Recommendations based on "Chronicles of the Black Company"
Based on your reading history, we think you will also enjoy the following books.
By Michael J. Sullivan
Two men who hate each other. One impossible mission. A legend in the making. Hadrian Blackwater, a warrior with nothing to fight for, is paired with Royce Melborn, a thieving assassin with nothing to lose. Hired by an old wizard, they must steal a treasure that no one can reach. The Crown Tower is the impregnable remains of the grandest fortress ever built and home to the realm's most prized possessions. But it isn't gold or jewels that the wizard is after, and if he can just keep them from killing each other, they just might succeed.
By Katharine Kerr
In the peaceful land of the Rhiddaer, Jahdo the ratcatcher's son stumbles upon a secret meeting between a city council man and a dangerous, mysterious woman. Suddenly the boy is tangled in a web of intrigue and black magic that drags him far from home. In the company of a blind bard, Jahdo must travel to Deverry to unravel the evil that binds him. But there the boy is caught up in dangers far greater than he has ever known. Two powerful sorcerers--one human, the other elven--are battling to save the country from a goddess gone mad. Their strongest ally is the mercenary soldier Rhodry Maelwaedd, a berserker bound to both women by fate and magic . . . and to the dragon upon whom all their live may depend. Days Of Blood And Fire begins an exciting new chapter in the chronicles of Deverry and the Westlands, with a story suited to new readers and loyal fans alike.
By Lynn Flewelling
The Nightrunners are back in this gripping novel full of Lynn Flewelling’s trademark action, intrigue, and richly imagined characters. More than the dissolute noblemen they appear to be, Alec and Seregil are skillful spies, dedicated to serving queen and country. But when they stumble across evidence of a plot pitting Queen Phoria against Princess Klia, the two Nightrunners will find their loyalties torn as never before. Even at the best of times, the royal court at Rhíminee is a serpents’ nest of intrigue, but with the war against Plenimar going badly, treason simmers just below the surface. And that’s not all that poses a threat: A mysterious plague is spreading through the crowded streets of the city, striking young and old alike. Now, as panic mounts and the body count rises, hidden secrets emerge. And as Seregil and Alec are about to learn, conspiracies and plagues have one thing in common: The cure can be as deadly as the disease.
By James Islington
A young man with forbidden magic finds himself drawn into an ancient war against a dangerous enemy in book one of the Licanius Trilogy, the series that fans are heralding as the next Wheel of Time.As destiny calls, a journey begins.It has been twenty years since the godlike Augurs were overthrown and killed. Now, those who once served them -- the Gifted -- are spared only because they have accepted the rebellion's Four Tenets, vastly limiting their powers.As a Gifted, Davian suffers the consequences of a war lost before he was even born. He and others like him are despised. But when Davian discovers he wields the forbidden power of the Augurs, he and his friends Wirr and Asha set into motion a chain of events that will change everything.To the west, a young man whose fate is intertwined with Davian's wakes up in the forest, covered in blood and with no memory of who he is. . .And in the far north, an ancient enemy long thought defeated begins to stir.The Licanius Trilogy is a series readers will have a hard time putting down -- a relentless coming-of-age epic from the very first page."Storytelling assurance rare for a debut . . . Fans of Robert Jordan and Brandon Sanderson will find much to admire."" -- Guardian
By David Eddings
Selected as a 2003 Popular Paperback for Young Adults by the Young Adult Library Services AssociationLong ago, so the storyteller claimed, the evil God Torak sought dominion over all and drove the world to war. Now the one talisman keeping this sinister force from seizing power has been disturbed—and no one will be safe. . . .Raised on a quiet farm by his Aunt Pol, Garion spends his days lounging in his aunt’s warm kitchen and playing in the surrounding fields with his friends. He has never believed in magic, despite the presence of a cloaked, shadowless stranger who has haunted him from a distance for years. But one afternoon, the wise storyteller Wolf appears and urges Garion and his aunt to leave the farm that very night. Without understanding why, Garion is whisked away from the only home he has ever known—and thrown into dark and unfamiliar lands.Thus begins an extraordinary quest to stop a reawakened evil from devouring all that is good. It is a journey that will lead Garion to discover his heritage and his future. For the magic that once seemed impossible to Garion is now his destiny.The first exciting adventure in David Eddings’s The BelgariadPawn of Prophecy is the newest addition to the Del Rey Imagine program, which offers the best in fantasy and science fiction for readers twelve and up.
