Empfehlungen basierend auf "The Marvellers (The Conjureverse, 1)"
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von Trudi Canavan
***THE SUNDAY TIMES BESTSELLING SERIES***'EPIC, VIVID AND BELIEVABLE' Guardian on Thief's MagicInternational No. 1 bestselling author Trudi Canavan returns with the thrilling final chapter in her Millennium's Rule series - a place where worlds are at war and magic is not what it seems . . .Rielle is the Maker, restorer of worlds. She has lost count of the number of worlds she has been sent to save.Tyen has cast off his old identity. No longer a spy, he now attempts to teach new sorcerers and find ways to counteract the war machines that are spreading throughout the worlds.But when an old enemy brings news of a dark threat - something far worse than magically dead worlds and dangerous sorcerers - Rielle and Tyen must reunite if they are to have any chance of saving humanity.Praise for Millennium's Rule:'Her easy, flowing style makes for effortless reading . . . Delightful worldbuilding . . . Vivid and enjoyable' SFX'A must for fans of Canavan's previous work and for fantasy fans in general' Press Association'Rielle's story entrances . . . leaving readers eager for the next two volumes' Publishers Weekly'The world-building is tremendous. The magical system is sophisticated and fascinating' Striking Keys
von B. B. Alston
Sequel to the New York Times bestseller Amari and the Night Brothers!Artemis Fowl meets Men in Black in this magical second book in the New York Times and Indie bestselling Supernatural Investigations trilogy—perfect for fans of Tristan Strong Punches a Hole in the Sky, the Percy Jackson series, and Nevermoor.After finding her brother and saving the entire supernatural world, Amari Peters is convinced her first full summer as a Junior Agent will be a breeze.But between the fearsome new Head Minister’s strict anti-magician agenda, fierce Junior Agent rivalries, and her brother Quinton’s curse steadily worsening, Amari’s plate is full. So when the secretive League of Magicians offers her a chance to stand up for magiciankind as its new leader, she declines. She’s got enough to worry about!But her refusal allows someone else to step forward, a magician with dangerous plans for the League. This challenge sparks the start of the Great Game, a competition to decide who will become the Night Brothers’ successor and determine the future of magiciankind.The Great Game is both mysterious and deadly, but among the winner’s magical rewards is Quinton’s last hope—so how can Amari refuse?
von Alison Groggon
In the classic spirit of epic fantasy comes this glittering saga of a young girl who learns she possesses an uncanny gift—and is destined to use it to save her world from a terrifying evil.Maerad is a slave in a desperate and unforgiving settlement, taken there as a child when her family is destroyed in war. She doesn’t yet know she has inherited a powerful gift, one that marks her as a member of the noble School of Pellinor and enables her to see the world as no other can. It is only when she is discovered by Cadvan, one of the great Bards of Lirigon, that her true identity and extraordinary destiny unfold. Now, she and her mysterious teacher must embark on a treacherous, uncertain journey through a time and place where the forces of darkness wield an otherworldly terror.The first book in a projected quartet, Alison Croggon’s epic about Maerad and her remarkable yet dangerous gift is a beautiful, unforgettable tale. Presented as a new translation of an ancient text, The Naming evokes the rich and complex landscape of Annar, a legendary world just waiting to be discovered.
von Jenny Nimmo
Charlie and his friends take on the most powerful and dangerous magic in Book Eight of this extraordinary series. As wicked forces come to a head at Bloor's Academy, Charlie and his friends must use all their magic and all their might to fight the evil and save Charlie's parents. In his greatest adventure yet, Charlie must discover the fate of his family, the evil intentions of the Bloors, what has become of Septimus Bloor's will, and, most important, the destiny of the Red King's heirs. But are the Children of the Red King strong enough to defeat the darkness to find the answers? Join Charlie and his friends as they race to unlock the mystery of the Red King in this final chapter. . . .
von Jonathan Stroud
Nathaniel, a magician's apprentice, summons up the djinni Bartimaeus and instructs him to steal the Amulet of Samarkand from the powerful magician Simon Lovelace.
