invincible power of the Masters. In his struggle, Carnelian will unleash apocalyptic forces that will bring his world to a reckoning none could have foreseen, though it has been simmering for 4,000 years.
By Eric Nylund
Nothing interesting ever happened to fifteen-year-old orphans Eliot and Fiona while they've lived in the strict, oppressive household of their grandmother. A chance visit, however, reveals that there is much more to the twins. They are the offspring of a goddess and Lucifer, Prince of Darkness. Now, to settle the epic custody battle between these two families, the fallen angels create three diabolical temptations, and the gods fashion three heroic trials to test Eliot and Fiona. More than ever they need to stick together to survive and to learn how to use their budding supernatural abilities . . . for family allegiances are ever-shifting in the ancient, secret world they have entered.
By Dale Lucas
The second book in a series featuring two misfit partners working a case in a crime-ridden city filled with orcs, humans, elves, dwarves, and mages - The Lord of the Rings meets Lethal Weapon.In the most dangerous district of the city, the Fifth Ward, Rem and Torval have been perfecting their good cop, bad cop routine while protecting residents from drug-dealing orcs, mind-controlling elves, uncooperative mages, and humans being typical humans.But when a perplexing case of arson leads to a series of gruesome, unsolvable murders, the two partners must challenge their own assumptions and loyalties if they are to preserve their partnership, wrest justice from the chaos, and keep their ward from tearing itself apart. "A brilliant premise, wonderfully told. A city that breathes, and heroes you can't help but root for." -- Nicholas Eames, author of Kings of the Wyld"A glorious tour through fantasy's seamier side. A wilder ride than Middle Earth, and you'll love every minute of it!" -- Jon Hollins, author of the Dragon Lords seriesFor more from Dale Lucas, check out The Fifth Ward: First Watch.
By T. Frohock
A lyrical historical fantasy adventure, set in 1932 Spain and Germany, that brings to life the world of the novellas collected in Los Nefilim: Spanish Nephilim battling daimons in a supernatural war to save humankind.Born of daimon and angel, Diago Alvarez is a being unlike all others. The embodiment of dark and light, he has witnessed the good and the horror of this world and those beyond. In the supernatural war between angels and daimons that will determine humankind’s future, Diago has chosen Los Nefilim, the sons and daughters of angels who possess the power to harness music and light.As the forces of evil gather, Diago must locate the Key, the special chord that will unite the nefilim’s voices, giving them the power to avert the coming civil war between the Republicans and Franco’s Nationalists. Finding the Key will save Spain from plunging into darkness. And for Diago, it will resurrect the anguish caused by a tragedy he experienced in a past life.But someone—or something—is determined to stop Diago in his quest and will use his history to destroy him and the nefilim. Hearing his stolen Stradivarius played through the night, Diago is tormented by nightmares about his past life. Each incarnation strengthens the ties shared by the nefilim, whether those bonds are of love or hate . . . or even betrayal. To retrieve the violin, Diago must journey into enemy territory . . . and face an old nemesis and a fallen angel bent on revenge.