Empfehlungen basierend auf "War in Heaven"
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von Mark Lawrence
Two people living in a world connected by an immense and mysterious library must fight for those they love in the second book in a new trilogy from the international bestselling author of The Book That Wouldn’t Burn.The Library spans worlds and times. It touches and joins distant places. It is memory and future. And amid its vastness Evar Eventari both found, and lost, Livira Page.Evar has been forced to flee the library, driven before an implacable foe. Livira, trapped in a ghost world, has to recover the book she wrote—one which is the only true threat to the library’s existence—if she's to return to her life.While Evar's journey leads him outside into a world he's never seen, Livira's path will taker her deep inside her own writing, where she must wrestle with her stories in order to reclaim the volume in which they were written.The secret war that defines the library has chosen its champions and set them on the board. The time has come when they must fight for what they believe, or lose everything.
von Michael R Fletcher
Faith shapes the landscape, defines the laws of physics, and makes a mockery of truth. Common knowledge isn't an axiom, it's a force of nature. What the masses believe is. But insanity is a weapon, conviction a shield. Delusions give birth to foul new gods.Violent and dark, the world is filled with the Geisteskranken--men and women whose delusions manifest, twisting reality. High Priest Konig seeks to create order from chaos. He defines the beliefs of his followers, leading their faith to one end: a young boy, Morgen, must Ascend to become a god. A god they can control.But there are many who would see this would-be-god in their thrall, including the High Priest's own Doppels, and a Slaver no one can resist. Three reprobates--The Greatest Swordsman in the World, a murderous Kleptic, and possibly the only sane man left--have their own nefarious plans for the young god.As these forces converge on the boy, there's one more obstacle: time is running out. When one's delusions become more powerful, they become harder to control. The fate of the Geisteskranken is to inevitably find oneself in the Afterdeath. The question, then, is:Who will rule there?
von David Gunn
Set in a chillingly realistic far-future world, and featuring a gritty antihero even more frightening than the evil empire he serves as soldier and assassin, Death’s Head is sure to be one of the most talked-about novels of the year. David Gunn is loaded–and he shoots to kill.At the top of the galactic pecking order is the United Free, a civilization of awe-inspiring technological prowess so far in advance of other space-faring powers as to seem untouchable gods. Most of the known universe has fallen under their inscrutable sway. The rest is squabbled over by two empires: one ruled with an iron fist by OctoV, a tyrant who appears to his followers as a teenage boy but is in reality something very different, the other administered by the Uplifted, bizarre machinelike intelligences, and their no-longer-quite-human servants, cyborgs known as the Enlightened.Sven Tveskoeg, an ex-sergeant demoted for insubordination and sentenced to death, is a vicious killer with a stubborn streak of loyalty. Sven possesses a fierce if untutored intelligence and a genetic makeup that is 98.2 percent human and 1.8 percent . . . something else. Perhaps that “something else” explains how quickly he heals from even the worst injuries or how he can communicate telepathically with the ferox, fearsome alien savages whose natural fighting abilities regularly outperform the advanced technology of their human enemies. Perhaps it is these unique abilities that bring Sven to the attention of OctoV.Drafted into the Death’s Head, the elite enforcers of OctoV’s imperial will, Sven is given a new lease on life. Armed with a SIG diabolo–an intelligent gun–and an illegal symbiont called a kyp, Sven is sent to a faraway planet, the latest battleground between the Uplifted and OctoV. There he finds himself in the midst of a military disaster, one that will take all his courage–and all his firepower–to survive.But an even deadlier struggle is taking place, a struggle that will draw the attention of the United Free. Sven knows he is a pawn, and pawns have a bad habit of being sacrificed.But Sven is nobody’s sacrifice. And even a pawn can checkmate a king.
von James Rollins
In Washington, D.C., a homeless man takes an assassin's bullet and dies in Commander Gray Pierce's arms. A bloody coin clutched in the dead man's hand--an ancient relic that can be traced back to the Greek Oracle of Delphi--is the key to a conspiracy that dates back to the Cold War and threatens the very foundation of humanity. For what if it were possible to bioengineer the next great prophet--a new Buddha, Muhammad, or even Jesus? Would this Second Coming be a boon . . . or would it initiate a chain reaction that would result in the extinction of humankind? Vital seconds are ticking rapidly away as Pierce races across the globe in search of answers, one step ahead of ruthless killers determined to reclaim the priceless artifact. Suddenly the future of all things is balanced on the brink between heaven and hell--and salvation or destruction rests in the hands of remarkable children.
von Chris Wooding
Once you get into the story, there's no way out. Everyone's heard the rumors. If you gather the right things and say the right words, you'll be taken to Malice, a world that exists inside a horrifying comic book. It's a world that few kids know about ... and even fewer survive. Seth and Kady think it's all a silly myth. But then their friend, Luke, disappears and suddenly the rumors don't seem silly after all. Malice is real. Malice is deadly. And Seth and Kady are about to be trapped inside it.
von Dean Koontz
The Frankenstein story is updated to the 21st century by the great American storyteller Dean Koontz. Now someone new is playing god. They are stronger, heal better and think faster than any humans ever created - and they must be destroyed. But not even Victor Helios can stop the engineered killers he has set loose on a reign of terror through modern-day New Orleans. The mad genius had not imagined that his creations would develop minds - and purposes - of their own. And as Deucalion and Detectives O'Connor and Maddison race to uncover an age-old conspiracy, they will discover that Victor's new, improved models have infiltrated every level of New Orleans society ... and far beyond. Dean Koontz, the master storyteller, creates a bold new legend.
von Chris Colfer
Conner, Bree, and their friends from the Land of Stories discover that the fairytale world and the Otherworld are on a collision course that will open a portal connecting the two dimensions in New York, allowing Morina, the witches, the three literary emperors, and the literary army to enter and take over the city, but can Conner stop them and restore order to the fairytale world without the help of his twin sister Alex, who is in Morina's thrall?
von James Frey
The Fugitive Archives comes to an explosive finale in this ninth digital original novella in the Endgame world, which follows a forbidden love that threatens Endgame in post-World War II Germany. Humanity rests on the shoulders of twelve Players. But when the lives of a Cahokian Player and a Minoan Player intertwine over the search for an ancient weapon in post-World War II Berlin, the last thing they expect is to let their guard down and fall in love. Now Boone and Ariadne must journey deep into the ancient buried cities of Cappadocia, to find the remaining pieces of the weaponbefore it's too late. But this is Endgame. And only one can win. This heart-stopping novella arc takes place prior to the events in the New York Times bestseller Endgame: The Calling.
von Patrick Carman
Patrick Carman returns to Elyon for the thrilling sequel to the bestselling Land of Elyon trilogy. A magical menace is on the loose . . . forcing Alexa to take to the seas and save a secret community located in a strange land known as the Five Stone Pillars.
von Patrick Carman
The thrilling prequel to the bestselling Land of Elyon trilogy -- with exciting illustrations and a whole new adventure!Before the walls went up ... there were adventures. Follow young Thomas Warvold and his brother as they journey through Elyon, discovering new mysteries, new challenges, and new magical creatures that will alter the history of the land.