Adventures are the heart of any roleplaying game but GMs on the go don't always have time to create their own. 'Blood in Ferelden' contains three full-length adventures for the 'Dragon Age' RPG, as well as three adventure outlines whose bare bones can be fleshed out for even more action.
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Blood in Ferelden
By Walt Ciechanowski, Kevin Kulp, T. S. Luikart
Adventures are the heart of any roleplaying game but GMs on the go don't always have time to create their own. 'Blood in Ferelden' contains three full-length adventures for the 'Dragon Age' RPG, as well as three adventure outlines whose bare bones can be fleshed out for even more action.
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