von Wade Albert White
Fantasy gets a clever refresh in the final book of this witty, action-packed, and hilarious middle grade adventure trilogy.At Saint Lupin's Completely Ordinary School Where Nothing Bizarre Ever Happens Most Especially Not Illegal Quests That Destroy Famous Landmarks, students are not taught about pirates. They're not taught how to identify them, how to befriend them, or even how to fight them...which leaves the school completely open to pirate invasion. And on the first day of classes, that's precisely what happens. When a pirate captain and her crew steal an ancient Prophecy Medallion, Anne, Penelope, and Hiro are caught up in yet another adventure. After accidentally activating a quest, Anne and her friends have no choice but to complete the task and deliver the medallion to the supreme pirate ruler, Octo-Horse-Pirate. But the quest and the medallion are not what they seem, and Octo-Horse-Pirate is no run-of-the-mill villain. To complete the quest, Anne will have to uncover the truth about her mysterious past-and, just maybe, save the whole world in the process. Filled to the brim with heart-pounding action, miniature dragons, attacking chickens, and (sometimes friendly) pirates, The Adventurer's Guide to Treasure (and How to Steal It) is a laugh-out-loud, fast-paced adventure that will leave you breathless.
von Kate McMullan
When Wiglaf and his pals from Dragon Slayers' Academy meet up with the wizard Zelnoc, all they ask is for a little magic to help them get through the Dark Forest fast. But unfortunately, Zelnoc's spells always end with an "Oops! Sorry about that!" So, yes, the boys are able to travel much faster now...but that's because they have wings, can fly, and have been turned into dragons! And they become the newest students at Dragon Slackers' Academy, a school that teaches knight-slaying! This funny turnabout in which the kids from DSA suddenly see life from a dragon's point of view makes a wonderful addition to this popular series!
von Michael Anthony Steele
As Bloom discovers how she fits into Magix, she uncovers one hidden secret after another. Could she really be a renegade witch? Or are teh Witches of Cloud Tower up to their usual tricks? And what secrets could Brandon be hiding? It looks like Bloom needs her friends now more than ever to help her find the real truth.
von Patricia C. Wrede
When Mairelon made Kim his ward, he promised to teach her to be a lady and a magician. But magic proves to be harder than it looks for a girl who has just learned to read, and being a lady is even harder. Before frustration - and Merrill's formidably correct aunt - can drive her mad, a mysterious gentleman attempts to burgle the Merrill town house. As disaster strikes Mairelon, Kim must negotiate the hazards of London society, aided by a London moneylender, a Russian wizard prince, seven legendary French wizards...and Mairelon's charmingly eccentric mother.
von K. E. Mills
BOOK 1: THE ACCIDENTAL SORCERER Gerald Dunwoody is a wizard. Just not a particularly good one. He's blown up a factory, lost his job, and there's a chance that he's not really a Third Grade wizard after all. So it's off to New Ottosland to be the new Court Wizard for King Lional. It's a shame that King Lional isn't the vain, self-centered young man he appeared to be. With a Princess in danger, a talking bird who can't stay out of trouble, and a kingdom to save, Gerald soon suspects that he might be out of his depth. And if he can't keep this job, how will he ever become the wizard he was destined to be. . . BOOK 2: WITCHES INCORPORATED It's a case of espionage, skullduggery and serious unpleasantness And it's also Gerald's first official government assignment. He's hunting down a deadly saboteur, and time is quickly running out. Old enemies and new combine forces to thwart him. Once again, innocent lives are on the line. He needs his friends. He can't do this alone. But Princess Melissande and Reg have troubles of their own. With the help of Monk Markham's brilliant, beautiful sister, they've opened a one-stop-shop witching locum agency, where magical problems are solved for a price. Problem is, the girls are struggling to keep the business afloat. Things are looking grim for Witches Incorporated -- and that's before they accidentally cross paths with Gerald's saboteur. Suddenly everybody's lives are on the line and Gerald realizes, too late, that there's a reason government agents aren't supposed to have friends. . . BOOK 3: Wizard Squared When the staff of Witches Incorporated receive a visitor from an alternate reality, they are shocked to learn that life in the parallel world next door is anything but a bed of roses. . . and it's all because of Gerald Dunwoody. At a crucial moment in time, their Gerald turned left. . . but the alternate reality Gerald turned right. Now the parallel world next door is in the grip of terror, staring down the barrel of a thaumaturgical war -- a war that threatens to spill across the dimensions and plunge every reality into a nightmare. The only person who can stop a rogue wizard gone mad is another rogue wizard. But what do you do when another rogue wizard can't be found?