Empfehlungen basierend auf "The Portent"
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von Derek Landy
A Brand New Skulduggery Pleasant Novella For World Book Day: A Hilarious And Thrilling Standalone Story In The Internationally Bestselling Series - Perfect For New Readers, And Essential For Skulduggery Fans...
von RIORDAN RICK
Thor's hammer is missing again. The thunder god has a disturbing habit of misplacing his weapon - the mightiest force in the Nine Worlds. But this time the hammer isn't just lost, it has fallen into enemy hands. If Magnus Chase and his friends can't retrieve the hammer quickly, the mortal worlds will be defenseless against an onslaught of giants. Ragnarok will begin. The Nine Worlds will burn. Unfortunately, the only person who can broker a deal for the hammer's return is the gods' worst enemy, Loki - and the price he wants is very high.
von Paul Stewart, Chris Riddell
A dramatic and exuberant fantasy adventure filled with colourful and imaginative characters and illustrated with exquisite detail.Fifty years after the floating city of Sanctaphrax was swept away, the Edgeworld has changed for the worse. Cruel shrykes control the great Mire Road, while slave labour is endemic.When a young apprentice knight-academic, Rook, sets out on a perilous journey through the Deepwoods, he meets a mysterious stranger living with the banderbears and is propelled right into the middle of a dangerous adventure in which a small group of fighters must challenge the dark might of the Guardians of the Night.From the Hardcover edition.
von Mark Anthony
The Pale King has been defeated, his legions decimated. The Dark God Mohg has been destroyed. And the evil corporation, Duratek, has been disbanded, foiled in its efforts to strip-mine the world of Eldh. And for our heroes, three years have passed in relative peace. But only relative, because every one of them know in their hearts that their duties are not yet ended. For perihelion approaches, as the two worlds continue to grow nearer. And bad things are coming in its wake. In the skies over Earth, astronomers have noted an anomaly which seems to be swallowing stars whole. On Eldh, these rifts in the sky are appearing as well--and the dragon Sinfathisar tells Grace Beckett that, if left unchecked, these holes of anti-being will annihilate all of creation forever. He adds that only Travis Wilder--whom the Mournish believe is fated to raise the lost city of Morindu the Dark from the desert sands that hide and hold it--can save the world. But what is the connection between the lost city of the sorcerers and the wounds that rift the heavens? As Grace goes in search of Travis and Travis goes in search of his kidnapped daughter, all the threads of fate begin to pull together, revealing ancient mysteries on both worlds, and connections within connections that carry all the way back through time. With both worlds increasingly wracked by tempests and earthquakes and a palpable sense of hopelessness and despair, and with magic sputtering and dying around them, can our heroes patch together the missing pieces of the puzzle before all of life is annihilated?
von Terry Brooks
Terry Brooks is one of a handful of writers whose work defines modern fantasy fiction. His twenty-three international bestsellers have ranged from the beloved Shannara series to stories that tread a much darker path. Armageddon's Children is a new creation-the perfect opportunity for readers unfamiliar with Brooks's previous work to experience an author at the height of his considerable storytelling powers. It is a gripping chronicle of a once-familiar world now spun shockingly out of control, in which an extraordinary few struggle to salvage hope in the face of terrifying chaos. Logan Tom is doomed to remember the past and determined to rescue the future. Far behind him lies a boyhood cut violently short by his family's slaughter, when the forces of madness and hate swept our world after decadent excesses led to civilization's downfall. Somewhere ahead of him rests the only chance to beat back the minions of evil that are systematically killing and enslaving the last remnants of humanity. Navigating the scarred and poisoned landscape that once was America and guided by a powerful talisman, Logan has sworn an oath to seek out a remarkable being born of magic, possessed of untold abilities, and destined to lead the final fight against darkness. Across the country, Angel Perez, herself a survivor of the malevolent, death-dealing forces combing the land, has also been chosen for an uncanny mission in the name of her ruined world's salvation. From the devastated streets of Los Angeles, she will journey to find a place-and a people-shrouded in mystery, celebrated in legend, and vital to the cause of humankind . . . even as a relentless foe follows close behind, bent on her extermination. While in the nearly forsaken city of Seattle, a makeshift family of refugees has carved out a tenuous existence among the street gangs, mutants, and marauders fighting to stay alive against mounting odds-and something unspeakable that has come from the shadows in search of prey. In time, all their paths will cross. Their common purpose will draw them together. Their courage and convictions will be tested and their fates will be decided, as their singular crusade begins: to take back, or lose forever, the only world they have. In Armageddon's Children, Brooks brings his gifts as a mythmaker to the timeless theme of the unending, essential conflict between darkness and light-and carries his unique imaginative vision to a stunning new level. Prepare for a breathtaking tour de force. To those who are new to Terry Brooks, welcome. And to those who have read him for many years: prepare for a dramatic surprise.
