Empfehlungen basierend auf "The Gentle Giants of Ganymede"

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von Dan Simmons

The magnificent conclusion to one of the greatest science fiction sagas of our timeThe time of reckoning has arrived. As a final genocidal Crusade threatens to enslave humanity forever, a new messiah has come of age. She is Aenea and she has undergone a strange apprenticeship to those known as the Others. Now her protector, Raul Endymion, one-time shepherd and convicted murderer, must help her deliver her startling message to her growing army of disciples.But first they must embark on a final spectacular mission to discover the underlying meaning of the universe itself. They have been followed on their journey by the mysterious Shrike--monster, angel, killing machine--who is about to reveal the long-held secret of its origin and purpose. And on the planet of Hyperion, where the story first began, the final revelation will be delivered--an apocalyptic message that unlocks the secrets of existence and the fate of humankind in the galaxy.

von Becky Chambers

National Bestseller! Return to the sprawling, Hugo Award-winning universe of the Galactic Commons to explore another corner of the cosmos—one often mentioned, but not yet explored—in this absorbing entry in the Wayfarers series, which blends heart-warming characters and imaginative adventure. With no water, no air, and no native life, the planet Gora is unremarkable. The only thing it has going for it is a chance proximity to more popular worlds, making it a decent stopover for ships traveling between the wormholes that keep the Galactic Commons connected. If deep space is a highway, Gora is just your average truck stop. At the Five-Hop One-Stop, long-haul spacers can stretch their legs (if they have legs, that is), and get fuel, transit permits, and assorted supplies. The Five-Hop is run by an enterprising alien and her sometimes helpful child, who work hard to provide a little piece of home to everyone passing through. When a freak technological failure halts all traffic to and from Gora, three strangers—all different species with different aims—are thrown together at the Five-Hop. Grounded, with nothing to do but wait, the trio—an exiled artist with an appointment to keep, a cargo runner at a personal crossroads, and a mysterious individual doing her best to help those on the fringes—are compelled to confront where they’ve been, where they might go, and what they are, or could be, to each other.

von John Birmingham

In this epic sci-fi adventure for fans of The Expanse and Battlestar Galactica, five intrepid heroes must unite to save civilization after a long-dormant enemy awakens and strikes a devastating blow “This jarring, engrossing story of a species-wide fight for survival is recommended for all science fiction readers.”—Publishers Weekly (starred review) The galaxy was once terrorized by the Sturm, a group of “species purists” intent on destroying any human with genetic or cybernetic enhancements. Fashioning themselves as the one true “Human Republic,” the Sturm cut a bloody swath across the stars, killing billions before finally being defeated and driven into the far reaches of Dark Space. Centuries of peace bred complacency. Everyone believed the Sturm had died out in the Dark. They were wrong. The enemy has returned and, with a brutal and decisive attack, knocks out almost all of humanity’s defenses. Now on the brink of annihilation, humankind’s only hope is a few brave souls who survived the initial attack: Commander Lucinda Hardy, thrust into uncertain command of the Royal Armadalen Navy’s only surviving warship. Booker3, a soldier of Earth, sentenced to die for treason, whose time on death row is cut short when the Sturm attack his prison compound. Princess Alessia, a young royal of the Montanblanc Corporation, forced to flee when her home planet is overrun and her entire family executed. Sephina L’trel, the leader of an outlaw band who must call on all of her criminal skills to resist the invasion. And, finally, Admiral Frazer McLennan, the infamous hero of the first war with the Sturm hundreds of years ago, who hopes to rout his old foes once and for all—or die trying. These five flawed, reluctant heroes must band together to prevail against a relentless enemy and near-impossible odds. For if they fail, the future itself is doomed. “Frenetic action viewed in a black fun-house mirror.”—Kirkus Reviews

von James S. A. Corey

The biggest science fiction series of the decade comes to an incredible conclusion in the ninth and final novel in James S.A. Corey's Hugo-award winning space opera that inspired the Prime Original series. With over 10 million copies sold, The Expanse has become one of the biggest science fiction phenomenons of the decade. "An all-time genre classic." -Publishers Weekly (starred review) HUGO AWARD WINNER FOR BEST SERIES The Laconian Empire has fallen, setting the thirteen hundred solar systems free from the rule of Winston Duarte. But the ancient enemy that killed the gate builders is awake, and the war against our universe has begun again. In the dead system of Adro, Elvi Okoye leads a desperate scientific mission to understand what the gate builders were and what destroyed them, even if it means compromising herself and the half-alien children who bear the weight of her investigation. Through the wide-flung systems of humanity, Colonel Aliana Tanaka hunts for Duarte's missing daughter. . . and the shattered emperor himself. And on the Rocinante, James Holden and his crew struggle to build a future for humanity out of the shards and ruins of all that has come before. As nearly unimaginable forces prepare to annihilate all human life, Holden and a group of unlikely allies discover a last, desperate chance to unite all of humanity, with the promise of a vast galactic civilization free from wars, factions, lies, and secrets if they win. But the price of victory may be worse than the cost of defeat. "Interplanetary adventure the way it ought to be written." --George R. R. Martin The Expanse Leviathan Wakes Caliban's War Abaddon's Gate Cibola Burn Nemesis Games Babylon's Ashes Persepolis Rising Tiamat's Wrath ​Leviathan Falls Memory's Legion The Expanse Short Fiction Drive The Butcher of Anderson Station Gods of Risk The Churn The Vital Abyss Strange Dogs Auberon The Sins of Our Fathers

