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By Joe Abercrombie
Sharp Ends is the ultimate collection of award winning tales and exclusive new short stories from the master of grimdark fantasy, Joe Abercrombie.Violence explodes, treachery abounds, and the words are as deadly as the weapons in this rogue's gallery of side-shows, back-stories, and sharp endings from the world of the First Law.The Union army may be full of bastards, but there's only one who thinks he can save the day single-handed when the Gurkish come calling: the incomparable Colonel Sand dan Glokta.Curnden Craw and his dozen are out to recover a mysterious item from beyond the Crinna. Only one small problem: no one seems to know what the item is.Shevedieh, the self-styled best thief in Styria, lurches from disaster to catastrophe alongside her best friend and greatest enemy, Javre, Lioness of Hoskopp.And after years of bloodshed, the idealistic chieftain Bethod is desperate to bring peace to the North. There's only one obstacle left -- his own lunatic champion, the most feared man in the North: the Bloody-Nine . . .
By Richard K. Morgan
Joe Abercrombie’s Best Served Cold meets George R. R. Martin’s A Game of Thrones in the final novel in Richard K. Morgan’s epic A Land Fit for Heroes trilogy, which burst onto the fantasy scene with The Steel Remains and The Cold Commands. Ringil Eskiath, a reluctant hero viewed as a corrupt degenerate by the very people who demand his help, has traveled far in search of the Illwrack Changeling, a deathless human sorcerer-warrior raised by the bloodthirsty Aldrain, former rulers of the world. Separated from his companions—Egar the Dragonbane and Archeth—Ringil risks his soul to master a deadly magic that alone can challenge the might of the Changeling. While Archeth and the Dragonbane embark on a trail of blood and tears that ends up exposing long-buried secrets, Ringil finds himself tested as never before, with his life and all existence hanging in the balance. Praise for The Dark Defiles “A finale that displays all the purposefully hard edges and grim magnificence that made the first two volumes stand out.”—Kirkus Reviews “Morgan brings his mammoth A Land Fit for Heroes fantasy trilogy to a rousing conclusion. . . . Expect surprises and suspense, along with the usual derring-do and entertaining characters.”—Booklist Praise for Richard K. Morgan and his acclaimed series, A Land Fit for Heroes “Bold, brutal, and making no compromises—Richard K. Morgan doesn’t so much twist the clichés of fantasy as take an axe to them. Then set fire to them.”—Joe Abercrombie “Morgan has taken traditional sword and sorcery tropes and given them a hard, contemporary kick. The anitithesis of the cosy fairytale, this one is for big boys.”—The Times (London) “A crisp stylist who demonstrates equal facility with action scenes and angst.”—The New York Times Book Review “A full-immersion experience, uncompromising and bleakly magnificent.”—Kirkus Reviews
By Bernard Cornwell
The third installment of Bernard Cornwell’s bestselling series chronicling the epic saga of the making of England, “like Game of Thrones, but real” (The Observer, London)—the basis for The Last Kingdom, the hit BBC America television series.After achieving victory at King Alfred’s side, Uhtred of Bebbanburg is returning to his home in the North, finally free of his allegiance to the King—or so he believes. An encounter with a vicious slave trader introduces Uhtred to Guthred, the self-proclaimed King of Northumbria. Curious about Guthred’s astounding claim, Uhtred follows him north. But he soon discovers fate has another incredible surprise in store, and begins an unexpected journey that climaxes in the midnight siege of a city thought impregnable—a dangerous seige that results in the forging of England.Lords of the North is Bernard Cornwell’s finest work yet—a breathtaking adventure, but it also tells the story of the creation of English identity, as the English and Danes begin to become one people, appropriating each other’s languages and, thrillingly, fighting side-by-side.
