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von Kugane Maruyama, Satoshi Oshio

What do you do when your favorite game shuts down? Momonga decided to stay logged in right up until the very end. But when the servers go dark, he finds himself transported into the game world--and he's been transformed into his skeletal avatar from the game, awesome magical powers included! But what if he's the villain of his own story?

von Yumi Hotta

After stumbling across a haunted go board, Hikaru Shindo discovers that the spirit of a master player named Fujiwara-no-Sai has taken up residence in his consciousness. Sai awakens in Hikaru an untapped genius for the game, and soon the schoolboy is chasing his own dream--defeating the famed go prodigy Akira Toya!Hikaru's career as a professional Go player begins! In his first game, he must face veteran player Toya Meijin, none other than Akira's father. But to Sai, this round is personal. Then Sai attempts to teach a cheating Go player a lesson he'll never forget... Will Hikaru's ghostly master do him proud, or make him like an amateur?

von Yumi Hotta

After stumbling across a haunted go board, Hikaru Shindo discovers that the spirit of a master player named Fujiwara-no-Sai has taken up residence in his consciousness. Sai awakens in Hikaru an untapped genius for the game, and soon the schoolboy is chasing his own dream--defeating the famed go prodigy Akira Toya!Hikaru is in the toughest battle of his life when he faces Ko Yong Ha, Korea's top player in the Hokuto Cup tournament. The stakes, however, aren't for personal glory but for something far deeper, something that differentiates a mere game from a way of life. Hikaru knows what this means to him, but will he understand what it means to the new wave of go players and, indeed, the game of go itself?Final Volume!

von Reki Kawahara

Linked Up And Logged Into The Deadly Vmmorpg Sword Art Online In Both The Real And Virtual Worlds, Kirito Is Stuck In A Hell Of One Man's Making, And Like Everyone Else, Unable To Escape Until The Game Is Beaten. But While Some Players Are Crippled By Fear And Others Throw Themselves Into Completing The Game, Still Others Relax Into Everyday Life In The Face Of Their Cruel Predicament And Live To The Best Of Their Ability...laughing, Crying, But Always Enjoying The Game. Among Them Are Four Women Who Make A Mark Upon The Solo Adventurer That Kirito Has Become: Silica, The Beast-tamer; Lisbeth, The Blacksmith; Yui, The Mysterious Orphan; And The Tragic Sachi, Never To Be Forgotten By The Black Swordsman...

von Kugane Maruyama

For Twelve Years, The Virtual World Of Yggdrasil Has Served As The Playground And Battlefield For The Skeletal Lord Momonga And His Guild Of Fellow Monsters, Ainz Ooal Gown. But The Guild's Glory Days Are Over, And The Game Is Shutting Down Permanently. When Momonga Logs In One Last Time Just To Be There When The Servers Go Dark, Something Happens--and Suddenly, Fantasy Is Reality. A Rogues' Gallery Of Fanatically Devoted Npcs Is Ready To Obey His Every Order, But The World Momonga Now Inhabits Is Not The One He Remembers. The Game May Be Over, But The Epic Tale Of Ainz Ooal Gown Is Only Beginning...

von Masaaki Hatsumi

Discusses the basics of the ninja tradition and explains how to perform the ninja fighting techniques

von Takehiko Inoue

Three volumes in one! A prestige treatment of Inoue’s epic samurai series with bonus content, color pages, storyboard samples and more!Real-life figure Miyamoto Musashi was the most celebrated samurai of all time. The quintessential warrior-philosopher, Musashi authored A Book of Five Rings, a classic treatise in the canon of world philosophy and military strategy. But the path to enlightenment is an endless journey, and to get there through violent means--by way of the sword--makes mere survival an even greater challenge.Sasaki Kojirō is the man destined to become Miyamoto Musashi's greatest rival and opponent in the most well-known duel in the annals of Japanese history. As a deaf-mute young man coming of age in a remote seaside village, Kojirō's innate ability with the sword compels him to become even better. This drive takes him beyond the borders of his peaceful village into the violent and chaotic world of feudal era Japan in the midst of a bloody war.

von Yuu Kamiya

One of the gamer siblings has vanished! In the world of Disboard, everything is decided by games. And after rising to reign as the monarchs of the remnants of Disboard's humans, gamer siblings Sora and Shiro have now wagered the fate of every human being alive on the outcome of a game against the Eastern Union! But immediately after making this wager, Sora disappears, leaving only a cryptic message behind. ' ', the legendary two-in-one gamer, has been torn asunder! What is Sora thinking? What will Shiro do? What will become of humanity? And what about the paradise of animal girls?!In the third volume of the bestselling alternate-world fantasy series, it's a risky showdown against the Werebeasts!

von Hiroyuki Takei

• A 32-volume series—over 22 million graphic novels sold in Japan!• 330k units of Shaman King manga have sold through in the U.S. to date.• Available on home video from 4Kids Entertainment• Trading card games, toys, and video game support• Was serialized in SHONEN JUMP magazine• Released every two monthsYoh Asakura is a shaman—one of the gifted few who, thanks to training or natural talent, can channel spirits that most people can't even see. With the help of his fiancée, Anna, Yoh is in training for the ultimate shaman sports event: the "Shaman Fight in Tokyo," the once-every-500-years tournament to see who can shape humanity's future and become the Shaman King. But unfortunately for Yoh, every shaman in the world is competing for the same prize…Hao possesses so much mana that it virtually guarantees his victory in the Shaman Fight. So how in the world can Yoh and his friends beat him?! Mikihisa offers to teach Ren the Ultra-Senji Ryakketsu, but is Ren too stubborn to accept his help? If Hao's power doesn't destroy our heroes, perhaps pride will…

von Hotaru Odagiri

Welcomed Into The Arms Of The Giou Clan And The Zweilt, Yuki Reaches Out To His Comrades Even As He Is Drawn Into Their War With The Darkness. But The Demonic Duras Continue To Spread Their Malevolence Around Yuki, And The Members Of His New Family Are Not Impervious Either, As One Of Their Own Vanishes Without A Trace And Yet Another Is Cornered By A Sudden Ambush. In The Zweilt, Yuki May Well Have Found The Long-sought-after Place He Belongs, But The Enemy Seems Intent On Stealing It Out Of His Grasp Forever. And When The Shadowy Figure Of Reiga, The Nemesis Of The Giou, Finally Steps Into The Light, Will Yuki Find Himself Utterly Alone, Crushed By The Weight Of The Truth?