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von RAYMOND E FEIST

A new novel from internationally bestselling author Raymond E. Feist.The world of Garn once boasted five great kingdoms, until the King of Ithrace was defeated and every member of his family executed by Lodavico, the ruthless King of Sandura, a man with ambitions to rule the world.Ithrace's ruling family were the legendary Firemanes, and represented a great danger to the other kings. Now four great kingdoms remain, on the brink of war. But rumour has it that the newborn son of the last king of Ithrace survived, carried off during battle and sequestered by the Quelli Nacosti, a secret society whose members are trained to infiltrate and spy upon the rich and powerful throughout Garn. Terrified that this may be true, and that the child will grow to maturity with bloody revenge in his heart, the four kings have placed a huge bounty on the child's head.In the small village of Oncon, Declan is apprenticed to a master blacksmith, learning the secrets of producing the mythical king's steel. Oncon is situated in the Covenant, a neutral region lying between two warring kingdoms. Since the Covenant was declared, the region has existed in peace, until violence explodes as slavers descend upon the village to capture young men to press as soldiers for Sandura.Declan must escape, to take his priceless knowledge to Baron Daylon Dumarch, ruler of Marquensas, perhaps the only man who can defeat Lodavico of Sandura, who has now allied himself with the fanatical Church of the One, which is marching across the continent, imposing its extreme form of religion upon the population and burning unbelievers as they go.Meanwhile, on the island of Coaltachin, the secret domain of the Quelli Nacosti, three friends are being schooled in the deadly arts of espionage and Donte, son of one of the most powerful masters of the order; Hava, a serious girl with fighting abilities that can set any opponent on their back; and Hatu, a strange, conflicted lad in whom fury and calm.

von Garth Nix

What began with Sabriel 25 years ago comes to an unforgettable conclusion to the Old Kingdom Trilogy in Abhosren by master of fantasy and globally bestselling Garth Nix, now available in a special anniversary edition with original art by Leo and Diane Dillon.The last hope for the living.The Abhorsen Sabriel and King Touchstone are missing, leaving only Lirael—newly come into her inheritance as the Abhorsen-in-Waiting—to stop the Destroyer. If Orannis’s unspeakable powers are unleashed, it will mean the end of all Life. With only a vision from the Clayr to guide her and the help of her companions—Sam, the Disreputable Dog, and Mogget—Lirael must search in both Life and Death for some means to defeat the evil destructor . . . before it is too late.“Nix brings his trilogy to a literally earth-shattering conclusion. Action explodes from the very first pages. Breathtaking, bittersweet, and utterly unforgettable.” —Kirkus Reviews (starred review)“This title has a cinematic sweep; the tense, climactic confrontation pulls from the very beginning into a tightly constructed, satisfying conclusion.” —BCCB

von Jim Butcher

In his acclaimed Codex Alera novels, #1 New York Times bestselling author Jim Butcher has created a fascinating world of elemental magic. Now, as enemies become allies, and friends become bitter foes, a danger beyond reckoning looms for all... After two years of bitter conflict with the hordes of invading Canim warriors, Tavi of Calderon, now Captain of the First Aleran Legion, realizes that a peril far greater than the Canim exists—the mysterious threat that drove the savage Canim to flee their homeland.Tavi proposes attempting an alliance with the Canim against their common foe, but his warnings go unheeded. For the Senate’s newly-appointed military commander has long desired to wipe out the Canim “scourge,” and their slave allies.Now, Tavi must find a way to overcome centuries-old animosities if an alliance is to be forged, and he must lead his legion in defiance of the law, against friend and foe—or none will have a chance of survival...

von Roger Zelazny

Corwin finds his world dissolving around him when his father Oberon, disguised as Corwin's friend, steals the Jewel of Judgment so that he may defeat the evil Brand, in a conclusion to the first Amber series. Reissue.

von Janny Wurts

Her magnificent high fantasy trilogy--Stormwarden, Keeper of the Keys and Shadowfane complete in one volume. Sorcerery and DestinyFor centuries, the elusive Vaere have trained sorcerers to stand against Shadowfane's demons, who seek nothing less than mankind's destruction and the world's total conquest. Now,the demons have won corrupt human allies, and the last, great defenders have fallen--the Firelord died mad, and the Stormwarden languishes, imprisoned and disgraced. New champions will arise from unlikely beginnings--an orphan and an apprentice, a fisher girl and her disaffected brother--each with a power, a secret, and a flaw that willshape their destinies. The demons awaken. The champions choose sides. And it begins again: The Cycle of Fire, Janny Wurts's magnificent high fantasy trilogy, complete in one volume for the first time.