By Bernard Cornwell
The fourth installment of Bernard Cornwell’s bestselling series chronicling the epic saga of the making of England, “like Game of Thrones, but real” (The Observer, London)—the basis for The Last Kingdom, the hit BBC America television series.The year is 885, and England is at peace, divided between the Danish kingdom to the north and the Saxon kingdom of Wessex in the south. Uhtred, the dispossessed son of a Northumbrian lord—warrior by instinct, Viking by nature—has finally settled down. He has land, a wife and two children, and a duty given to him by King Alfred to hold the frontier on the Thames. But then trouble stirs: a dead man has risen, and new Vikings have arrived to occupy the decayed Roman city of London. Their dream is to conquer Wessex, and to do it they need Uhtred’s help.Alfred has other ideas. He wants Uhtred to expel the Viking raiders from London. Uhtred must weigh his oath to the king against the dangerous turning tide of shifting allegiances and deadly power struggles. And other storm clouds are gathering: Alfred’s daughter is newly married, but by a cruel twist of fate, her very existence now threatens Alfred’s kingdom. It is Uhtred—half Saxon, half Dane—whose uncertain loyalties must now decide England’s future.Sword Song is Cornwell’s finest work yet—vivid with period detail, this breathtaking adventure throroughly reimagines one of the most fascinating tales in all of history—the birth of England—and breathes life into the brilliant king who made it possible: Alfred the Great.
By Robin Hobb
A stunningly illustrated anniversary edition of the final chapter of the beloved Farseer Trilogy, hailed by George R.R. Martin as 'fantasy as it ought to be written' and by Lin-Manuel Miranda as 'an incredible series'. FitzChivalry Farseer and the Fool return in this final volume of the Farseer Trilogy, crowning the celebration of the twenty-fifth anniversary of Robin Hobb's legendary series. The matched trilogy is now complete, rounded out by Assassin's Quest, which contains ten full-colour illustrations by Magali Villeneuve. Step into the spellbinding finale of this modern classic of epic fantasy, replete with adventure, magic, treachery, and sacrifice. King Shrewd is dead at the hands of his son Regal. As is Fitz - or so his enemies and friends believe. But with the help of his allies and his beast magic, he emerges from the grave, deeply scarred in body and soul. The kingdom also teeters toward ruin: Regal has plundered and abandoned the capital, while the rightful heir, Prince Verity, is lost to his mad quest - perhaps to death. Only Verity's return - or the heir his princess carries - can save the Six Duchies. But Fitz will not wait. Driven by loss and bitter memories, he undertakes a quest: to kill Regal. The journey casts him into deep waters, as he discovers wild currents of magic within him - currents that will either drown him or make him something more than he was.
By Cressida Cowell
The How to Train Your Dragon series chronicles the adventures and misadventures of Viking underdog Hiccup Horrendous Haddock III and his dragon, Toothless. In Book 9, a dragon rebellion is coming--filled with the meanest, nastiest dragons in the Archipelago. Razor-wings, Tonguetwisters, and Vampire Ghouldeaths are attacking Vikings and seem to be seeking one soul in particular: Hiccup Horrendous Haddock the Third! Only a King can save them...and only a champion with all of the King's Lost Things can be King. In his adventures, Hiccup has collected quite a few "things" himself. But can a scrawny Viking save the entire Archipelago from certain doom? To find out, Hiccup will have to outwit a witch, fight his arch-enemy, and beat back an army of bloodthirsty dragons with just one sword.
