Empfehlungen basierend auf "Worldwide Web"
Based on your reading history, we think you will also enjoy the following books.
von Josiah Bancroft
The incredible final book in the phenomenon fantasy series described as "future classics" follows one man's dangerous journey through a labyrinthine world and the mysteries he uncovers along the way. (Los Angeles Times). "Josiah Bancroft is a magician. His books are that rare alchemy: gracefully written, deliriously imaginative, action packed, warm, witty, and thought provoking." --Madeline Miller, New York Times bestselling author of Circe As Marat's siege engine bores through the Tower, erupting inside ringdoms and leaving chaos in its wake, Senlin can do nothing but observe the mayhem from inside the belly of the beast. Caught in a charade, Senlin desperately tries to sabotage the rampaging Hod King, even as Marat's objective grows increasingly clear. The leader of the zealots is bound for the Sphinx's lair and the unimaginable power it contains. In the city under glass at the Tower's summit, Adam discovers a utopia where everyone inexplicably knows the details of his past. As Adam unravels the mystery of his fame, he soon discovers the crowning ringdom conceals a much darker secret. Aboard the State of Art, Edith and her crew adjust to the reality that Voleta has awoken from death changed. She seems to share more in common with the Red Hand now than her former self. While Edith wars for the soul of the young woman, a greater crisis looms: They will have to face Marat on unequal footing and with Senlin caught in the crossfire. And when the Bridge of Babel is finally opened, and the Brick Layer's true ambition revealed, neither they nor the Tower will ever be the same again. Also by Josiah Bancroft: The Books of Babel Senlin Ascends Arm of the Sphinx The Hod King The Fall of Babel
von Neil Gaiman, Michael Reaves
Teens—and tweens and adults—who obsessively read the His Dark Materials and Harry Potter series will be riveted by Neil Gaiman and Michael Reaves's InterWorld and its sequel, The Silver Dream. InterWorld tells the story of Joey Harker, a very average kid who discovers that his world is only one of a trillion alternate earths. Some of these earths are ruled by magic. Some are ruled by science. All are at war. Joey teams up with alternate versions of himself from an array of these worlds. Together, the army of Joeys must battle evil magicians Lord Dogknife and Lady Indigo to keep the balance of power between all the earths stable. The Silver Dream: After mastering the ability to walk between dimensions, Joey Harker and his fellow InterWorld freedom fighters are now on a mission to maintain peace between the rival powers of magic and science who seek to control all worlds. When a stranger named Acacia somehow follows Joey back to InterWorld's base, things get complicated. No one knows who she is or where she's from—or how she knows so much about InterWorld.
von Dale Brown, Jim DeFelice
In a volatile world, America’s worst nightmares can become real—anywhere, anytime, and with no warning. But there is one potent defense: a top-secret military facility in the Nevada desert where the high-tech future of warfare is being conceived and constructed. Masters of astonishing military technology that enables them to deploy almost instantaneously to any part of the Earth, the Dreamland team must now stop a dangerous revolution in the making in Eastern Europe—where a mysterious group of insurgents has blown up an essential pipeline, thereby disrupting Europe’s gas supply. With NATO and the EU paralyzed by the crisis, it falls to Dreamland’s best and brightest to keep the world from the brink of another Cold War. But the secret hand of an old enemy is pulling the strings from the shadows, hoping to reap the rewards of chaos. And the devastating results could erupt with intense, white-hot fury.
von Peter F. Hamilton
On Earth, satanist Quinn Dexter possesses a new army of the damned, using them to initiate The Night's Dawn, the entropic annihilation of all Creation. At the same time, Joshua Calvert, master of the Lady Macbeth , seeks a miracle in a haystack: the truth behind a legend that 15,000 years ago the alien Tyrathca intercepted a single message from unexplored space beyond Orion: "IT SEES THE UNIVERSE. IT CONTROLS EVERYTHING. OUR ARRIVAL WOKE IT." Could a God be sleeping somewhere between the stars? And can Joshua possibly find this unknown Deity before The Night's Dawn devours the cosmos?
