Recommendations based on "Beyond the Hallowed Sky"

Based on your reading history, we think you will also enjoy the following books.

By Michael Mammay

In this thrilling, action-packed fourth installment in the Planetside series from acclaimed science fiction author Michael Mammay, retired Colonel Carl Butler gears up for another military investigation, full of danger, corporate intrigue, and tech people would kill for—perfect for fans of John Scalzi and Craig Alanson.  Colonel Butler has paid his dues and just wants to enjoy his retirement on a remote planet. But the galaxy has had other plans.  He has been roped into searching for a politician’s missing son and an industry magnate’s missing daughter. He has been kidnapped, violated numerous laws, and caused the destruction of colonial facilities. He’s famous—or infamous, depending on who you ask—praised and reviled in equal measure across the galaxy for his exploits. And he is determined to never let the government drag him into another investigation. But when a runaway twelve-year-old girl whose father has gone missing asks him for help, well…it’s a lot harder to say no. The girl’s father, Jorge Ramiro, was supposed to have been on Taug, a moon orbiting the gas giant Ridia 5, working on a dig with a famous archaeologist. But now there’s no sign of him and no record of him being there. Mining operations on the moon are run by two different consortiums, Caliber and Omicron—both of which have tried to kill Butler in the past. Butler doesn’t believe in coincidence. Landing on Taug with his right-hand man Mac, computer genius Ganos, and an elite security squad, Butler soon finds that they’ve charged back into the crosshairs—because Ramiro is not the only who has disappeared, and the perpetual darkside of this moon is hiding more than the truth about a missing archeologist…

By Neal Asher

From eight hundred years in the future, a runcible gate is opened into the Polity and those coming through it have been sent specially to take the alien maker back to its home civilization in the Small Magellanic cloud. Once these refugees are safely through, the gate itself is rapidly shut downbecause something alien is pursuing them. The gate is then dumped into a nearby sun. From those refugees who get through, agent Cormac learns that the Maker civilization has been destroyed by pernicious virus known as the Jain technology. This, of course, raises questions: why was Dragon, a massive biocontruct of the Makers, really sent to the Polity; why did a Jain node suddenly end up in the hands of someone who could do the most damage with it? Meanwhile an entity called the Legate is distributing pernicious Jain nodes and a renegade attack ship, The King of Hearts, has encountered something very nasty outside the Polity itself.

By Neal Asher

Earth’s Zero Asset citizens no longer face extermination from orbit. Thanks to Alan Saul, the Committee’s network of control is a smoking ruin and its robotic enforcers lie dormant. But power abhors a vacuum and, scrambling from the wreckage, comes the ruthless Serene Galahad. She must act while the last vestiges of Committee infrastructure remain intact – and she has the means to ensure command is hers. On Mars, Var Delex fights for the survival of Antares Base, while the Argus Space Station hurls towards the red planet. And she knows whomever, or whatever, trashed Earth is still aboard. Var must save the base, while also dealing with the first signs of rebellion. And aboard Argus Station, Alan Saul’s mind has expanded into the local computer network. In the process, he uncovers the ghastly experiments of the Humanoid Unit Development, the possibility of eternal life, and a madman who may hold the keys to interstellar flight. But Earth’s agents are closer than Saul thinks, and the killing will soon begin. Earth’s Zero Asset citizens no longer face extermination. Thanks to Alan Saul, the Committee’s despotic network is in ruins and its robotic enforcers lie dormant. But the ruthless Serene Galahad sees an opportunity to grab power. On Mars, Var Delex fights for Antares Base’s survival, while the Argus Space Station hurtles towards the red planet. And Var knows whomever, or whatever, trashed Earth is still aboard. She must not only save the base, but deal with the first signs of rebellion. And aboard Argus Station, Alan Saul’s mind has expanded into the local computer network. In the process, he uncovers the ghastly experiments of the Humanoid Unit Development, the possibility of eternal life, and a madman who may hold the keys to interstellar flight. But Earth’s agents are closer than Saul thinks, and the killing will soon begin.

By Kass Morgan

No One Has Set Foot On Earth In Centuries -- Until Now. Ever Since A Devastating Nuclear War, Humanity Has Lived On Spaceships Far Above Earth's Radioactive Surface. Now, One Hundred Juvenile Delinquents -- Considered Expendable By Society -- Are Being Sent On A Dangerous Mission: To Recolonize The Planet. It Could Be Their Second Chance At Life...or It Could Be A Suicide Mission. Clarke Was Arrested For Treason, Though She's Haunted By The Memory Of What She Really Did. Wells, The Chancellor's Son, Came To Earth For The Girl He Loves -- But Will She Ever Forgive Him? Reckless Bellamy Fought His Way Onto The Transport Pod To Protect His Sister, The Other Half Of The Only Pair Of Siblings In The Universe. And Glass Managed To Escape Back Onto The Ship, Only To Find That Life There Is Just As Dangerous As She Feared It Would Be On Earth. Confronted With A Savage Land And Haunted By Secrets From Their Pasts, The Hundred Must Fight To Survive. They Were Never Meant To Be Heroes, But They May Be Mankind's Last Hope.

