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von Neil Gaiman
National BestsellerFrom #1 New York Times bestselling author Neil Gaiman, a novel of bold creativity and narrative genius that brings to life a world most people could never even dream of―one of ten classic Gaiman works repackaged with elegant original watercolor art by acclaimed artist Henry Sene YeeUnder the streets of London there’s a world most people could never even dream of. A city of monsters and saints, murderers and angels. This is the city of the people who have fallen between the cracks. A single act of kindness to a ragged girl he finds injured on the street catapults young businessman Richard Mayhew out of his workaday life into a world that is both familiar and threateningly bizarre.Displaying bold creativity and narrative genius, Neverwhere is a dark, funny, and seductive tale that has become a contemporary literary touchstone.
von Matt Dinniman
Welcome to the Iron Tangle! Carl and his ex-girlfriend’s cat, Princess Donut, have to team up with other contestants not just to survive, but to solve a deadly puzzle in this third, mind-twisting novel in the addictive Dungeon Crawler Carl series by Matt Dinniman—now with bonus material exclusive to this print edition.Earth has been transformed into the set of the galaxy’s most watched game show: Dungeon Crawler World, a nightmarish, multilevel, video game–like dungeon filled with traps, monsters, and mind-bending puzzles. Carl and Donut have survived so far, but this fourth level is unlike anything they could imagine. The Iron Tangle: an impossibly complicated subway system tied together into a knot of trains of all kinds, from classic steam engines to sleek modern cars. Up is down. Down is up. Close is far. The cars are filled with monsters, the railway stations aren’t always what they seem, and the exit is perpetually just a few stops away.The top ten list is populated, and Carl and Donut have made it. But that popularity comes with a price. They each now have a bounty on their head. They must work with other crawlers to solve the puzzle of the floor, but how can they do that when they don’t know who to trust? The secret to unraveling it all may be hidden in the pages of a seemingly useless book.Welcome, Crawlers. Welcome to the fourth floor of the dungeon.Includes part three of the exclusive bonus story “Backstage at the Pineapple Cabaret.”
von Lucien Burr
Teras ravage England. Only London is safe.In an England where monsters have spilled into the world out of myth, only London is magically protected from the monstrous threat. The University runs the city, allowing family of graduate Hunters, Healers, Scholars, and Artificers to live behind the wards.Cassius Jones is nineteen and ready for the University. But when a bad year for the teras threat is projected, the University opens its admissions to anyone in England, behind the wards or otherwise, and suddenly the Jones' place in London is no longer secure. Cassius must contend with every other student vying for a place, and the darkest secrets of his society, whilst also balancing a tenuous interest in another boy.Burr's debut is the first book in a dark fantasy series that challenges the nature of academia and the integrity of morality.
von Christopher Ruocchio
The third novel of the galaxy-spanning Sun Eater series merges the best of space opera and epic fantasy.For almost a hundred years, Hadrian Marlowe has served the Empire in its war against the Cielcin, a vicious alien race bent on humanity’s destruction. Rumors of a new king amongst the Cielcin have reached the Imperial throne. This one is not like the others. It does not raid borderworld territories, preferring precise, strategic attacks on the humans’ Empire. To make matters worse, a cult of personality has formed around Hadrian, spurred on by legends of his having defied death itself. Men call him Halfmortal. Hadrian’s rise to prominence proves dangerous to himself and his team, as pressures within the Imperial government distrust or resent his new influence. Caught in the middle, Hadrian must contend with enemies before him—and behind. And above it all, there is the mystery of the Quiet. Hadrian did defy death. He did return. But the keys to the only place in the universe where Hadrian might find the answers he seeks lie in the hands of the Emperor himself....
von Max Brallier
The highly-anticipated eighth book in the #1 New York Times, Wall Street Journal, and USA Today bestselling series, with over 10 million copies in print!Picking up after Quint and Dirk's Hero Quest, the Last Kids are happily reunited—but quickly faced with a monstrous new mission. Inside an other-dimensional fortress, the evil Thrull, alongside a vile new villain, is carrying out a sinister plan. Jack, Quint, June and Dirk must make their own plans to infiltrate the stronghold before Thrull gets any closer to completing the mysterious Tower, a structure that could ultimately spell doom for this dimension.
