The first three books in one boxed set. One great price. Book 1: 131 Days Strength. Honor. Death. Once every year, in the city of Sunja, gladiators meet within the arena known as Sunja`s Pit. Men such as Baylus, Goll, and Halm enter for the lure of fortune. Others enter for the fame. And some simply for the fight. The games continue for days, until a champion is finally crowned. Or all who are involved perish. Book 2: House of Pain The warriors comprising the House of Ten begin training under punishing mentors and a drink-loving taskmaster. Within the city of Sunja itself, Borchus works to establish a network of spies to aid the newly formed house's cause. A vengeful Halm hunts down Skulljigger for bloody retribution. And house master Goll realizes one of his pit fighters possesses potential beyond everyone's expectations. All the while, shadowy elements conspire to make the Ten's opening matches upon the sands also their last. Book 3: Feeling the weight of sustained injuries, Halm decides upon his future with the Ten, which prompts a crippled Pig Knot to contemplate his own remaining days. An act of vengeance drives Borchus into hiding. Within the underbelly of the Pit, arrangements are made to introduce Sunja's most despised and dangerous criminals into the games, including a captured group of Nordish Jackals. All the while, the House of Ten prepares for its day of vengeful blood matches, where the gladiator known only as Junger will shine as a legend. This is blood sport at its finest. At its worst. At its longest. "131 Days Omnibus One, Books 1 to 3" contains violence and some language.
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131 Days Omnibus One: Books 1–3 (English Edition)
The first three books in one boxed set. One great price. Book 1: 131 Days Strength. Honor. Death. Once every year, in the city of Sunja, gladiators meet within the arena known as Sunja`s Pit. Men such as Baylus, Goll, and Halm enter for the lure of fortune. Others enter for the fame. And some simply for the fight. The games continue for days, until a champion is finally crowned. Or all who are involved perish. Book 2: House of Pain The warriors comprising the House of Ten begin training under punishing mentors and a drink-loving taskmaster. Within the city of Sunja itself, Borchus works to establish a network of spies to aid the newly formed house's cause. A vengeful Halm hunts down Skulljigger for bloody retribution. And house master Goll realizes one of his pit fighters possesses potential beyond everyone's expectations. All the while, shadowy elements conspire to make the Ten's opening matches upon the sands also their last. Book 3: Feeling the weight of sustained injuries, Halm decides upon his future with the Ten, which prompts a crippled Pig Knot to contemplate his own remaining days. An act of vengeance drives Borchus into hiding. Within the underbelly of the Pit, arrangements are made to introduce Sunja's most despised and dangerous criminals into the games, including a captured group of Nordish Jackals. All the while, the House of Ten prepares for its day of vengeful blood matches, where the gladiator known only as Junger will shine as a legend. This is blood sport at its finest. At its worst. At its longest. "131 Days Omnibus One, Books 1 to 3" contains violence and some language.
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