By Madeleine L'Engle

Meg Murry O'Keefe and her family are just sitting down to Thanksgiving dinner when her father gets a phone call from the White House about a madman's threat of nuclear war. Only an old Irish rune seems to hold a clue to averting worldwide disaster, and and when Meg's brother Charles Wallace, now fifteen, recites it, a radiant white beast--the unicorn Gaudior--appears to join him on his quest. But there are only twenty-four hours in which to stop tragedy from occurring. Can Charles Wallace, with the help of Gaudior and Meg, possibly succeed?

By Michael Mammay

In this thrilling, action-packed fourth installment in the Planetside series from acclaimed science fiction author Michael Mammay, retired Colonel Carl Butler gears up for another military investigation, full of danger, corporate intrigue, and tech people would kill for--perfect for fans of John Scalzi and Craig Alanson. Colonel Butler has paid his dues and just wants to enjoy his retirement on a remote planet. But the galaxy has had other plans. He has been roped into searching for a politician's missing son and an industry magnate's missing daughter. He has been kidnapped, violated numerous laws, and caused the destruction of colonial facilities. He's famous--or infamous, depending on who you ask--praised and reviled in equal measure across the galaxy for his exploits. And he is determined to never let the government drag him into another investigation. But when a runaway twelve-year-old girl whose father has gone missing asks him for help, well...it's a lot harder to say no. The girl's father, Jorge Ramiro, was supposed to have been on Taug, a moon orbiting the gas giant Ridia 5, working on a dig with a famous archaeologist. But now there's no sign of him and no record of him being there. Mining operations on the moon are run by two different consortiums, Caliber and Omicron--both of which have tried to kill Butler in the past. Butler doesn't believe in coincidence. Landing on Taug with his right-hand man Mac, computer genius Ganos, and an elite security squad, Butler soon finds that they've charged back into the crosshairs--because Ramiro is not the only who has disappeared, and the perpetual darkside of this moon is hiding more than the truth about a missing archeologist...

By Ian Douglas

The greatest threat to humanities survival is about to emerge from the depths of space. This bundle includes the first three books in New York Times bestselling author Ian Douglas’ Star Carrier series. There is a milestone in the evolution of every sentient race, a Tech Singularity Event, when the species achieves transcendence through its technological advances. Now the creatures known as humans are near this momentous turning point. But an armed threat is approaching from deepest space, determined to prevent humankind from crossing over that boundary—by total annihilation if necessary. To the Sh'daar, the driving technologies of transcendent change are anathema and must be obliterated from the universe—along with those who would employ them. As their great warships destroy everything in their path en route to the Sol system, the human Confederation government falls into dangerous disarray. There is but one hope, and it rests with a rogue Navy Admiral, commander of the kilometer-long star carrier America, as he leads his courageous fighters deep into enemy space towards humankind's greatest conflict—and quite possibly its last. Includes: Earth Strike, Centre of Gravity and Singularity.

By James White

Senior Physician Conway, the human doctor commanding the Ambulance Ship "Rhabwar," takes on a challenging and dangerous new assignment among a strange race of aliens

By Mike Shepherd

Lieutenant Commander Kris Longknife has precise orders: seek out, engage, and destroy pirates, slavers, and drug lords operating beyond the rim of human space-without interfering in Peterwald family affairs. But when slavers kidnap a twelve-year-old girl, Kris's mission becomes personal. And if destroying the pirate compound flattens some Peterwald interests-well, to hell with politics.

By K. B. Wagers

"A rollicking space adventure" (Locus), military sci-fi meets found family space opera when the crew of Zuma's Ghost find themselves under attack, shocking truths are about to be exposed, and the NeoG--the Coast Guard in space--is once again called to action! Ensign Nell "Sapphi" Zika has been working hard to get past her trauma, but the unnerving pleas for help she's hearing in the Verge and the song she can't get out of her head are making that increasingly difficult. As Zuma's Ghost gears up for a final run at the Boarding Games, their expert hacker is feeling anything but confident. Plus, her chief's robot dog, Doge, is acting weird--a computer problem she can't find an answer to--and the increasing number of missing freighters is putting everyone living on or stationed around Trappist on edge. It doesn't help the NeoG's mission that Dread Treasure is sidelined from competing in the Boarding Games, and Commander D'Arcy Montaglione is stuck on the front lines of the mystery of the missing ships while also stuck in his own head. Never good at trusting people to begin with, he's struggling to piece together his new crew in the aftermath of a great betrayal, knowing this may be his final chance at command. The last thing he wants to do is prove his enemies right and end up getting shoved behind a desk and forgotten. The easy answer to missing ships is pirates, but D'Arcy soon realizes the easiest answer is rarely the right one out in the vacuum of space. What's worse is that the actual pirates are scared of something out beyond the asteroid belt. Something that's been taking their ships too... As the unknowns multiply and one of their mysterious enemies escalates by launching an attack on the NeoG itself, the Interceptor crews must brave both cyber and outer space to hunt down their foes, but no one is prepared for the truth that is revealed or the way it will shake the foundations of everything they believe about the universe.