von Neil Gaiman, Michael Reaves
Teens—and tweens and adults—who obsessively read the His Dark Materials and Harry Potter series will be riveted by Neil Gaiman and Michael Reaves's InterWorld and its sequel, The Silver Dream. InterWorld tells the story of Joey Harker, a very average kid who discovers that his world is only one of a trillion alternate earths. Some of these earths are ruled by magic. Some are ruled by science. All are at war. Joey teams up with alternate versions of himself from an array of these worlds. Together, the army of Joeys must battle evil magicians Lord Dogknife and Lady Indigo to keep the balance of power between all the earths stable. The Silver Dream: After mastering the ability to walk between dimensions, Joey Harker and his fellow InterWorld freedom fighters are now on a mission to maintain peace between the rival powers of magic and science who seek to control all worlds. When a stranger named Acacia somehow follows Joey back to InterWorld's base, things get complicated. No one knows who she is or where she's from—or how she knows so much about InterWorld.
von Chris Kuzneski
THE HUNTERSIf you seek, they will find...The treasure:For two thousand years, Alexander the Great's legendary tomb - and the extraordinary riches within - has remained hidden, but recent events hold the key to locating the fabled vault. Only one team can solve the mystery that has plagued historians for centuries.The mission: The Hunters - an elite group assembled by an enigmatic billionaire to locate the world's greatest treasures - are tasked with finding the tomb. Following clues to Egypt, they encounter hostile forces determined to stop them. What started as a treasure hunt quickly becomes a rescue mission that will take the lives of hundreds and leave a city in ruins.As the danger mounts, will the Hunters rise to the challenge?Or will the team be killed before they find the ultimate prize? High-octane action. Brilliant characters. Classic Kuzneski.
von Geoff Rodkey
This highly anticipated sequel to Rodkey's much-praised debut is funny, heartfelt, and action-packed. Don't miss it! After a narrow escape from Deadweather Island, Egg and his slightly deranged partner Guts head for the remote New Lands. They're in search of the lost Okalu tribe, who hold the key to the mysterious treasure map that Egg can't decipher. But the ruthless Roger Pembroke is hard on Egg's trail, and the New Lands are full of new enemies--against which our heroes' only weapons are their brains, their courage...and the two dozen swear words Guts just memorized in the local tongue. They're going to need help. But who can they trust? Is Kira, the beautiful and heavily armed Okalu refugee, their ally...or their enemy? Is Pembroke's daughter Millicent on Egg's side...or her father's? Why on earth is the notorious pirate Burn Healy being so nice to them? And the biggest question of all: what shocking secret is Egg about to discover in the shadow of an ancient Okalu temple?
von Dale Brown, Jim DeFelice
In a volatile world, America’s worst nightmares can become real—anywhere, anytime, and with no warning. But there is one potent defense: a top-secret military facility in the Nevada desert where the high-tech future of warfare is being conceived and constructed. Masters of astonishing military technology that enables them to deploy almost instantaneously to any part of the Earth, the Dreamland team must now stop a dangerous revolution in the making in Eastern Europe—where a mysterious group of insurgents has blown up an essential pipeline, thereby disrupting Europe’s gas supply. With NATO and the EU paralyzed by the crisis, it falls to Dreamland’s best and brightest to keep the world from the brink of another Cold War. But the secret hand of an old enemy is pulling the strings from the shadows, hoping to reap the rewards of chaos. And the devastating results could erupt with intense, white-hot fury.
von Victoria Schwab
A new threat faces the world of Erdas in this continuation of the New York Times bestselling series. Something ancient and evil has awoken from beneath the world of Erdas. Shrouded in shadow and older than memory, just a sliver of its power can destroy with a touch. Even the spirit animal bond, the sacred link between humans and animals that keeps Erdas in balance, is under threat. Four young heroes, Conor, Abeke, Meilin, and Rollan, are determined to stop it. Together with their spirit animals, they embark on a desperate journey that takes them deep underground and to the far corners of the world. As friends and allies fall around them, the four have no choice but to push forward and confront this darkness. If they stop to look back, they'll see the truth: Evil already has them surrounded.