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von RPG Team Wizards

Product DescriptionAn anthology of 13 heist-themed adventures for the world’s greatest roleplaying game.Some jobs require more than simply wielding a sword or slinging a spell. Whether it’s procuring a well-guarded item or obtaining crucial information from an imprisoned contact, these tasks require careful planning and flawless execution. The secretive organization called the Golden Vault specializes in hiring crews for such jobs, and for the most daunting assignments—pursuing fabulous treasures and stopping dire threats—that crew is your characters.Keys from the Golden Vault™ is a collection of 13 short, standalone Dungeons & Dragons adventures designed for characters levels 1–11. These adventures can be placed in any setting and you can run them as one-shot games or link them together into a campaign. This book also includes in-world maps to help players plan their heists, plus advice for running nontraditional games with high risks and huge rewards.About the AuthorWizards D&D Team

von Dungeons & Dragons

Explore a wealth of new rules options for both players and Dungeon Masters in this supplement for the world’s greatest roleplaying game.The beholder Xanathar—Waterdeep’s most infamous crime lord—is known to hoard information on friend and foe alike. The beholder catalogs lore about adventurers and ponders methods to thwart them. Its twisted mind imagines that it can eventually record everything!Xanathar's Guide to Everything is the first major expansion for fifth edition Dungeons & Dragons, offering new rules and story options:• Over twenty-five new subclasses for the character classes in the Player’s Handbook, including the Cavalier for the fighter, the Circle of Dreams for the druid, the Horizon Walker for the ranger, and many more• Dozens of new spells, a collection of racial feats, and a system to give your character a randomized backstory• A variety of tools that provide Dungeon Masters fresh ways to use traps, magic items, downtime activities, and more—all designed to enhance a D&D campaign and push it in new directionsAmid all this expansion material, Xanathar offers bizarre observations about whatever its eyestalks happen to glimpse. Pray they don’t come to rest on you.Beauty and guile are in the eyes of the beholder!

von Wizards RPG Team

Discover the truth about the great conflicts of the D&D multiverse in this supplement for the world's greatest roleplaying game.This tome is built on the writings of the renowned wizard from the world of Greyhawk, gathered over a lifetime of research and scholarship. In his travels to other realms and other planes of existence, he has made many friends, and has risked his life an equal number of times, to amass the knowledge contained herein. In addition to Mordenkainen's musings on the endless wars of the multiverse, the book contains game statistics for dozens of monsters: new demons and devils, several varieties of elves and duergar, and a vast array of other creatures from throughout the planes of existence.

von Wizards RPG Team

“The DMG is a dungeon master's best friend. It's the one book to rule them all, the most comprehensive and powerful set of resources needed to run a game of D&D.”—Charlie Hall, PolygonWeave legendary stories in the world’s greatest roleplaying game.The Dungeon Master’s Guide provides the inspiration and guidance you need to spark your imagination and create worlds of adventure for your players to explore and enjoy.Inside you’ll find world-building advice, tips and tricks for creating memorable dungeons and adventures, optional game rules, hundreds of classic D&D magic items, and many other tools to help you be a great Dungeon Master.

von Alex Irvine

For twenty-five years the colossal battle between Megatron and Optimus Prime has captivated Transformers fans around the world. Yet the full story of the conflict between the two most famous Transformers—everything that happened beforeOptimus and Megatron arrived on planet Earth—has always been a mystery . . . until now. Here, for the first time told in its entirety, is the thrilling saga of Optimus and Megatron before they were enemies, before they even knew each other.“Freedom is every Cybertronian’s right!” After Megatron utters these immortal words,the caste-bound planet of Cybertron is rocked to its foundations. Megatron, an undefeated gladiator thug, gives voice to the unspoken longings of the oppressed masses—and opens the mind of an insignificant data clerk to possibilities previously unthinkable.Long before becoming the honorable Optimus Prime, Orion Pax is a mere office underling, an unlikely candidate to answer an outlaw’s call to revolution. But Orion is determined to meet this defiant enemy of all that Cybertron stands for, no matter what he has to do, or how many laws he has to break.What happens between Orion Pax and Megatron forever changes the destiny of all Transformers. This gripping, action-packed novel reveals all the loyalties and treacheries, trust and betrayals, deadly violence and shining ideals, as well as the pivotal roles played by other characters, including Starscream, Sentinel Prime, Omega Supreme, and one of the thirteen original Primes, the last link to Cybertron’s glorious Golden Age.Discover how meek disciple Orion Pax becomes the fearless leader Optimus Prime; follow the tantalizing clues about the lost Matrix of Leadership and the lore surrounding it; find out why the two allies fighting a corrupt regime suddenly turn on each other, and what triggers their epic war. Transformers: Exodus provides everything fans ever wanted to know about one of the fiercest rivalries of all time.

