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von Dungeons & Dragons
Product DescriptionA bestiary of wondrous friends and foes for the world’s greatest roleplaying gameSparkling with the musings of the wizard Mordenkainen, this tome features a host of creatures for use in the Dungeons & Dragons roleplaying game. Compiling and updating monsters that originally appeared in previous D&D fifth edition releases, these creatures represent some of the most benevolent and malevolent forces that D&D heroes might face.The book also gathers together fantastical peoples from many different worlds. Each of these peoples represents a race option when you create your D&D character, expanding on the choices in the Player’s Handbook.Includes more than 250 monsters—updates to the monsters include making spellcasters easier for Dungeon Masters to run, giving many monsters more damage and resilience, and improving the organization of the stat blocks themselves Includes more than 30 playable races—brings the game’s setting-agnostic races into one book, complementing the races in the Player’s Handbook A multiverse of lore—includes updates to monster lore that refocuses their stories on the D&D multiverse, rather than on any particular world.About the AuthorWizards D&D Team
von Wizards RPG Team
Discover the truth about the great conflicts of the D&D multiverse in this supplement for the world's greatest roleplaying game.This tome is built on the writings of the renowned wizard from the world of Greyhawk, gathered over a lifetime of research and scholarship. In his travels to other realms and other planes of existence, he has made many friends, and has risked his life an equal number of times, to amass the knowledge contained herein. In addition to Mordenkainen's musings on the endless wars of the multiverse, the book contains game statistics for dozens of monsters: new demons and devils, several varieties of elves and duergar, and a vast array of other creatures from throughout the planes of existence.
von Wizards RPG Team
“The DMG is a dungeon master's best friend. It's the one book to rule them all, the most comprehensive and powerful set of resources needed to run a game of D&D.”—Charlie Hall, PolygonWeave legendary stories in the world’s greatest roleplaying game.The Dungeon Master’s Guide provides the inspiration and guidance you need to spark your imagination and create worlds of adventure for your players to explore and enjoy.Inside you’ll find world-building advice, tips and tricks for creating memorable dungeons and adventures, optional game rules, hundreds of classic D&D magic items, and many other tools to help you be a great Dungeon Master.
von Alex Irvine
For twenty-five years the colossal battle between Megatron and Optimus Prime has captivated Transformers fans around the world. Yet the full story of the conflict between the two most famous Transformers—everything that happened beforeOptimus and Megatron arrived on planet Earth—has always been a mystery . . . until now. Here, for the first time told in its entirety, is the thrilling saga of Optimus and Megatron before they were enemies, before they even knew each other.“Freedom is every Cybertronian’s right!” After Megatron utters these immortal words,the caste-bound planet of Cybertron is rocked to its foundations. Megatron, an undefeated gladiator thug, gives voice to the unspoken longings of the oppressed masses—and opens the mind of an insignificant data clerk to possibilities previously unthinkable.Long before becoming the honorable Optimus Prime, Orion Pax is a mere office underling, an unlikely candidate to answer an outlaw’s call to revolution. But Orion is determined to meet this defiant enemy of all that Cybertron stands for, no matter what he has to do, or how many laws he has to break.What happens between Orion Pax and Megatron forever changes the destiny of all Transformers. This gripping, action-packed novel reveals all the loyalties and treacheries, trust and betrayals, deadly violence and shining ideals, as well as the pivotal roles played by other characters, including Starscream, Sentinel Prime, Omega Supreme, and one of the thirteen original Primes, the last link to Cybertron’s glorious Golden Age.Discover how meek disciple Orion Pax becomes the fearless leader Optimus Prime; follow the tantalizing clues about the lost Matrix of Leadership and the lore surrounding it; find out why the two allies fighting a corrupt regime suddenly turn on each other, and what triggers their epic war. Transformers: Exodus provides everything fans ever wanted to know about one of the fiercest rivalries of all time.
von Steven Erikson
In Darujhistan, the city of blue fire, it is said that love and death shall arrive dancing. It is summer and the heat is oppressive, but for the small round man in the faded red waistcoat, discomfiture is not just because of the sun. All is not well. Dire portents plague his nights and haunt the city streets like fiends of shadow. Assassins skulk in alleyways, but the quarry has turned and the hunters become the hunted. Hidden hands pluck the strings of tyranny like a fell chorus. While the bards sing their tragic tales, somewhere in the distance can be heard the baying of Hounds...And in the distant city of Black Coral, where rules Anomander Rake, Son of Darkness, ancient crimes awaken, intent on revenge. It seems Love and Death are indeed about to arrive...hand in hand, dancing. A thrilling, harrowing novel of war, intrigue and dark, uncontrollable magic, Toll the Hounds is the new chapter in Erikson's monumental series - epic fantasy at its most imaginative and storytelling at its most exciting.
