Empfehlungen basierend auf "The Apollo Murders (The Apollo Murders Series, 1)"
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von Michael Mammay
In this thrilling, action-packed fourth installment in the Planetside series from acclaimed science fiction author Michael Mammay, retired Colonel Carl Butler gears up for another military investigation, full of danger, corporate intrigue, and tech people would kill for—perfect for fans of John Scalzi and Craig Alanson. Colonel Butler has paid his dues and just wants to enjoy his retirement on a remote planet. But the galaxy has had other plans. He has been roped into searching for a politician’s missing son and an industry magnate’s missing daughter. He has been kidnapped, violated numerous laws, and caused the destruction of colonial facilities. He’s famous—or infamous, depending on who you ask—praised and reviled in equal measure across the galaxy for his exploits. And he is determined to never let the government drag him into another investigation. But when a runaway twelve-year-old girl whose father has gone missing asks him for help, well…it’s a lot harder to say no. The girl’s father, Jorge Ramiro, was supposed to have been on Taug, a moon orbiting the gas giant Ridia 5, working on a dig with a famous archaeologist. But now there’s no sign of him and no record of him being there. Mining operations on the moon are run by two different consortiums, Caliber and Omicron—both of which have tried to kill Butler in the past. Butler doesn’t believe in coincidence. Landing on Taug with his right-hand man Mac, computer genius Ganos, and an elite security squad, Butler soon finds that they’ve charged back into the crosshairs—because Ramiro is not the only who has disappeared, and the perpetual darkside of this moon is hiding more than the truth about a missing archeologist…
von Neal Asher
In charge of an old cargo spaceship, the Old Captain Orbus flees a violent and sadistic past, but he doesn’t know that the lethal war drone, Sniper, is a stowaway, and that the past is rapidly catching up with him. His old enemy the Prador Vrell, mutated by the Spatterjay virus into something powerful and dangerous, has seized control of a Prador dreadnought, murdering its crew, and is now seeking to exact vengeance on those who tried to have him killed. Their courses inexorably converge in the Graveyard, the border realm lying between the Polity and the Prador Kingdom, a place filled with the ruins left by past genocides and interplanetary war. But this is the home of the Golgoloth, monster to a race of monsters, the place where a centuries-long cold war is being fought. Meanwhile, the terrifying Prador King is coming, prepared to do anything to ensure Vrell’s death and keep certain deadly secrets buried... and somewhere out there something that has annihilated civilizations is stirring from a slumber of five million years. The cold war is heating up, fast.
von Kass Morgan
No One Has Set Foot On Earth In Centuries -- Until Now. Ever Since A Devastating Nuclear War, Humanity Has Lived On Spaceships Far Above Earth's Radioactive Surface. Now, One Hundred Juvenile Delinquents -- Considered Expendable By Society -- Are Being Sent On A Dangerous Mission: To Recolonize The Planet. It Could Be Their Second Chance At Life...or It Could Be A Suicide Mission. Clarke Was Arrested For Treason, Though She's Haunted By The Memory Of What She Really Did. Wells, The Chancellor's Son, Came To Earth For The Girl He Loves -- But Will She Ever Forgive Him? Reckless Bellamy Fought His Way Onto The Transport Pod To Protect His Sister, The Other Half Of The Only Pair Of Siblings In The Universe. And Glass Managed To Escape Back Onto The Ship, Only To Find That Life There Is Just As Dangerous As She Feared It Would Be On Earth. Confronted With A Savage Land And Haunted By Secrets From Their Pasts, The Hundred Must Fight To Survive. They Were Never Meant To Be Heroes, But They May Be Mankind's Last Hope.
von M. R. Carey
"An immense achievement, an impeccably crafted book without a single word out of place." —The New York TimesFrom bestselling author M. R. Carey comes a brilliant genre-defying story of humanity's expansion across millions of dimensions—and the AI technology that might see it all come to an end.INFINITY IS ONLY THE BEGINNING.The Pandominion: a political and trading alliance of a million worlds. Except that they’re really just one world, Earth, in many different realities. And when an A.I. threat arises that could destroy everything the Pandominion has built, they’ll eradicate it by whatever means necessary.Scientist Hadiz Tambuwal is looking for a solution to her own Earth’s environmental collapse when she stumbles across the secret of inter-dimensional travel, a secret that could save everyone on her dying planet. It leads her into the middle of a war on a scale she never dreamed of. And she needs to choose a side before every reality pays the price.“A fascinating window onto a dangerous and multifaceted universe.” —Adrian Tchaikovsky, author of Children of Time"A genuine treat for SF fans: an epic multiverse tale that moves like a thriller." —Kirkus (starred review)"Readers will be wowed." —Publishers Weekly (starred review)"Infinity Gate, with its in-depth science and rich characterization, is a must-read." —Booklist (starred review)
von Adrian Tchaikovsky
A new entry in the wildly successful Children of Time series from award-winning master of science fiction Adrian Tchaikovsky. In this epic adventure, we visit a far-future after Earth fell, where ark ships had hunted for a new home. They sought lost worlds terraformed in earth’s forgotten past. We follow a ship crewed by maverick humans, spiders and a spectacularly punchy mantis shrimp captain as they rediscover one such world, and an ark. Then human crewmate Alis wakes to discover that she, her captain and the ship’s intelligence are the only ones left on their ship. But what happened to those who left to explore the ark . . . and the world below?Children of Strife is the extraordinary next volume set in the Children of Time universe, featuring epic adventure, first contact and the nature of intelligence among the stars.