von Michael Moorcock

Gollancz is very proud to present the author's definitive editions of the saga of Elric, the last emperor of Melniboné. Michael Moorcock and his long-time friend and bibliographer John Davey have collaborated to produce the most consistent and coherent narrative from the disparate novels, novellas, short stories and non-fiction about Elric. From his early life in Melniboné all the way through to his final days, these seven volumes will be the definitive telling of the albino prince's story.Elric is one of the great creations of modern fantasy, and has inspired legions of imitators. If you know his story already, then this definitive edition will finally let you read the entire saga in the author's preferred order. If you've never experienced the chronicles of the albino with the soul-sucking sword, then this is the perfect place to start.

von Bernard Cornwell

The second installment of Bernard Cornwell’s New York Times bestselling series chronicling the epic saga of the making of England, “like Game of Thrones, but real” (The Observer, London)—the basis for The Last Kingdom, the hit television series.As the last unvanquished piece of England, Wessex is eyed hungrily by the fearsome Viking conquerors. Uhtred, a dispossessed young nobleman, is tied to the imperiled land by birth and marriage but was raised by the Danish invaders—and he questions where his allegiance must lie. But blood is his destiny, and when the overwhelming Viking horde attacks out of a wintry darkness, Uhtred must put aside all hatred and distrust and stand beside his embattled country’s staunch defender—the fugitive King Alfred.The Pale Horseman is a gripping, monumental adventure that gives breathtaking life to one of the most important epochs in English history—yet another masterwork from New York Times bestselling author Bernard Cornwell.

von Mike Mearls, Jeremy Crawford, James Wyatt, Robert J. Schwalb, Bruce R. Cordell

The Player's Handbook® contains rules for character creation and advancement, backgrounds and skills, exploration and combat, equipment, spells, and much more. Use this book to create characters from the D & D® races and classes. Dungeons & Dragons immerses you in a world of adventure. Explore ancient ruins and deadly dungeons. Battle monsters while searching for legendary treasures. Gain experience and power as you trek across uncharted lands with your companions. The world needs heroes. Will you answer the call?

von Dungeons & Dragons

Explore the lands of Eberron in this campaign sourcebook for the world’s greatest roleplaying game. This book provides everything players and Dungeon Masters need to play Dungeons & Dragons in Eberron—a war-torn world filled with magic-fueled technology, airships and lightning trains, where noir-inspired mystery meets swashbuckling adventure. Will Eberron enter a prosperous new age or will the shadow of war descend once again?• Dive straight into your pulp adventures with easy-to-use locations, complete with maps of floating castles, skyscrapers, and more.• Explore Sharn, a city of skyscrapers, airships, and noirish intrigue and a crossroads for the world’s war-ravaged peoples.• Include a campaign for characters venturing into the Mournland, a mist-cloaked, corpse-littered land twisted by magic.• Meld magic and invention to craft objects of wonder as an artificer—the first official class to be released for fifth edition D&D since the Player’s Handbook.• Flesh out your characters with a new D&D game element called a group patron—a background for your whole party.• Explore 16 new race/subrace options including dragonmarks, which magically transform certain members of the races in the Player’s Handbook.• Confront horrific monsters born from the world’s devastating wars.

von Marvel Comics Group

Directed by Kenneth Branagh (Henry V, Harry Potter and the Chamber of Secrets) and starring Chris Hemsworth (Star Trek), Natalie Portman (Star Wars) and Academy Award Winner Anthony Hopkins (Silence of the Lambs), THOR promises to be one of 2011's biggest blockbusters, continuing the story set up in IRON MAN, IRON MAN 2 and THE INCREDIBLE HULK, and leading into THE FIRST AVENGER: CAPTAIN AMERICA and THE AVENGERS.