Recommendations based on "Ascendance of a Bookworm (Manga) Part 1 Volume 7"
Based on your reading history, we think you will also enjoy the following books.
By Yumi Hotta
After stumbling across a haunted go board, Hikaru Shindo discovers that the spirit of a master player named Fujiwara-no-Sai has taken up residence in his consciousness. Sai awakens in Hikaru an untapped genius for the game, and soon the schoolboy is chasing his own dream--defeating the famed go prodigy Akira Toya!Hikaru is horrified to find that he's losing all of his games at the insei school! The Young Lions Tournament is just three months away, and the insei who qualify will play against rookie pros, including Akira. Hikaru sees his chance to impress his rival, but can he turn his losing streak around in time?
By Takehiko Inoue
Three volumes in one! A prestige treatment of Inoue’s epic samurai series with bonus content, color pages, storyboard samples and more!Real-life figure Miyamoto Musashi was the most celebrated samurai of all time. The quintessential warrior-philosopher, Musashi authored A Book of Five Rings, a classic treatise in the canon of world philosophy and military strategy. But the path to enlightenment is an endless journey, and to get there through violent means--by way of the sword--makes mere survival an even greater challenge.Sword DemonAfter single-handedly defeating seventy bloodthirsty men from the Yoshioka clan, Musashi is at the greatest crossroads of his life—will he head toward the light and live a life among men, or will the allure of the darkness be too strong for him to resist? A chance encounter with the ferocious master, Ito Ittosai, may make the decision to live by the sword inevitable.
By Hiroyuki Takei
Yoh Asakura is a shaman—one of the gifted few who, thanks to training or natural talent, can channel spirits that most people can't even see. Yoh is in training for the ultimate shaman sports event: the "Shaman Fight in Tokyo," the once-every-500-years tournament to see who can shape humanity's future and become the Shaman King. But unfortunately for Yoh, every shaman in the world is competing for the same prize…Au Revoir Mt. Osore, The unthinkable has happened--Yoh has withdrawn from the Shaman Fight! What happens now? To understand Yoh's future we must revisit his past, back to when he and Anna first met. How did their acquaintance shape Yoh's fate, and what terrible secret still burns between them?Yoh Asakura is a shaman--one of the gifted few who, thanks to training or natural talent, can channel spirits that most people can't even see. With the help of his fiancée, Anna, Yoh is in training for the ultimate shaman sports event: the "Shaman Fight in Tokyo," the once-every-500-years tournament to see who can shape humanity's future and become the Shaman King. But unfortunately for Yoh, every shaman in the world is competing for the same prize…
By Yuki Urushibara
Ginko is sent on a fact-finding expedition to discover what the head of an ancient clan of mushishi is doing in an isolated, abandoned Japanese village. But the answer may be more than Ginko can handle: the Ragged Road he is investigating leads to mushi that can leave a man worse than dead!Includes special extras after the story!
By Kugane Maruyama, Satoshi Oshio
The day of the battle with the Great One fast approaches. Can Zaryusu unite the lizardmen tribes before they're all wiped from this earth? The Red Eyes have agreed to an alliance, but the Dragon Tusks will be trickier. They prize strength above all else-meaning Zaryusu will need to defeat their chief in combat before they'll even think of hearing him out!
By Darren Shan
Darren Shan is going home - and his world is going to hell. Old enemies await. Scores must be settled. Destiny looks certain to destroy him, and the world is doomed to fall to the Ruler of the Night...
By Yuu Miyazaki
The Festa begins! At long last, the largest fighting tournament in the world gets under way! Ayato and Julis blast through the tag team Phoenix event with their sights set on the semifinals, along with Saya and Kirin. But time is not on their side, as each passing match risks revealing Ayato's greatest weakness--the time limit on his power. And when he's facing opponents like Le Wolfe's Irene and Priscilla Urzaiz, he needs all the help he can get...
By Nobuhiro Watsuki
Change your perspective: get BIGPacked with action, romance and historical intrigue, Rurouni Kenshin is one of the most beloved and popular manga series worldwide. Set against the backdrop of the Meiji Restoration, it tells the saga of Himura Kenshin, once an assassin of ferocious power, now a humble rurouni, a wandering swordsman fighting to protect the honor of those in need.A Collection of Volumes 4 - 6!Shinomori Aoshi was once the leader of Edo Castle's elite guard, the Oniwanbanshū. When the shōgunate was overthrown, Aoshi and his men were deprived of both home and purpose. All that's left to them now are their fighting skills, which they've put to service as a mercenary guard for the industrialist Takeda Kanryū. However much sympathy Kenshin might feel for the Oniwanbanshū, he's sworn to stop Kanryū's corrupt plans. But in order to do so, he'll have to defeat Aoshi, a shinobi prodigy and master of a deadly twin-sword style.Later, Isurugi Raijūta, a swordsman of incredible strength and ferocity, requests Kenshin's aid in reforming Japan's swordsmanship schools, to save them from their decline in the modern age. Although Kenshin is intrigued by Raijūta's ideals, he's disturbed by his increasingly brutal methods. Sanosuke runs into some trouble of his own when he's reunited with a member of the Sekihō Army--the doomed civilian-run unit that they both served in during the revolution--who's determined to exact revenge from the Meiji government.
By Nobuhiro Watsuki
Change your perspective: get BIGPacked with action, romance and historical intrigue, Rurouni Kenshin is one of the most beloved and popular manga series worldwide. Set against the backdrop of the Meiji Restoration, it tells the saga of Himura Kenshin, once an assassin of ferocious power, now a humble rurouni, a wandering swordsman fighting to protect the honor of those in need.Final Volume!A Collection of Volumes 25 - 28!Yukishiro Enishi's plan to cast Kenshin into a living hell of remorse and regret appears to have succeeded. Holding himself responsible for Kaoru's death, Kenshin has taken up residence in the "Fallen Village," a community of outcasts and untouchables. But if he doesn't snap out of his depression soon, there may no longer be a Tokyo to return to. Kujiranami, the behemoth of a warrior whose arm Kenshin severed during the Bakumatsu, escapes from prison and is bent on total annihilation. Yahiko takes it upon himself to stand up to Kujiranami's madness, but the odds are far from being in the young swordsman's favor.Meanwhile, Sanosuke also manages to get into his own unique brand of trouble when he steps into a dispute between an old man and a group of land-grabbing yakuza. Little does Sano expect, though, that he was bound for a family reunion he won't soon forget. And finally, to realize his dream for a new Japan that has cleansed itself of the blood of the Bakumatsu, Kenshin and friends make their way to Enishi's island compound for a definitive battle. How does one of the most memorable tales of Meiji era Japan come to a close? Plus, the bonus short story "Yahiko no Sakabato-" and an additional, all-color short story which is being published in English for the very first time!
By Nobuyuki Anzai
Ginta Toramizu is a 14-year-old kid who doesn't have a lot going for him: he's near-sighted, doesn't do well in school, sucks at sports, and to top it off - he's short! But Ginta is a dreamer and has had the same dream 102 times, always in the same fantasy world, where he is a hero blessed with all the abilities he lacks in real life. Then one day a supernatural figure appears at Ginta's school and summons him to a mysterious and exciting new world! In this strange universe filled with magic and wonder, he is strong, tough, agile - and he can see without his glasses! Thus, Ginta begins a mystical quest in search of the magical items known as 'ARMS,' one of which may have the power to send him home. Joining him on this epic journey are his companion Jack and the valuable living, talking, mustachioed iron-ball weapon known as 'Babbo,' which everyone wants but, it seems, only Ginta can possess!