von Stephen Aryan

The final book in the epic fantasy trilogy that began with Battlemage - expect fireball-filled battles, otherworldy enemies, and heroically powerful magesVoechenka is a city under siege. Decimated by the Battlemage War, its dead now walk the city at night, attacking survivors, calling their names and begging the living to join them beyond the grave.Tammy is a watchman sent to the city to investigate, so the ruling powers can decide whether to help Voechenka or leave it to its grisly fate.Zannah is a pariah in Voechenka - making up for her people's war crimes by protecting refugees who fear her far more than they fear their unearthly attackers.Balfruss is a scholar, a traveler . . . and the infamous mage who single-handedly ended the war.No one else may enter or leave the city - so if this ragtag group of survivors can't figure out what is going on, they'll live out their last few, short days within its walls.And night is coming on fast . . .

von Jack Vance

Kirth Gersen carries in his pocket a slip of paper with a list of five names written on it. Theses are the names of the five Demon Princes who led the historic Mount Pleasant Massacre, which destroyed not only Kirth's family but his entrire world as well. He roams the universe, searching the endless galaxies of space, hunting down the Demon Princes and exacting his revenge. Three princes will fall before Kirth's work is done, and two more await their doom...

von Paul Scott

In The Day of the Scorpion, Scott draws us deeper in to his epic of India at the close of World War II. With force and subtlety, he recreates both private ambition and perversity, and the politics of an entire subcontinent at a turning point in history. As the scorpian, encircled by a ring of fire, will sting itself to death, so does the British raj hasten its own destruction when threatened by the flames of Indian independence. Brutal repression and imprisonment of India's leaders cannot still the cry for home rule. And in the midst of chaos, the English Laytons withdraw from a world they no longer know to seek solace in denial, drink, and madness.

von Terry Pratchett

Corporal Carrot has been promoted! He’s now in charge of the new recruits guarding Ankh-Morpork, Discworld’s greatest city, from Barbarian Tribes, Miscellaneous Marauders, unlicensed Thieves, and such. It’s a big job, particularly for an adopted dwarf. But an even bigger job awaits. An ancient document has just revealed that Ankh-Morpork, ruled for decades by Disorganized crime, has a secret sovereign! And his name is Carrot . . .And so begins the most awesome epic encounter of all time, or at least all afternoon, in which the fate of a city—indeed of the universe itself!—depends on a young man’s courage, an ancient sword’s magic, and a three-legged poodle’s bladder.

von Terry Pratchett

War has come to Discworld . . . again. And, to no one's great surprise, the conflict centers on the small, insufferably arrogant, strictly fundamentalist duchy of Borogravia, which has long prided itself on it's ability to beat up on its neighbors for even the tiniest imagined slight. This time, however, it's Borogravia that's getting its long overdue comeuppance, which has left the country severely drained of young men. Ever since her brother Paul marched off to battle a year ago, Polly Perks has been running The Duchess,her family's inn -- even though the revered national deity Nuggan has decreed that female ownership of a business is an Abomination (with, among others, oysters, rocks, and the color blue). To keep The Duchess in the family, Polly must find her missing sibling. So she cuts off her hair, dons masculine garb, and sets out to join him in this man's army. Despite her rapid mastery of belching, scratching, and other macho habits (and aided by a well-placed pair of socks), Polly is afraid that someone will immediately see through her disguise; a fear that proves groundless when the recruiting officer, the legendary and seemingly ageless Sergeant Jackrum, accepts her without question. Or perhaps the sergeant is simply too desperate for fresh cannon fodder to discriminate -- which would explain why a vampire, a troll, a zombie, a religious fanatic, and two uncommonly close "friends" are also eagerly welcomed into the fighting fold. But marching off with little (read: no) training, Polly (now called "Oliver") finds herself wondering about the myriad peculiarities of her new brothers-in-arms. It would appear that Polly "Ozzer" Perks is not the only grunt with a secret. There is no time to dwell on such matters, however.Duty calls. The battlefield beckons. There's a tide to be turned. And sometimes -- in war as in everything else -- the best man for the job is a woman.