Empfehlungen basierend auf "Sword Art Online 8 (light novel): Early and Late"
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von Yumi Hotta
After stumbling across a haunted go board, Hikaru Shindo discovers that the spirit of a master player named Fujiwara-no-Sai has taken up residence in his consciousness. Sai awakens in Hikaru an untapped genius for the game, and soon the schoolboy is chasing his own dream--defeating the famed go prodigy Akira Toya!Hikaru's classmate Ochi has won enough games to guarantee his place among the top three players who will pass the pro test. Hikaru, on the other hand, still needs to win more games, and he'll soon face his friend Waya and Ochi himself, who has been preparing for their match with Akira's help! When the dust clears, who will be left standing?
von Yumi Hotta
After stumbling across a haunted go board, Hikaru Shindo discovers that the spirit of a master player named Fujiwara-no-Sai has taken up residence in his consciousness. Sai awakens in Hikaru an untapped genius for the game, and soon the schoolboy is chasing his own dream--defeating the famed go prodigy Akira Toya!Hikaru ignores Sai's pleas to let him play go, and then one day Sai vanishes! Is he mad at Hikaru? Where has he gone? Will he ever come back? And will Hikaru be able to play without Sai's coaching...?
von Hiroyuki Takei
Yoh Asakura is a shaman--one of the gifted few who, thanks to training or natural talent, can channel spirits that most people can't even see. With the help of his fiancée, Anna, Yoh is in training for the ultimate shaman sports event: the "Shaman Fight in Tokyo," the once-every-500-years tournament to see who can shape humanity's future and become the Shaman King. But unfortunately for Yoh, every shaman in the world is competing for the same prize¿
von Norihiro Yagi
A New York Times best selling, multi-arc, character-driven story with great battles and strong-willed females that will appeal to males and females alike.In a world where monsters called Yoma prey on humans and live among them in disguise, humanity's only hope is a new breed of warrior known as Claymores. Half human, half monster, these silver-eyed slayers possess supernatural strength but are condemned to fight their savage impulses or lose their humanity completely.In the northern town of Pieta, Clare and a force of Claymores battle a troupe of Awakened Ones to prevent them from advancing south. Their orders are to hold off the evil horde at all costs, while the Organization prepares a secret weapon. Clare and her comrades realize that theirs is a suicide mission. As their friends fall one by one, the warriors band together to make their last stand.
von Kugane Maruyama
For Twelve Years, The Virtual World Of Yggdrasil Has Served As The Playground And Battlefield For The Skeletal Lord Momonga And His Guild Of Fellow Monsters, Ainz Ooal Gown. But The Guild's Glory Days Are Over, And The Game Is Shutting Down Permanently. When Momonga Logs In One Last Time Just To Be There When The Servers Go Dark, Something Happens--and Suddenly, Fantasy Is Reality. A Rogues' Gallery Of Fanatically Devoted Npcs Is Ready To Obey His Every Order, But The World Momonga Now Inhabits Is Not The One He Remembers. The Game May Be Over, But The Epic Tale Of Ainz Ooal Gown Is Only Beginning...
von Takehiko Inoue
Three volumes in one! A prestige treatment of Inoue’s epic samurai series with bonus content, color pages, storyboard samples and more!Real-life figure Miyamoto Musashi was the most celebrated samurai of all time. The quintessential warrior-philosopher, Musashi authored A Book of Five Rings, a classic treatise in the canon of world philosophy and military strategy. But the path to enlightenment is an endless journey, and to get there through violent means--by way of the sword--makes mere survival an even greater challenge.EnlightenmentMusashi sets out for Nara intent on challenging the warrior monks of legendary Hozoin Temple. But Musashi's growing feelings for his childhood friend Otsu; may prove to be a fatal distraction in his match against Inshun, the austere master of Hozoin's deadly spear technique!
von Chris Bradford
One year of training in samurai school and Jack Fletcher is in real trouble . . . Not only is he struggling to prepare for the Circle of Three, an ancient ritual that tests a samurai's courage, skill and spirit to the limit, he's caught in a running battle with fellow student Kazuki and his gang. But these are the least of Jack's problems. He knows his deadly rival - the ninja Dragon Eye - could strike at any moment. Jack possesses the very thing he will kill for. Can Jack master the Way of the Sword in time to survive a fight to the death?
von Hiro Mashima
GUILD WARFairy Tail’s rival guild, Phantom Lord, has taken the competition to dangerous levels by smashing the Fairy Tail building and nearly killing three wizards. What is Fairy Tail’s response? A full-frontal assault on Phantom Lord! But this clash is all part of the Phantom Lord’s evil plot to capture a coveted prize.Includes special extras after the story!
von Reki Kawahara
In the year 2022, gamers rejoice as Sword Art Online - a VRMMORPG (Virtual Reality Massively Multiplayer Online Role Playing Game) like no other - debuts, allowing players to take full advantage of the ultimate in gaming technology: NerveGear, a system that allows users to completely immerse themselves in a wholly realistic gaming experience. But when the game goes live, the elation of the players quickly turns to horror as they discover that, for all its amazing features, SAO is missing one of the most basic functions of any MMORPG - a log-out button. Now trapped in the virtual world of Aincrad, their bodies held captive by NerveGear in the real world, users are issued a chilling ultimatum: conquer all one hundred floors of Aincrad to regain your freedom. But in the warped world of SAO, "Game Over" means certain death - both virtual and real...
von Hiroyuki Takei
R to L (Japanese Style)Yoh Asakura is a shaman--one of the gifted few who, thanks to training or natural talent, can channel spirits that most people can't even see. With the help of his fiancée, Anna, Yoh is in training for the ultimate shaman sports event: the Shaman Fight, the once-every-500-years tournament to see who can shape humanity's future and become the Shaman King. But unfortunately for Yoh, every shaman in the world is competing for the same prize…Lady Jeanne prepares to perform the ritual that will finally revive Ren. But will the rest of the X-LAWS let Ren live once he's revived? Meanwhile, Horohoro, depressed over how weak he is, wanders off...right into a cluster of Hao's thugs, who are using their might to overpower the Icemen! Horohoro tries to stop them, but will he have what it takes?