von Patrick Carman
Alexa holds the fate of Elyon in her hands! Is she strong enough to win the ultimate battle against evil? This complete fantasy trilogy includes #1: The Dark Hills Divide, #2: Beyond the Valley of Thorns, #3: The Tenth City, all in a box set.
von James Axler
BATTLEFIELD EARTH Far in the future, mankind endures the relentless onslaught of alien oppressors, an ancient battle whose tide has begun to turn through the efforts of the Cerberus rebels. This remarkable band of warriors fights an elusive enemy, traveling through dangerous portals of time and space, where reality and un-reality collide in stunning, deadly purpose... LIGHT OF THE DAMNED The diamond mines of the Congo are ground zero for a calculated new power grab by an ancient Mesopotamian god. Darkened and depraved, Nergal intends to harness the power of light to lock humanity in the blackness of eternal damnation. But Nergal's ability to blind his opponents is only the beginning. The Cerberus rebels will have to find the human who's pulling Nergal's strings...which means venturing into the gaping mouth of hell itself.
von Angus Watson
~b~>The outrageously thrilling West of West trilogy comes to an action-packed close in Where Gods Fear to Go -- a gritty epic fantasy journey in which a mismatched group of refugees battle animals and monsters, an unforgiving land and each other as they cross a continent to fulfill a prophecy.Battling across the Shining Mountains, the questers discover a land more terrifying than they ever could've imagined--and they've fought thunder lizards.All the while fighting and falling in love, the tentatively allied Wootah and Calnians must survive monster attacks, flash floods, and tornados to uncover the secret of The Meadows. And then comes the hard part.To save themselves and everybody else, they will travel west of west, deeper into danger...and attempt to take on a goddess who has already killed all the gods. West of WestYou Die When You DieThe Land You Never LeaveWhere Gods Fear to GoFor more Angus Watson, check out:Iron AgeAge of IronClash of IronReign of Iron span
von Ian Irvine
In the astonishing finale to the The View from the Mirror series, Karan -- the young Sensitive who holds the Mirror of Aachen, which has the power to heal or permanently destroy the rift between Worlds -- is held captive in desolate Carcharon Tower. Her lover, Llian, is in chains, falsely accused of betraying her to the enemy. And, with the dark moon rising, the Charon Rulke is now unstoppable as he prepares to open the Way between the Worlds. If he succeeds, the World will be overwhelmed by the demonic creatures of the Void, and the lands will be ravaged in the ultimate clash of a 3,000-year-long war. There is only one solution left: Karan must make the most unbearable sacrifice.
von Sarwat Chadda
Ash Mistry is in a world of pain. A parallel world in fact, where another version of him seems to be living his life, and the evil Lord Savage - now all-powerful and adored by the nation - is about to carry out a terrible plan. Worse still, Ash's superpowers, invested in him by the Death Goddess Kali, seem no longer to be working. Without Kali, can Ash defeat Savage and save the world?
von pirateaba
Enter the Innverse: the massive epic fantasy world created by pirateaba that has become a LitRPG sensation, now for the first time in a physical edition! “No killing Goblins.” So reads the sign outside of The Wandering Inn, a small building run by a young woman named Erin Solstice. She serves pasta with sausage, blue fruit juice, and dead acid flies on request. And she comes from another world. Ours. It’s a bad day when Erin finds herself transported to a fantastical world and nearly gets eaten by a Dragon. She doesn’t belong in a place where monster attacks are a fact of life, and where Humans are one species among many. But she must adapt to her new life. Or die. In a dangerous world where magic is real and people can level up and gain classes, Erin Solstice must battle somewhat evil Goblins, deadly Rock Crabs, and hungry [Necromancers]. She is no warrior, no mage. Erin Solstice runs an inn. She’s an [Innkeeper]. Thus starts the first volume of The Wandering Inn, an epic fantasy series filled with heart and fear, magic, dragons, and monsters, adventurers and chess players…and humans pulled from the real world into a wondrous and deadly land where the game is to survive and these new pieces could decide who’s the winner.