von Deborah Chester

Here is an epic set in a far distant universe--a saga of faraway planets and of races strange and more fantastic than an ever seen on our world. Yet their struggles are universal: for justice, for freedom, for peace. "Lucasfilm's Alien Chronicles" is a sweeping adventure that will transport you to another time, and to another place, where a legend is about to be born.

von Isaac Asimov

In the twenty-second century Earth obtains limitless, free energy from a source science little understands: an exchange between Earth and a parallel universe, using a process devised by the aliens. But even free energy has a price. The transference process itself will eventually lead to the destruction of the Earth's Sun—and of Earth itself.Only a few know the terrifying truth—an outcast Earth scientist, a rebellious alien inhabitant of a dying planet, a lunar-born human intuitionist who senses the imminent annihilation of the Sun. They know the truth—but who will listen? They have foreseen the cost of abundant energy—but who will believe? These few beings, human and alien, hold the key to Earth's survival.

von Peter F. Hamilton

The "reality dysfunction" is a break in the fabric of time that allows the dead to return by possessing the bodies of the living. As more and more star systems fall to the possessed, the Confederation starts to collapse economically and politically. With the human race now in imminent danger, Quinn Dexter plots the Final Night -- from which humanity will never recover. But on the far side of the Orion Nebula, an alien god may hold the solution to the crisis...if only Joshua and Syrinx can discover it before it's too late.

von James White

The second three volumes of James White's Sector General SF saga, in a single omnibus edition.Sector General: A vast hospital complex in the depths of outer space. The thousands who work there, human and alien both, have a single mission: To care for all patients, of all species. At Sector General, anything can happen-and frequently does.James White's tales of Sector General are lively, humorous, and humane, at times shot through with a healer's anger at violence and destruction. These are endlessly inventive dramas of civility and spirituality, tempered with White's gently wicked wit and his keen eye for the remarkable in the everyday.Now, in a single omnibus, the second three volumes of the series-Ambulance Ship, Sector General, and Star Healer-return to print in complete and corrected editions, including a sequence ("Spacebird") omitted from previous American editions of Ambulance Ship. The volume is introduced by Hugo-winning SF writer and critic David Langford.

von Stephen R. Donaldson

Suspense fiction. The first two stories in the Gap quintet. In the far future, gap drives faster-than-light deep space travel, but sometimes this afflicts some with irreparable brain damage. A Zone Implant can turn such a person into a zombie, to protect his shipmates, but it's highly illegal. Ensign Morn Hyland works for the United Mining Company, which is in charge of law enforcement throughout known space. She lives aboard a police ship, together with most of her family; their job is to chase down pirates and other illegals who prey on the weak, or smuggle goods into forbidden space. Her life is nothing out of the ordinary - until she falls in with the pirate Captain Nick Succorso. All of a sudden, the young, strong, beautiful police officer appears to be falling in love - well, lust at least - with the murdering pirate, or so it appears to the folk at the space station's bar. But the real story was quite different.

von K. B. Wagers

The Near-Earth Orbital Guard (Neo-G)--inspired by the real-life mission of the Coast Guard--patrols and protects the solar system. Now the crew of Zuma's Ghost must contend with personnel changes and a powerful cabal hellbent on dominating the trade lanes in this fast-paced, action-packed follow-up to A Pale Light in the Black. Zuma's Ghost has won the Boarding Games for the second straight year. The crew--led by the unparalleled ability of Jenks in the cage, the brilliant pairing of Ma and Max in the pilot seats, the technical savvy of Sapphi, and the sword skills of Tamago and Rosa--has all come together to form an unstoppable team. Until it all comes apart. Their commander and Master Chief are both retiring. Which means Jenks is getting promoted, a new commander is joining them, and a fresh-faced spacer is arriving to shake up their perfect dynamics. And while not being able to threepeat is on their minds, the more important thing is how they're going to fulfill their mission in the black. After a plea deal transforms a twenty-year ore-mining sentence into NeoG service, Spacer Chae Ho-ki earns a spot on the team. But there's more to Chae that the crew doesn't know, and they must hide a secret that could endanger everyone they love--as well as their new teammates--if it got out. At the same time, a seemingly untouchable coalition is attempting to take over trade with the Trappist colonies and start a war with the NeoG. When the crew of Zuma's Ghost gets involved, they end up as targets of this ruthless enemy. With new members aboard, will the team grow stronger this time around? Will they be able to win the games? And, more important, will they be able to surmount threats from both without and within?