Recommendations based on "Blackwing The Raven's Mark Book One"

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By Nicholas Eames

A retired group of legendary mercenaries get the band back together for one last impossible mission in this award-winning debut epic fantasy."Fantastic, funny, ferocious." -- Sam SykesClay Cooper and his band were once the best of the best, the most feared and renowned crew of mercenaries this side of the Heartwyld.Their glory days long past, the mercs have grown apart and grown old, fat, drunk, or a combination of the three. Then an ex-bandmate turns up at Clay's door with a plea for help -- the kind of mission that only the very brave or the very stupid would sign up for.It's time to get the band back together.

By John Gwynne

1st UK ed #408/500. DJ is fine in Mylar. UNREAD

By Joe Abercrombie

Sharp Ends is the ultimate collection of award winning tales and exclusive new short stories from the master of grimdark fantasy, Joe Abercrombie.Violence explodes, treachery abounds, and the words are as deadly as the weapons in this rogue's gallery of side-shows, back-stories, and sharp endings from the world of the First Law.The Union army may be full of bastards, but there's only one who thinks he can save the day single-handed when the Gurkish come calling: the incomparable Colonel Sand dan Glokta.Curnden Craw and his dozen are out to recover a mysterious item from beyond the Crinna. Only one small problem: no one seems to know what the item is.Shevedieh, the self-styled best thief in Styria, lurches from disaster to catastrophe alongside her best friend and greatest enemy, Javre, Lioness of Hoskopp.And after years of bloodshed, the idealistic chieftain Bethod is desperate to bring peace to the North. There's only one obstacle left -- his own lunatic champion, the most feared man in the North: the Bloody-Nine . . .

By K. J. Parker

"Full of invention and ingenuity . . . Great fun." - SFX on Sixteen Ways to Defend a Walled CityThis is the history of how the City was saved, by Notker the professional liar, written down because eventually the truth always seeps through.The City may be under siege, but everyone still has to make a living. Take Notker, the acclaimed playwright, actor, and impresario. Nobody works harder, even when he's not working. Thankfully, it turns out that people enjoy the theater just as much when there are big rocks falling out of the sky.But Notker is a man of many talents, and all the world is, apparently, a stage. It seems that the empire needs him -- or someone who looks a lot like him -- for a role that will call for the performance of a lifetime. At least it will guarantee fame, fortune, and immortality. If it doesn't kill him first.In the follow up to the acclaimed Sixteen Ways to Defend a Walled City, K. J. Parker has created one of fantasy's greatest heroes, and he might even get away with it.For more from K. J. Parker, check out:Sixteen Ways to Defend a Walled CityThe Two of SwordsThe Two of Swords: Volume OneThe Two of Swords Volume TwoThe Two of Swords: Volume ThreeThe Fencer TrilogyColours in the SteelThe Belly of the BowThe Proof HouseThe Scavenger TrilogyShadowPatternMemoryEngineer TrilogyDevices and DesiresEvil for EvilThe EscapementThe CompanyThe Folding KnifeThe HammerSharps

By Curtis Jobling

The epic saga continues in the third installment of this thrilling series!Drew Ferran, Lyssia's last remaining Wolf and the rightful heir to the kingdom's throne, is held prisoner by an evil Lizardlord. But rebellion's always a possibility when Drew's around, and with the help of his cohorts, he overthrows the slavers and embarks on a quest to find the long-lost tribe of Hawklords so they can join his war against the evil Catlords. This third book in the Wereworld series features even more heart-pounding action, wild characters, and epic struggle between good and evil."Game of Thrones for the tween set." —School Library Journal

By Tyler Whitesides

"The enjoyable blend of intrigue, lighthearted escapades, and thrilling action brilliantly sets the stage for the series' conclusion. Readers will be thrilled." (Publishers Weekly) The second in an action-packed epic fantasy series: In a world with dragon-fueled magic, master con artist Ardor Benn must infiltrate a centuries-old secret organization to find a missing royal heir. Ardor Benn saved civilization from imminent destruction, but his efforts brought war to the kingdom. It is believed that the rightful rulers have all been assassinated. However, a young heir might have survived. An ancient organization known as The Realm is behind the chaos, working from the shadows. Under the anonymity of masks, information is distributed sparingly. Ard's been hired to infiltrate them, but he's got competition from an old friend. One who's set to prove she's better than the self-proclaimed "Ruse Artist Extraordinaire." If Ard can't find the heir then his world may again approach ruin. Stopping the complete and utter collapse of civilization is quickly becoming Ard's specialty. Kingdom of Grit: The Thousand Deaths of Ardor Benn The Shattered Realm of Ardor Benn The Last Lies of Ardor Benn

By Glen Cook

The wind whines and howls with bitter breath. Lightning snarls and barks. Rage is an animate force upon the plain of glittering stone. Even shadows are afraid.At the heart of the plain stands a vast grey stronghold, unknown, older than any written memory. One ancient tower has collapsed across the fissure. From the heart of the fastness comes a great deep slow breath like that of a slumbering world-heart, cracking the olden silence.Death is eternity. Eternity is stone. Stone is silence.Stone cannot speak but stone remembers.So begins the next movement of Glittering Stone....The tale again comes to us from the pen of Murgen, Annalist and Standard Bearer of the Black Company, whose developing powers of travel through space and time give him a perspective like no other.Led by the wily commander, Croaker, and the Lady, the Company is working for the Taglian government, but neither the Company nor the Taglians are overflowing with trust for each other. Arrayed against both is a similarly tenuous alliance of sorcerers, including the diabolical Soulcatcher, the psychotic Howler, and a four-year-old child who may be the most powerful of all.

By K. J. Parker

From one of the most original voices in fantasy comes a twisted tale of murder, betrayal, and battlefield salvage.    For more from K. J. Parker, check out:   Sixteen Ways to Defend a Walled City How to Rule an Empire and Get Away With It A Practical Guide to Conquering the World   The Two of Swords The Two of Swords: Volume One The Two of Swords Volume Two The Two of Swords: Volume Three   The Fencer Trilogy Colours in the Steel The Belly of the Bow The Proof House   The Scavenger Trilogy Shadow Pattern Memory   Engineer Trilogy Devices and Desires Evil for Evil The Escapement   The Company The Folding Knife The Hammer Sharps

By Gail Z. Martin

From Gail Z. Martin, one of the most exciting writers of fantasy adventure, comes the fourth and final novel in the epic Ascendant Kingdoms Saga.Blaine McFadden and his allies have brought magic back under mortal command and begun to restore order to the beleaguered kingdom of Donderath. Now, new perils and old enemies gather for a final reckoning. Foreign invaders, a legendary dark mage and vengeful immortals fight Blaine's battered forces for control of the continent, and Blaine's weary army is the only thing standing between a kingdom struggling to rise from the ashes and a descent into fury and darkness.

By Adrian Tchaikovsky

The vampiric sorcerer Uctebri has at last got his hands on the Shadow Box and can finally begin his dark ritual - a ritual that the Wasp-kinden Emperor believes will grant him immortality - but Uctebri has his own plans both for the Emperor and the Empire. The massed Wasp armies are on the march, and the spymaster Stenwold must see which of his allies will stand now that the war has finally arrived. This time the Empire will not stop until a black and gold flag waves over Stenwold's own home city of Collegium. Tisamon the Weaponsmaster is faced with a terrible choice: a path that could lead him to abandon his friends and his daughter, to face degradation and loss, but that might possibly bring him before the Wasp Emperor with a blade in his hand - but is he being driven by Mantis-kinden honour, or manipulated by something more sinister?