von John Scalzi
They are the special wing of the Colonial Defence Forces, elite troops created from DNA of the dead and turned into the perfect soldiers for the CDF’s toughest operations. The universe is a dangerous place for humanity, as three hostile races combine to halt our further expansion into space. Their linchpin is a turncoat scientist, Charles Boutin, who unfortunately knows the CDF’s biggest military secrets. And to prevail against this alliance, they must find out why Boutin did what he did. Jared Dirac is the only human able to provide answers, being a superhuman hybrid created form Boutin’s own DNA. Jared’s brain should therefore be able to access Boutin’s electronic memories . . . but when that appears to fail, Jared is instead passed on to the Ghost Brigades. Then, just as time is running out, Boutin’s memories slowly begin to surface within him . . . but all this while the enemy is planning something much worse for mankind than just military defeat. Praise for Old Man’s War: ‘Clever dialogue, fast-paced story and strong characters.’ The Times ‘An original idea, which is brilliantly executed’ Sc-Fi Now
von Ian Douglas
The last installment in the Star Carrier series, where first contact, space opera, and military adventure combine, from New York Times bestselling author Ian Douglas! Will this be the end? Or a new beginning... Having battled aliens to prove humanity's worth as a star-faring species, Admiral Trevor Gray has a new mission: follow the directives of the super-AI Konstantin and lead the star carrier America on a mission through time and space to determine if humanity can truly transcend into Singularity... and avoid the pitfalls that have plagued so many of the aliens Earth has encountered since it gained faster-than-light travel. But there are those out there who don't want an answer, who wish to maintain their own power with the status quo. Beyond the dangers of star travel, Gray must contend with politicians looking to end the influence of artificial intelligence on human decisions, a secret fleet out to destroy him, hostile aliens, and the vast, uncharted space full of clues but short on answers. A species must evolve to survive into the future. But that species must have a vision of the future. Gray hopes to find that vision for humanity...800,000 years in the past.
von Patrick Carman
In the dazzling conclusion to the epic story of Atherton, Patrick Carman takes readers on the most rewarding journey of all, to the perilous realm of The Dark Planet: Earth.When Edgar discovers a way to leave the mysterious satellite world of Atherton, he couldn't have imagined the gloom that awaited him on the dark planet, where the oceans are toxic, the forests are full of mutant monsters, and children toil in darkness, controlled by ruthless maniacs. Max Harding, an orphan of the Silo, the maker of Atherton, and the last hope of a dying world, left this place behind, and now Edgar is determined to complete the mad scientist's spectacular plan, revealing Atherton's true purpose.Edgar's quest to discover Earth's dark secret leads to an out of this world adventure in the final book of the Atherton trilogy.
von K. B. Wagers
The Near-Earth Orbital Guard (Neo-G)--inspired by the real-life mission of the Coast Guard--patrols and protects the solar system. Now the crew of Zuma's Ghost must contend with personnel changes and a powerful cabal hellbent on dominating the trade lanes in this fast-paced, action-packed follow-up to A Pale Light in the Black. Zuma's Ghost has won the Boarding Games for the second straight year. The crew--led by the unparalleled ability of Jenks in the cage, the brilliant pairing of Ma and Max in the pilot seats, the technical savvy of Sapphi, and the sword skills of Tamago and Rosa--has all come together to form an unstoppable team. Until it all comes apart. Their commander and Master Chief are both retiring. Which means Jenks is getting promoted, a new commander is joining them, and a fresh-faced spacer is arriving to shake up their perfect dynamics. And while not being able to threepeat is on their minds, the more important thing is how they're going to fulfill their mission in the black. After a plea deal transforms a twenty-year ore-mining sentence into NeoG service, Spacer Chae Ho-ki earns a spot on the team. But there's more to Chae that the crew doesn't know, and they must hide a secret that could endanger everyone they love--as well as their new teammates--if it got out. At the same time, a seemingly untouchable coalition is attempting to take over trade with the Trappist colonies and start a war with the NeoG. When the crew of Zuma's Ghost gets involved, they end up as targets of this ruthless enemy. With new members aboard, will the team grow stronger this time around? Will they be able to win the games? And, more important, will they be able to surmount threats from both without and within?
von K. B. Wagers
"A rollicking space adventure" (Locus), military sci-fi meets found family space opera when the crew of Zuma's Ghost find themselves under attack, shocking truths are about to be exposed, and the NeoG--the Coast Guard in space--is once again called to action! Ensign Nell "Sapphi" Zika has been working hard to get past her trauma, but the unnerving pleas for help she's hearing in the Verge and the song she can't get out of her head are making that increasingly difficult. As Zuma's Ghost gears up for a final run at the Boarding Games, their expert hacker is feeling anything but confident. Plus, her chief's robot dog, Doge, is acting weird--a computer problem she can't find an answer to--and the increasing number of missing freighters is putting everyone living on or stationed around Trappist on edge. It doesn't help the NeoG's mission that Dread Treasure is sidelined from competing in the Boarding Games, and Commander D'Arcy Montaglione is stuck on the front lines of the mystery of the missing ships while also stuck in his own head. Never good at trusting people to begin with, he's struggling to piece together his new crew in the aftermath of a great betrayal, knowing this may be his final chance at command. The last thing he wants to do is prove his enemies right and end up getting shoved behind a desk and forgotten. The easy answer to missing ships is pirates, but D'Arcy soon realizes the easiest answer is rarely the right one out in the vacuum of space. What's worse is that the actual pirates are scared of something out beyond the asteroid belt. Something that's been taking their ships too... As the unknowns multiply and one of their mysterious enemies escalates by launching an attack on the NeoG itself, the Interceptor crews must brave both cyber and outer space to hunt down their foes, but no one is prepared for the truth that is revealed or the way it will shake the foundations of everything they believe about the universe.