von Robert Ervin Howard
Black Hounds of Death is the fifth and final volume of The Weird Works of Robert E. Howard. This volume includes the last Conan story written by REH, Red Nails, a dark and bloody tale of destruction. Also included are a number of other great stories of horror and fantasy, along with some of REH's weird poetic verse. See the breadth of imagination of the godfather of sword & sorcery, the depths and the heights, the dark and the (occasional) light.
von Gary Gygax
Describes the characteristics and attributes of a variety of monsters, zombies, demons, giants, werewolves, animals, and aliens for use in the Dungeons and Dragons game
von W. E. B. Griffin
Hailed by Tom Clancy as "an American epic," the Brotherhood of War series is a sweeping military saga that probes the hearts and minds of those who fight our nation's wars. Packed with adventure and realism, loyalty, victory, and betrayal, the absorbing stories in this omnibus edition are classics of the genre.
von Bernard Cornwell
THE PALE HORSEMAN the compelling sequel to the bestselling THE LAST KINGDOM. Uhtred, Northumbrian born, raised a Viking and now married to a Saxon, is already a formidable figure and warrior. But at twenty he is still arrogant, pagan and headstrong, so not a comfortable ally for the thoughtful, pious Alfred. But these two, with Alfred's family and a few of Uhtred's companions, are apparently all that remains of the Wessex leadership after a disastrous truce. It is the lowest time for the Saxons. Defeated comprehensively by the Vikings who now occupy most of England, Alfred and his surviving followers retreat to the trackless marshlands of Somerset. There, forced to move restlessly to escape betrayal or detection, using the marsh mists for cover, they travel by small boats from one island to another, hoping that they can regroup and find some more strength and support. They seek refuge in Athelney, a tidal swamp to which Alfred's kingdom has shrunk. Uhtred finds himself torn between his Danish foster brother and the winning Vikings, and his growing respect for the stubborn leadership of Alfred. He must decide whether to rebuild the Saxons' strength from his watery base and help them to take on the Vikings once more. THE PALE HORSEMAN is a splendid story of divided loyalties and desperate heroism, with a wonderful range of characters from Vikings to British kings in their Cornish fortresses, from political but passionate priests to enduring fishermen and farmers desperately striving to survive as the battle sweeps over them. Uhtred and Alfred, Vikings and Saxons, are a winning combination for Bernard Cornwell.
von John Gwynne
This striking DELUXE LIMITED EDITION is available while supplies last―featuring stenciled sprayed edges, a new introduction from the author, a foil stamped case, and custom endpapers. This must-have special edition is only available on a limited first print run while supplies last. The Fury of the Gods is the earth-shattering final book in John Gwynne's New York Times bestselling Norse-inspired epic fantasy series, packed with myth, magic and bloody vengeance. The final battle for the fate of Vigrid approaches... Varg has overcome the trials of his past and become an accepted member of the Bloodsworn, but now he and his newfound comrades face their biggest challenge yet: slaying a dragon. Elvar is struggling to consolidate her power in Snakavik, where she faces threats from without and within. As she fights to assert her authority in readiness for the coming conflict, she faces a surely insurmountable task: reigning in the ferocity of a wolf god. As Biórr and his warband make their way north, eager for blood, Guðvarr pursues a mission of his own, hoping to win Lik-Rifa's favor and further his own ambitions. All paths lead to Snakavik, where the lines are being drawn for the final battle--a titanic clash that will shake the foundations of the world and bear witness to the true fury of the gods. "A masterfully crafted, brutally compelling Norse-inspired epic." ― Anthony Ryan, author of The Pariah Look out for the special editions of the entire Bloodsworn Saga, available in November 2025! For more from John Gwynne, check out: The Bloodsworn The Shadow of the Gods The Hunger of the Gods The Fury of the Gods Of Blood and Bone A Time of Dread A Time of Blood A Time of Courage The Faithful and the Fallen Malice Valor Ruin Wraith