By Terry Brooks
“Superior to anything being written in the genre . . . Terry Brooks is one of a handful of fantasy writers whose work consistently meets the highest literary standards.”—Rocky Mountain News Eight centuries ago the first Knight of the Word was commissioned to combat the demonic evil of the Void. Now that daunting legacy has passed to John Ross—along with powerful magic and the knowledge that his actions are all that stand between a living hell and humanity's future. Then, after decades of service to the Word, an unspeakable act of violence shatters John Ross's weary faith. Haunted by guilt, he turns his back on his dread gift, settling down to build a normal life, untroubled by demons and nightmares. But a fallen Knight makes a tempting prize for the Void, which could bend the Knight's magic to its own evil ends. And once the demons on Ross's trail track him to Seattle, neither he nor anyone close to him will be safe. His only hope is Nest Freemark, a college student who wields an extraordinary magic all her own. Five years earlier, Ross had aided Nest when the future of humanity rested upon her choice between Word and Void. Now Nest must return the favor. She must restore Ross's faith, or his life—and hers—will be forfeit . . . “[An] urban dark fantasy . . . Sharp and satisfying.”—Publishers Weekly (starred review)
By Kevin Hearne
With a sly blend of fantasy, humor, and paranormal adventure, Kevin Hearne is the trickster god of action-packed mash-ups. In The Iron Druid Chronicles, Atticus O’Sullivan is a folk hero for the twenty-first century, battling legendary beasts, shadowy mystics, and demonic demigods from around the world. Now get Hounded, Hexed, and Hammered all at once in this eBook bundle, a triple dose of mayhem straight out of Hearne’s genre-smashing imagination. This ebook edition includes a special preview of Kevin Hearne’s upcoming novel A Plague of Giants, as well as two bonus short stories set in the world of The Iron Druid Chronicles: “Clan Rathskeller” and the eBook exclusive “Kaibab Unbound.” HOUNDED Atticus O’Sullivan, last of the Druids, lives peacefully in Tempe, Arizona, running an occult bookshop and shape-shifting in his spare time. A handsome, tattooed Irish dude, he looks like he’s about twenty-one years old—actually, he’s twenty-one centuries old and he wields a magical sword known as Fragarach, the Answerer. Unfortunately, a very angry Celtic god wants that sword, and now Atticus will need all his power—plus the help of a seductive goddess of death, his vampire and werewolf team of attorneys, and a sexy bartender possessed by a Hindu witch—to kick some Celtic arse and deliver himself from evil. HEXED Atticus doesn’t care much for witches, but he’s about to make nice with the local coven when suddenly the witch population in Tempe quadruples overnight. And the new girls are not just bad, they’re badasses with a dark history on the German side of World War II. But with a fallen angel feasting on local students, a horde of Bacchants blowing in from Vegas, and a dangerously sexy Celtic goddess of fire vying for his attention, Atticus is having trouble scheduling the witch hunt. HAMMERED Thor, the Norse god of thunder, is a blowhard and a bully, and Viking vampire Leif Helgarson has asked his friend Atticus for help taking down this Norse nightmare. As a rule, Atticus generally tries to stay away from the guy with the lightning bolts. Soon, though, Atticus and Leif are off to the plane of Asgard, where they team up with a werewolf, a sorcerer, and an army of frost giants for an epic showdown against vicious Valkyries, angry gods, and the hammer-wielding Thunder Thug himself.
By David Gemmell
Winged demons gather, silent and unseen, above the city of Usa, their talons long and sharp. Their purpose is clear, as is the prophesy: Upon the deaths of the three kings, the demon riders of the Krayakin will become flesh, free to slake their thirst with human blood - and the stench of evil will cover the land. Two of the kings are already dead. For the prophesy to be fulfilled, spreading carnage across the world, the Demon Lord must sacrifice the third king: Queen Axiana's unborn child.When Emperor Skanda disbands his army, the pregnant queen takes flight, pursued by the Lords of the Undead. All hope lies with three ancient heroes, though discarded by the emperor, they are still Drenai soldiers: Bison the giant, Kebra the bowman, and the great swordsman Nogusta - the Demon Lord's greatest foe. But will these warriors - once the best in the land - be enough to stem the tide of gruesome horror that threatens to envelop the world?
By Tyler Whitesides
"The enjoyable blend of intrigue, lighthearted escapades, and thrilling action brilliantly sets the stage for the series' conclusion. Readers will be thrilled." (Publishers Weekly) The second in an action-packed epic fantasy series: In a world with dragon-fueled magic, master con artist Ardor Benn must infiltrate a centuries-old secret organization to find a missing royal heir. Ardor Benn saved civilization from imminent destruction, but his efforts brought war to the kingdom. It is believed that the rightful rulers have all been assassinated. However, a young heir might have survived. An ancient organization known as The Realm is behind the chaos, working from the shadows. Under the anonymity of masks, information is distributed sparingly. Ard's been hired to infiltrate them, but he's got competition from an old friend. One who's set to prove she's better than the self-proclaimed "Ruse Artist Extraordinaire." If Ard can't find the heir then his world may again approach ruin. Stopping the complete and utter collapse of civilization is quickly becoming Ard's specialty. Kingdom of Grit: The Thousand Deaths of Ardor Benn The Shattered Realm of Ardor Benn The Last Lies of Ardor Benn