By Terry Pratchett
"As traumatic as it is to only choose one Pratchett, this first entry in his Guards sub-series encompasses everything that is brilliant about his writing: terrific characterization and plotting, a completely believable world, and new details that come up with each re-reading. . . . The story of dwarves, dragons and good police work remains fresh, sharp, and incredibly funny." — Telegraph (UK) Magic, mayhem, and a marauding dragon combine for extraordinary fun in this brilliant Discworld novel from New York Times bestselling author Terry Pratchett. Insurrection is in the air in the city of Ankh-Morpork. The Haves and Have-Nots are about to face off. Again. It’s old news to Captain Sam Vimes of the city’s ramshackle Night Watch. But this time, something is different—the Have-Nots have found the key to a dormant, lethal weapon that even they can’t fully control, and they’re about to unleash a campaign of terror on the city. Long believed extinct, a draco nobilis can now be seen patrolling the skies above Discworld's greatest city. Not only does this unwelcome visitor have a nasty habit of charbroiling everything in its path, but it’s also soon crowned King. Can Vimes, Captain Carrot, and the rest of the Ankh-Morpork City Watch restore order (before it's burned to a crisp)? The Discworld novels can be read in any order but Guards! Guards! is the first book in the City Watch collection. The City Watch collection in order: Guards! Guards! Men at Arms Feet of Clay Jingo The Fifth Elephant Night Watch Thud! Snuff
By David Gemmell
“David Gemmell tells a tale of very real adventure, the stuff of true epic fantasy.”—R.A. Salvatore, New York Times bestselling author Chaos and terror stalked the realm. The king had been slain by traitors, and the sword of power had been lost beyond the Circle of Mist. Armies of Saxons, Angles, Jutes, and Brigantes cut a gory swath across the land, led by puppets of the ruthless Witch Queen—whose minions included dark, bloodthirsty creatures and a savage, undead warrior. All hope lay with young Thuro—in whose veins flowed the blood of kings. He would have to defeat the Witch Queen’s monsters and travel to the land of the Mist, there to seek a ghostly army. And the only one who could prepare Thuro to achieve his birthright was the mountain warrior Culain, the one man who knew the queen’s deadly secret . . . The legend of the mystic Stones of Power begins with a tale of blood and glory, of love and betrayal, as a boy must come of age amidst the seemingly impossible quest to become the High King.
By David Gemmell
Bane the Bastard is the illegitimate son of the Rigante king who men called Demonblade. Born of treachery, Bane grew up an outcast in his own land, feared by his fellow highlanders, and denied by the father whose unmistakable mark he bore–the eyes of Connavar, one tawny brown, the other emerald green. Hounded from the country of his birth, Bane found acceptance across the seas–only to have it stripped away in an instant by a cruel and deadly swordsman. Now fighting as a gladiator in the blood-soaked arenas of the Empire, Bane lives for one thing: revenge. And he pursues his goal with the same single-minded determination that won his father a crown. But more is at stake than a young warrior’s quest for vengeance. The armies of the Stone are preparing to march on the lands of the Rigante. The fate of human and Seidh alike will be decided by the clash of swords–and by the bonds of twisted love and bitterness between a father and a son . . .
By Raymond E Feist
Dark and powerful forces threaten the world of Garn once more in this second novel in legendary New York Times bestselling author Raymond E. Feist’s epic fantasy series, the Firemane Saga.Hatushaly and his young wife Hava have arrived in the prosperous trading town of Beran’s Hill to restore and reopen the fire-damaged Inn of the Three Stars. They are also preparing for the popular midsummer festival, where their friends Declan and Gwen will be wed.But Hatu and Hava are not the ordinary loving couple they appear to be. They are assassins from the mysterious island of Coaltachin, home to the powerful and lethal Nocusara, the fearsome “Hidden Warriors.” Posing as innkeepers, they are awaiting instructions from their masters in the Kingdom of Night.Hatu conceals an even more dangerous secret. He is the last remaining member of the legendary Firemanes, the ruling family of Ithrace. Known as the Kingdom of Flames, Ithrace was one of the five greatest realms of Tembria, ruled by Hatu’s father, Stervern Langene, until he and his people were betrayed. His heir, Hatu—then a baby—was hidden among the Nocusara, who raised him to become a deadly spy.Hatu works hard to hide his true identity from all who would seek to use or to destroy him, as fate has other plans for the noble warrior. Unexpected calamity forces him to make choices he could not have dreamed awaited him.A series of horrific events shatters the peace of Beran’s Hill, bringing death and devastation and unleashing monstrous forces. Once more, the Greater Realms of Tembria are threatened—and nothing will ever be the same again.
By Anthony Ryan
From the international bestselling author Anthony Ryan comes the spectacular first novel in a new epic new fantasy trilogy inspired by Norse mythology.A new age has dawned. An age of blood and steel. An age of wrath.The land of Ascarlia, a fabled realm of bloodied steel and epic sagas, has been ruled by the Sister Queens for centuries. No one has dared question their rule.Until now.Whispers speak of longships of mysterious tattooed warriors, sailing under the banners of a murderous cult of oath-breakers long thought extinct. A tide of black steel that threatens to vanquish all in its path.Thera of the Blackspear, favored servant of the Sister Queens, is ordered to uncover the truth. As Thera sails north, her reviled brother, Felnir, sets out on his own adventure. He hopes to find the Vault of the Altvar – the treasure room of the gods – and win the Sister Queens’ favor at his sister’s expense.Both siblings – along with a brilliant young scribe and a prisoner with a terrifying, primal power – will play a part in the coming storm.The Age of Wrath has begun.