von Tamara Moss
As the conquering hold of the United Regions continues to spread, time is running out for Lintang, Captain Shafira and the crew of the Winda to find allies in their quest for peace. But when they arrive in war-torn Kaneko Brown, the local rebels are too scared to help. The Vierzans have summoned a category ten mythie that devours the star of anyone who dares stand against them. Worse, the mythie has been prophesied to mean the end of Captain Shafira. Lintang must find a way to stop the most dangerous mythie in the guidebook . . . or she'll lose her beloved captain forever.
von Ian Irvine
The world of Santhenar has fallen Most of the old allies are dead or captured, and the conquering Merdrun are carving Skyrock into a gigantic tower, with a sapphire-clad tunnel at its base. Is it a horrific new weapon to cleanse the world, so they can take it for their own? Only their arch-sorcerer, the sickening, life-drinking magiz, Dagog, knows. Karan, Flydd and their broken allies have only thirty days to find the answer. Thirty days to unlock nine-year-old Sulien's hidden memory and reveal the Merdrun's one fatal weakness. But Sulien has been abducted by the magiz, who needs her talent of far-seeing for his monstrous conspiracy. To save her daughter's life, Karan will have to break into a compound guarded by 150,000 enemy troops and every magical device known to the enemy. Assuming she can get past the traitor in the allies' ranks. You won't want to miss this truly epic fantasy series by a million-selling author What reviewers say about the Three Worlds books "A compelling adventure in a landscape full of wonders." - Locus "A page-turner of the highest order ... Formidable!" - SFX on Geomancer "It is the most engrossing book I've read in years." - Van Ikin, Sydney Morning Herald "Readers of Eddings, Goodkind and Jordan will lap this one up." - Starlog "Utterly absorbing." Stephen Davenport, Independent Weekly "For sheer excitement, there's just no one like Irvine." SFX on The Destiny of the Dead "As good as anything I have read in the fantasy genre." - Adelaide Advertiser
von Peter O'Donnell
In the jungles of South America lies Limbo, presided over by the Mistress of Limbo, where the men and women enslaved in Limbo have no hope of escape or rescue. Only Danny Chavasse nurses any hope for outside he has a friend who can save him, Modesty Blaise. Modesty, herself, has been chosen to be a slave of Limbo where the Mistress of Limbo has commanded a bizarre sacrifice to the old gods, the death of Modesty Blaise. To destroy Limbo Modesty must first become its captive but the loyal Willie Garvin is alongside her when the battle begins, the battle for survival on the Last Day in Limbo.
von Ted Sanders
In the third book of Ted Sanders’ Keepers series, Horace and his friends discover their talismans of power may be dying out. Now the race is on to save their way of life—and the world as we know it. Horace F. Andrews and his friends are fighting the battle of their lives, a battle that will decide the fate of everyone and everything they love. As Wardens and Keepers of Tan’ji, the fabled talismans of power, it is their duty to keep the world safe from those who would destroy it. But all is not as it seems. Sometimes there are too many secrets, and too many places to stumble in the dark. When one powerful Keeper and his Tan’ji are kidnapped, the Wardens have to ask who could have betrayed them. Who could have let the enemy into their stronghold? This third book in Ted Sanders’ gripping series leads the reader onto new paths, new revelations, and new mysteries in the Keepers saga, where answers only bring more questions and the secrets behind the true nature of good and evil are revealed.
von Kelly McCullough
Computer savvy sorcerer Ravirn learns that not every world is user friendly in this WebMage novel from Kelly McCullough.In the 21st century, magic has advanced with the times and gone digital. Ravirn—umpteenth great-grandson of one of the three Fates—is a talented sorcerer, a computer hacker extraordinaire, and in the process of becoming a minor demi-god. His best friend and familiar is both a goblin and a laptop, changing shape from one to the other as needed. While repairing Necessity (the badly-broken sentient computer that runs the multiverse), Ravirn is thrown into a very different place, a parallel world where the Greek gods are only myths. This strange realm is ruled by the Norse pantheon of gods—Odin, Thor, and other fun-loving brutes—and their magic uses a completely different operating system. A system that Ravirn will have to hack if he ever wants to get out of Asgard alive…