Empfehlungen basierend auf "The Blooding (Warhammer 40,000) (English Edition)"
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von Wizards RPG Team
Discover the truth about the great conflicts of the D&D multiverse in this supplement for the world's greatest roleplaying game.This tome is built on the writings of the renowned wizard from the world of Greyhawk, gathered over a lifetime of research and scholarship. In his travels to other realms and other planes of existence, he has made many friends, and has risked his life an equal number of times, to amass the knowledge contained herein. In addition to Mordenkainen's musings on the endless wars of the multiverse, the book contains game statistics for dozens of monsters: new demons and devils, several varieties of elves and duergar, and a vast array of other creatures from throughout the planes of existence.
von Steven Erickson
VERY GOOD- SOFTCOVER BOOK. 1ST BRITISH EDITION, 1ST PRINTING as evidenced by complete number line ending in the number 1. Book has minor shelf and light edge wear. In very good, unread or lightly read condition, not price clipped, not library or book club edition, not remainder marked. Seller is a lifelong book collector and each edition comes directly from his 35,000+ volume collection! Orders are shipped every business day using USPS Media Mail for all U S. orders. Orders shipped from Grover Beach, California. 93433. Thank You!! DGS, 1995
von Michael Moorcock
Gollancz is very proud to present the author's definitive editions of the saga of Elric, the last emperor of Melniboné. Michael Moorcock and his long-time friend and bibliographer John Davey have collaborated to produce the most consistent and coherent narrative from the disparate novels, novellas, short stories and non-fiction about Elric. From his early life in Melniboné all the way through to his final days, these seven volumes will be the definitive telling of the albino prince's story.Elric is one of the great creations of modern fantasy, and has inspired legions of imitators. If you know his story already, then this definitive edition will finally let you read the entire saga in the author's preferred order. If you've never experienced the chronicles of the albino with the soul-sucking sword, then this is the perfect place to start.
von Mike Lim, 3dtotal Publishing
Take a trip through Daarken's mind as you travel from epic fantasy to contemporary beauty in ElysiumThe Art of Daarken, the culmination of the past four years of this freelance artist’s work in the gaming industry. This exciting journey covers a selection of personal illustrations and private commissions, as well as previously unseen pieces for world-famous franchises such as Magic: The Gathering (Wizards of the Coast) and World of Warcraft (Blizzard).Mike Daarken” Lim began working professionally in 2004 and has worked for clients like Wizards of the Coast, Blizzard, Honda, Electronics, Fantasy Flight Games, Kabam, and BreakAway Games.
von Bob Kanigher, Robert Kanigher, Joe Kubert
Death stalks the skies above Europe once more in this second volume of THE ENEMY ACE ARCHIVES, reprinting the classic adventures of World War I German fighter ace Hans von Hammer from the pages of STAR SPANGLED WAR STORIES from 1969 through 1976!
von Rob David (Comic book writer), Dan Abnett
The war to end all wars has begun in Eternia! Hordak and the villainous Dark Horde have taken over Castle Grayskull and plan to use it as a weapon to terrorize and rule the universe. However, a resistance is building led by She-Ra, The Sorceress Teela and the benevolent warrior He-Man! To what lengths will the Masters of the Universe go to reclaim their kingdom? What sacrifices must He-Man make to salvage his family legacy? Don't miss a moment of this epic new MOTU series! Collects He-Man The Eternity War #1-6.
von Warlord Games, Clockwork Goblin
The first supplement for the Konflikt '47 Weird World War II wargames rules, this volume presents a range of new material for the game, including:- New army list: The Japanese make their presence known on the battlefields of Konflikt '47.- New units: Options for troops and technology that can be added to the armies presented in the rulebook.- Special characters: Field the best of the best, elite men and women who may singlehandedly be the crucial element between victory and defeat.- New background: The history of the world of Konflikt '47 is detailed in more depth.- New rules: All-new means of waging war, including material previously published online.
von Dan Abnett, Andy Lanning
The Guardians have been to hell and back on a desperate quest to save the past, present and future of the universe itself. But after their monumental efforts and terrible sacrifice, could it be that - due to the end of War of Kings and the creation of The Fault - the universe is an even more dangerous place than before?
von Critical Role
This art collection features a wide variety of gorgeous illustrations from the Critical Role fan community paired with text by cast members. Journey through Wildemount alongside the motley group known as the Mighty Nein! Encompassing the first chapters of Critical Role's second campaign, this tome illustrates the adventures of our unlikely heroes as they meet in Trostenwald, struggle through a heartbreaking encounter with the Iron Shepherds, and more. Featuring stunning works by artists from the Critter community, Critical Role: The Chronicles of Exandria -- The Mighty Nein is a beautiful way to revisit the origin of the Mighty Nein through the perspective of Expositor Beauregard Lionett and the archivists of the Cobalt Soul.
von Scott David Aniolowski
That is not dead which can eternal lie,and with strange aeons even death may die.-- H. P. LovecraftHere are those things which can eternal lie, and which have lived beyond human understanding for strange aeons. The CTHULHU MYTHOS is comprised of a complex and broad group of sometimes-contradictory entities, powers, and concepts that encompass the secrets of time, space, and the universe. Fundamental truths of the universe are so alien and horrifying to humankind that mere exposure to them might result in madness or suicide. While humanity might crave comfort and truth, only one or the other is possible.This tome contains entries for more than 380 different creatures and beings that are part of the Cthulhu Mythos, presented for use with the Call of Cthulhu roleplaying game. Entries are organized into the following types:OUTER GODS rule the universe. All races and lesser deities of the Mythos acknowledge the Outer Gods, and may worship them. Except for Nyarlathotep, these gods have little to do with humanity.ELDER GODS are neutral to or possibly rivals to the Outer Gods. Though vast and of awesome power, they do not seem to be as dangerous to humanity as the Outer Gods.GREAT OLD ONES are not omnipotent, but nonetheless are godlike and terrible in human eyes. Humans are likely to worship Great Old Ones, who are comparatively near at hand.GREAT ONES are the gods of Earth's Dreamlands. Do not confuse them with the Great Old Ones. They are the weakest of all the deity types, and a wise mortal can surpass them in might.AVATARS are variant manifestations of an Outer God, Great Old One, Elder God, or Great One. Usually less powerful than the gods they represent, many are more horrible to witness.SOME ENTRIES introduce unique entities, defying classification. RACES INDEPENDENT of and serving no particular deity are included, though individuals may worship, cooperate, or co-conspire with such beings. FABULOUS CREATURES are well represented, drawn from legend and lore. ANIMALS & NON-MYTHOS MONSTERS complete the presentation, chosen from those most likely to be encountered, or the most common or popular.