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von RJ Barker
"You fear the forest.. It is not foolish." His words rang like bells in the clearing, each face reacting to their din. "But the forest does not hate you, it does not hunt you. It simply does not care about you."From British Fantasy Award-winning author RJ Barker comes the second installment in a new epic fantasy trilogy set in a forest straight out of darkest folklore with outlaws fighting an evil empire and warring deities.The Forester known as Cahan led the village of Harn in rebellion against the all-powerful, oppressive forces of the Rai. A great victory was won, but to avoid retaliation he must lead the people of Harn into the Wyrdwood.Cahan never wanted this responsibility, but fate has its eye on him, and without him the people will be helpless against the terrors of the forest. But in the ground of Crua, a dark god is growing in power using the strength of decay. It is something new, something worse than the magics of the Rai, and it has its claws in Cahan. The people of Harn need him, and they will need new allies if they are to have any hope of surviving in the depths of the Wyrdwood.Especially if the man they consider a hero, the Forester, Cahan Du-Nahere, is as lost to them as he believes.Praise for Gods of the Wyrdwood"An experienced novelist at the top of his game—this is Avatar meets Dune, on shrooms." —SFX"A sweeping story of destiny and redemption. Weighty, deliberate, tender and brutal, this is a big, wonderful book and an utterly involving read." —Daily MailFor more from RJ Barker, check out:The Wounded KingdomAge of AssassinsBlood of AssassinsKing of AssassinsThe Tide Child TrilogyThe Bone ShipsCall of the Bone ShipsThe Bone Ship's Wake
von RAYMOND E FEIST
A new novel from internationally bestselling author Raymond E. Feist.The world of Garn once boasted five great kingdoms, until the King of Ithrace was defeated and every member of his family executed by Lodavico, the ruthless King of Sandura, a man with ambitions to rule the world.Ithrace's ruling family were the legendary Firemanes, and represented a great danger to the other kings. Now four great kingdoms remain, on the brink of war. But rumour has it that the newborn son of the last king of Ithrace survived, carried off during battle and sequestered by the Quelli Nacosti, a secret society whose members are trained to infiltrate and spy upon the rich and powerful throughout Garn. Terrified that this may be true, and that the child will grow to maturity with bloody revenge in his heart, the four kings have placed a huge bounty on the child's head.In the small village of Oncon, Declan is apprenticed to a master blacksmith, learning the secrets of producing the mythical king's steel. Oncon is situated in the Covenant, a neutral region lying between two warring kingdoms. Since the Covenant was declared, the region has existed in peace, until violence explodes as slavers descend upon the village to capture young men to press as soldiers for Sandura.Declan must escape, to take his priceless knowledge to Baron Daylon Dumarch, ruler of Marquensas, perhaps the only man who can defeat Lodavico of Sandura, who has now allied himself with the fanatical Church of the One, which is marching across the continent, imposing its extreme form of religion upon the population and burning unbelievers as they go.Meanwhile, on the island of Coaltachin, the secret domain of the Quelli Nacosti, three friends are being schooled in the deadly arts of espionage and Donte, son of one of the most powerful masters of the order; Hava, a serious girl with fighting abilities that can set any opponent on their back; and Hatu, a strange, conflicted lad in whom fury and calm.
von Anthony Ryan
From the international bestselling author Anthony Ryan comes the spectacular first novel in a new epic new fantasy trilogy inspired by Norse mythology.A new age has dawned. An age of blood and steel. An age of wrath.The land of Ascarlia, a fabled realm of bloodied steel and epic sagas, has been ruled by the Sister Queens for centuries. No one has dared question their rule.Until now.Whispers speak of longships of mysterious tattooed warriors, sailing under the banners of a murderous cult of oath-breakers long thought extinct. A tide of black steel that threatens to vanquish all in its path.Thera of the Blackspear, favored servant of the Sister Queens, is ordered to uncover the truth. As Thera sails north, her reviled brother, Felnir, sets out on his own adventure. He hopes to find the Vault of the Altvar – the treasure room of the gods – and win the Sister Queens’ favor at his sister’s expense.Both siblings – along with a brilliant young scribe and a prisoner with a terrifying, primal power – will play a part in the coming storm.The Age of Wrath has begun.
