Empfehlungen basierend auf "The Failures"
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von Matt Dinniman
Follow Carl, Princess Donut, and Mongo as they fight their way to the next level in the USA Today bestselling Dungeon Crawler Carl series by Matt Dinniman—now with bonus material exclusive to this print edition!New Achievement! Total, Utter Failure.You failed a quest less than five minutes after you received it. Now that’s talent.A floating fortress occupied by warrior gnomes. A castle made of sand. A derelict submarine guarded by malfunctioning machines. A haunted crypt surrounded by lethal traps.It was supposed to be easy. One bubble. Four castles. Fifteen days. Capture each one, and the stairwell is unlocked.Here's the thing. It's never easy. Carl and his team can't go it alone. Not this time. They must rely on the help of the low-level, I-can't-believe-these-idiots-are-still-alive crawlers trapped in the bubble with them. But can they be trusted?Welcome, Crawler. Welcome to the fifth floor of the dungeon.
von Adrian Tchaikovsky
The Arthur C. Clarke award-winning author of Children of Time brings us the third and final novel in an extraordinary space opera trilogy about humanity on the brink of extinction, and how one man's discovery will save or destroy us all. Idris Telemmier has uncovered a secret that changes everything - the Architects' greatest weakness. A shadowy Cartel scrambles to turn his discovery into a weapon against these alien destroyers of worlds. But between them and victory stands self-interest. The galaxy's great powers would rather pursue their own agendas than stand together against this shared terror Human and inhuman interests wrestle to control Idris' discovery, as the galaxy erupts into a mutually destructive and self-defeating war. The other great obstacle to striking against their alien threat is Idris himself. He knows that the Architects, despite their power, are merely tools of a higher intelligence. Deep within unspace, where time moves differently, and reality isn't quite what it seems, their masters are the true threat. Masters who are just becoming aware of humanity's daring - and taking steps to exterminate this annoyance forever. The Final Architecture Shards of Earth Eyes of the Void Lords of Uncreation
von Paolo Bacigalupi
Set in a dark future devastated by climate change, Tool of War is the third book in a major adventure series by a bestselling and award-winning science fiction author and starring the most provocative character from the acclaimed novels Ship Breaker and The Drowned Cities.In this gripping, eerily prescient sci-fi thriller that Kirkus described as "masterful," Tool--a half-man/half-beast designed for combat--proves himself capable of so much more than his creators had ever dreamed. He has gone rogue from his pack of bioengineered "augments" and emerged a victorious leader of a pack of human soldier boys. But he is hunted relentlessly by someone determined to destroy him, who knows an alarming secret: Tool has found the way to resist his genetically ingrained impulses of submission and loyalty toward his masters... The time is coming when Tool will embark on an all-out war against those who have enslaved him. From one of science fiction's undisputed masters comes a riveting and all-too-timely page-turner that explores the intricate relationships connecting hunter and prey, master and enslaved, human and monster."Suzanne Collins may have put dystopian literature on the YA map with 'The Hunger Games'...but Bacigalupi is one of the genre's masters, employing inventively terrifying details in equally imaginative story lines." --Los Angeles Times
von James Frey
The Fugitive Archives comes to an explosive finale in this ninth digital original novella in the Endgame world, which follows a forbidden love that threatens Endgame in post-World War II Germany. Humanity rests on the shoulders of twelve Players. But when the lives of a Cahokian Player and a Minoan Player intertwine over the search for an ancient weapon in post-World War II Berlin, the last thing they expect is to let their guard down and fall in love. Now Boone and Ariadne must journey deep into the ancient buried cities of Cappadocia, to find the remaining pieces of the weaponbefore it's too late. But this is Endgame. And only one can win. This heart-stopping novella arc takes place prior to the events in the New York Times bestseller Endgame: The Calling.
von A. J. Dalton
The gods will see you brought down ... The spirits of your ancestors will have their revenge upon you ... The Saviours will drain you of your very soul. In claiming a place in the world, mortals have won many enemies for themselves. The ancient gods are jealous and conspire against them. The King of the Dead looks to lead his armies into the land of the living. In their own realm, the mighty Declension watches and waits, as events begin to unfold precisely as they had always planned. Jillan and his companions are beset on all sides, yet are plagued by self-doubt and internal division. When the final battle for survival begins, both they and their gods face extinction. They are easy prey for the warriors of the Declension, who are intent upon stripping Jillan of his magic and raising up their empire once more. His friends and beloved Hella taken from him, Jillan is captured and tortured. He is ultimately broken and condemned to work in a mine, to see out his days labouring in misery for the enemy he has fought against his entire life. He is a man without hope.
