Recommendations based on "Akashic Records of Bastard Magic Instructor Vol. 6"

Based on your reading history, we think you will also enjoy the following books.

By Yumi Hotta

After stumbling across a haunted go board, Hikaru Shindo discovers that the spirit of a master player named Fujiwara-no-Sai has taken up residence in his consciousness. Sai awakens in Hikaru an untapped genius for the game, and soon the schoolboy is chasing his own dream--defeating the famed go prodigy Akira Toya!From the beginning, Go has been just fun and games for Hikaru. But now that Akira has turned pro, it's going to take everything in Hikaru's power to catch up to his old rival. Before Hikaru can even take the pro test, however, he must get into the insei school and defeat all the students. And by that time Akira may truly be out of reach!

By Norihiro Yagi

A New York Times best selling, multi-arc, character-driven story with great battles and strong-willed females that will appeal to males and females alike.In a world where monsters called Yoma prey on humans and live among them in disguise, humanity's only hope is a new breed of warrior known as Claymores. Half human, half monster, these silver-eyed slayers possess supernatural strength but are condemned to fight their savage impulses or lose their humanity completely.In the northern town of Pieta, Clare and a force of Claymores battle a troupe of Awakened Ones to prevent them from advancing south. Their orders are to hold off the evil horde at all costs, while the Organization prepares a secret weapon. Clare and her comrades realize that theirs is a suicide mission. As their friends fall one by one, the warriors band together to make their last stand.

By Hiroyuki Takei

Moody old Faust is back! And teamed with...Yoh? When the competitors and their friends finally make it to the Patch Village, things are not what they expected. Strange new alliances are formed--and someone close to Yoh might get left in the lurch--testing everyone's strenth and possibly changing their loyalties forever.

By Hiroyuki Takei

• A 32-volume series—over 22 million graphic novels sold in Japan!• 330k units of Shaman King manga have sold through in the U.S. to date.• Available on home video from 4Kids Entertainment• Trading card games, toys, and video game support• Was serialized in SHONEN JUMP magazine• Released every two monthsYoh Asakura is a shaman—one of the gifted few who, thanks to training or natural talent, can channel spirits that most people can't even see. With the help of his fiancée, Anna, Yoh is in training for the ultimate shaman sports event: the "Shaman Fight in Tokyo," the once-every-500-years tournament to see who can shape humanity's future and become the Shaman King. But unfortunately for Yoh, every shaman in the world is competing for the same prize…Yoh rushes to aid his friends in battle, but is too late to save one of his most gifted allies. Can Jeanne, the leader of the X-Laws, restore him with her healing abilities? She may be our heroes' only hope...but her price is Yoh's withdrawal from the Shaman Fight!

By Takehiko Inoue

Eisner-award nominated creator Takehiko Inoue creates a dramatic tale of triumph over adversity. This is the story of three young men whose lives are profoundly changed by their involvement with wheelchair basketball.Critically acclaimed, award-winning manga artist Takehiko Inoue doesn’t pull any punches in this stunning portrayal of people struggling with serious life issues. Masterfully combining rich character development with beautifully detailed line art, Inoue, the creator of the mega-hit masterpieces Slam Dunk and Vagabond, lifts the manga medium to a completely new level of storytelling.Hisanobu Takahashi thought the world was his for the taking. Natural athletic ability, effortless academic prowess and popularity with the girls gave him a sense of entitlement that knew no bounds. But a devastating traffic accident robs Hisanobu of everything. In constant pain, Hisanobu is completely overwhelmed by the reality of his paraplegia and his excruciating physical rehabilitation.

By Yuuki Kodama

The final showdown starts off with a bang and a boom! Can the Blacklisted fight their way through Akim's loyal minions to reach the king himself? Will Braz's "poison" be enough to defeat Grimm once and for all? Everyone's giving it everything they've got--but it still might not be enough! All of Staz's training could never have prepared him for this... How do you stop limitless power? Just when all seems lost, a new challenger appears...!

By Higasa Akai

Sometimes kind, sometimes strict, Heine is prepared to employ any means necessary to draw forth his princeling students' potential. But seriously, what's a royal tutor got to do to enjoy a simple, quiet day off?? With royal engagements, reluctant readers, and secret lives seemingly everywhere he turns, Heine may need to up his game if this kingdom is to have any hope for the future at all!

By Higasa Akai

When the king returns to court, it's time for the princes to prove their mettle. But not everyone's been exactly keeping up with Heine's lessons... (Hint: It's the prince who only scored a one on his assessment test...and that was for signing his name!) Can Heine really whip these boys into shape well enough to rule a country?

By Kugane Maruyama, Satoshi Oshio

Bloodlust is in the air--and plenty of real blood too! Shalltear is on the hunt, but she may not like what she finds. Ainz sent her out for information, but when Blood Frenzy activates, the time for talk is over. Can anyone, undead or alive, put an end to her reign of terror...?

By Yuu Miyazaki

After the school fair ends and summer begins, Team Enfield starts special training to prepare for the five-against-five Gryps. Ayato and his friends are a favorite in the competition, but Galaxy is about to make its move...