von Elizabeth Moon
The action continues fast and furious in this third installment of Elizabeth Moon's celebrated return to the fantasy world of the paladin Paksenarrion Dorthansdotter. This award-winning author has firsthand military experience and an imagination that knows no bounds. Combine those qualities with an ability to craft flesh-and-blood characters, and the result is the kind of speculative fiction that engages both heart and mind. All is not well in the Eight Kingdoms. In Lyonya, King Kieri is about to celebrate marriage to his beloved, the half-elf Arian. But uncanny whispers from the spirits of his ancestors continue to warn of treachery and murder. A finger of suspicion has been pointed toward his grandmother, the queen of the Ladysforest elves, and that suspicion has only intensified with time and the Lady's inexplicable behavior. Clearly, she is hiding something. But what? And why? Meanwhile, in Tsaia, the young king Mikeli must grapple with unrest among his own nobility over his controversial decision to grant the title and estates of a traitorous magelord to a Verrakaien who not only possesses the forbidden magic but is a woman besides: Dorrin, once one of Kieri's most trusted captains. When renegade Verrakaien attack two of Dorrin's squires, suspicion and prejudice combine to place Dorrin's life at risk--and the king's claim to the throne in peril. But even greater danger is looming. The wild offspring of a dragon are on the loose, sowing death and destruction and upsetting the ancient balance of power between dragonkind, humans, elves, and gnomes. A collision seems inevitable. Yet when it comes, it will be utterly unexpected--and all the more devastating for it.
von David Dalglish
"Every king must have his heirs, and I will have heirs worthy of my legend. . ." Thren Felhorn is a legend of the underworld, the leader of the powerful Spider Guild, father to the Watcher of Veldaren, and the most feared man in a city flooded with crime and death. Cloak and Spider contains six interconnected stories that work as a novella, chronicling Thren's tutelage under the fearsome Darkhand, his bloody rise to fame, the creation of his infamous guild, and the birth of his son, Aaron, who would grow up to be a legend all his own.
von Jon Skovron
The thrilling conclusion to Jon Skovron's adventure fantasy series, two young people from a fracturing empire spread across savage seas must find a way to keep their nation together. Still reeling from the events at Dawn's Light, Hope struggles to understand what it means to be a warrior who has vowed to never again take up a sword.Red is enjoying his new role as imperial spy. Perhaps a bit too much. But his loyalties will be tested when his employer, Lady Hempist, relents and assigns him the one task he's been begging for all along: recruiting Hope and Brigga Lin to help rid the empire of biomancery once and for all.Fate brought them together; it will tear their empire apart.The Empire of StormsHope and RedBane and ShadowBlood and Tempest
von David Gemmell
Bane the Bastard is the illegitimate son of the Rigante king who men called Demonblade. Born of treachery, Bane grew up an outcast in his own land, feared by his fellow highlanders, and denied by the father whose unmistakable mark he bore–the eyes of Connavar, one tawny brown, the other emerald green.Hounded from the country of his birth, Bane found acceptance across the seas–only to have it stripped away in an instant by a cruel and deadly swordsman. Now fighting as a gladiator in the blood-soaked arenas of the Empire, Bane lives for one thing: revenge. And he pursues his goal with the same single-minded determination that won his father a crown.But more is at stake than a young warrior’s quest for vengeance. The armies of the Stone are preparing to march on the lands of the Rigante. The fate of human and Seidh alike will be decided by the clash of swords–and by the bonds of twisted love and bitterness between a father and a son . . .
von David Zindell
From the author of Neverness comes a powerful new epic fantasy series. The Ea Cycle is as rich as Tolkien and as magical as the Arthurian myths. The world of Ea is an ancient world settled in eons past by the Star People. However, their ancestors floundered, in their purpose to create a great stellar civilisation on the new planet: they fell into moral decay.Now a champion has been born who will lead them back to greatness, by means of a spiritual – and adventurous – quest for Ea’s Grail: the Lightstone.His name is Valashu Elahad, and he is destined to become King. Blessed (or cursed?) with an empathy for all living things, he will lead his people into the lands of Morjin, into the heart of darkness, wielding a magical sword called Alkadadur, there to recover the mythical Lightstone and return in triumph with his prize. But Morjin is not to be vanquished so easily...
von David Gemmell
Meet Jon Shannow, the Jerusalem Man, whose post-apocalyptic world is threatened by an eternal madman whose power stems from the Bloodstone--a Sipstrassi Stone of Power that has been corrupted, perhaps beyond redemption. It falls to Shannow to stop Abaddon, Lord of the Pit, and his unholy legions.
von Adrian Tchaikovsky
The ninth in the Shadows of the Apt series SHADOWS OF THE APT: BOOK NINE Relentlessly advancing towards Collegium, the Empire is again seeking to break down its walls. The mighty imperial armies have learnt from their failures, and Empress Seda will brook no weakness in her soldiers. However, Stenwold Maker has earned his title, and the War Master has strategies to save his city. His aviators rule the skies – but the Wasp Kinden Empire has developed a terrifying new aerial weapon. Yet the campaign may be decided far from marching armies and the noise of battle. In an ancient forest, where Mantis clans pursue their own civil war, the Empress Seda is seeking lost magic. Some dangerous shadow of old night is locked up among these trees and she is wants its power. Cheerwell Maker must stop her, at any cost, but will their rivalry awaken something far deadlier? Something that could make even their clash of nations pale into insignificance . . .