von Victoria Schwab
A new threat faces the world of Erdas in this continuation of the New York Times bestselling series. Something ancient and evil has awoken from beneath the world of Erdas. Shrouded in shadow and older than memory, just a sliver of its power can destroy with a touch. Even the spirit animal bond, the sacred link between humans and animals that keeps Erdas in balance, is under threat. Four young heroes, Conor, Abeke, Meilin, and Rollan, are determined to stop it. Together with their spirit animals, they embark on a desperate journey that takes them deep underground and to the far corners of the world. As friends and allies fall around them, the four have no choice but to push forward and confront this darkness. If they stop to look back, they'll see the truth: Evil already has them surrounded.
von Jeanne Cavelos
As billions die and the flames of destruction rage unchecked, the Shadows seem poised for absolute victory. Soon the entire galaxy will fall to their evil. But the war isn't over ... not yet. At long last, in a forgotten corner of the universe, Galen has finally won the Circle's permission to leave the techno-mage hiding place. He is the only mage who has faced the Shadows and lived, the only one who possesses the unstoppable Spell of Destruction.
von Derek Landy
Discover the world of Skulduggery Pleasant in this prequel to the bestselling series. So many enemies, so little time . . . Italy, 1703. As the war with Mevolent rages on, the Dead Men are dispatched to a walled town in the Tuscan hills - not to assassinate the Lord of the Dark Sorcerers, but to save him. A rift has opened to a hellish dimension where a being of devastating power awaits, and only Mevolent is strong enough to seal it and save the world. A simple mission, then, which turns ever-so-slightly trickier when Skulduggery is presented with the opportunity to finally get revenge on Nefarian Serpine, the man who murdered him and killed his family thirteen years earlier. Return to the world of Skulduggery Pleasant in a short novel set hundreds of years before Valkyrie Cain is even born, and follow Skulduggery, Ghastly, Shudder, Ravel, Saracen, Dexter and Hopeless as they argue, bicker and battle their way through an army of their most hated enemies in order to save their oldest enemy so they can stop another, brand new, enemy... And that's when things get complicated.
von Clive Bailey, Ian Bailey
Enter a new dimension in adventure gamebooks when you step through the Forbidden Gateway. Nothing before has prepared you for this.A desperate letter summons you to a remote Welsh valley — a place which defies the light of sanity and science. Here the dead hunt the living. Strange and evil beasts roam the underground tunnels. Dark forces warp the minds and bodies of men. Ancient and dire prophecies are on the brink of fulfilment.Have you the courage and resolution to step where the shadows stalk and defend the future of mankind?In this battle with the forces of the Outer Darkness you will need luck, skill and determination. Equip yourself with two dice, a pencil and an eraser, and you are ready...
von T. Frohock
A lyrical historical fantasy adventure, set in 1932 Spain and Germany, that brings to life the world of the novellas collected in Los Nefilim: Spanish Nephilim battling daimons in a supernatural war to save humankind.Born of daimon and angel, Diago Alvarez is a being unlike all others. The embodiment of dark and light, he has witnessed the good and the horror of this world and those beyond. In the supernatural war between angels and daimons that will determine humankind’s future, Diago has chosen Los Nefilim, the sons and daughters of angels who possess the power to harness music and light.As the forces of evil gather, Diago must locate the Key, the special chord that will unite the nefilim’s voices, giving them the power to avert the coming civil war between the Republicans and Franco’s Nationalists. Finding the Key will save Spain from plunging into darkness. And for Diago, it will resurrect the anguish caused by a tragedy he experienced in a past life.But someone—or something—is determined to stop Diago in his quest and will use his history to destroy him and the nefilim. Hearing his stolen Stradivarius played through the night, Diago is tormented by nightmares about his past life. Each incarnation strengthens the ties shared by the nefilim, whether those bonds are of love or hate . . . or even betrayal. To retrieve the violin, Diago must journey into enemy territory . . . and face an old nemesis and a fallen angel bent on revenge.