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von Derek Landy
The eighth instalment in the biggest, funniest, most thrilling comedy-horror-adventure series in the universe - and the follow-up to 2012’s number-one bestseller, Kingdom of the Wicked…
von Mark Lawrence
Two people living in a world connected by an immense and mysterious library must fight for those they love in the second book in a new trilogy from the international bestselling author of The Book That Wouldn’t Burn.The Library spans worlds and times. It touches and joins distant places. It is memory and future. And amid its vastness Evar Eventari both found, and lost, Livira Page.Evar has been forced to flee the library, driven before an implacable foe. Livira, trapped in a ghost world, has to recover the book she wrote—one which is the only true threat to the library’s existence—if she's to return to her life.While Evar's journey leads him outside into a world he's never seen, Livira's path will taker her deep inside her own writing, where she must wrestle with her stories in order to reclaim the volume in which they were written.The secret war that defines the library has chosen its champions and set them on the board. The time has come when they must fight for what they believe, or lose everything.
von Matt Dinniman
Follow Carl, Princess Donut, and Mongo as they fight their way to the next level in the USA Today bestselling Dungeon Crawler Carl series by Matt Dinniman—now with bonus material exclusive to this print edition!New Achievement! Total, Utter Failure.You failed a quest less than five minutes after you received it. Now that’s talent.A floating fortress occupied by warrior gnomes. A castle made of sand. A derelict submarine guarded by malfunctioning machines. A haunted crypt surrounded by lethal traps.It was supposed to be easy. One bubble. Four castles. Fifteen days. Capture each one, and the stairwell is unlocked.Here's the thing. It's never easy. Carl and his team can't go it alone. Not this time. They must rely on the help of the low-level, I-can't-believe-these-idiots-are-still-alive crawlers trapped in the bubble with them. But can they be trusted?Welcome, Crawler. Welcome to the fifth floor of the dungeon.
von Brom
In Lost Gods, Brom, the artist and author of The Child Thief and Krampus, brings readers into a dark, fantastical, masterful mix of brilliant illustrations and dazzling prose.A young man descends into Purgatory to save his wife and unborn child in this gorgeous, illustrated tale of wonder and terror from the mind of master storyteller and acclaimed artist Brom.Fresh out of jail and eager to start a new life, Chet Moran and his pregnant wife, Trish, leave town to begin again. But an ancient evil is looming, and what seems like a safe haven may not be all it appears . . .Snared and murdered by a vile, arcane horror, Chet quickly learns that pain and death are not unique to the living. Now the lives and very souls of his wife and unborn child are at stake.To save them, he must journey into the bowels of purgatory in search of a sacred key promised to restore the natural order of life and death. Alone, confused, and damned, Chet steels himself against the unfathomable terrors awaiting him as he descends into death’s stygian blackness.With Lost Gods, Brom’s gritty and visceral writing takes us on a haunting, harrowing journey into the depths of the underworld. Thrust into a realm of madness and chaos, where ancient gods and demons battle over the dead, and where cabals of souls conspire to overthrow their masters, Chet plays a dangerous game, risking eternal damnation to save his family.
von Derek Landy
A Brand New Skulduggery Pleasant Novella For World Book Day: A Hilarious And Thrilling Standalone Story In The Internationally Bestselling Series - Perfect For New Readers, And Essential For Skulduggery Fans...
von Terry Pratchett
Lost in the chill deeps of space between the galaxies, it sails on forever, a flat, circular world carried on the back of a giant turtle - Discworld - a land where the unexpected can be expected. Where the strangest things happen to the nicest people. Like Brutha, a simple lad who only wants to tend his melon patch. Until one day he hears the voice of a god calling his name. A small god, to be sure. But bossy. Brutha is the Chosen One. His god has spoken to him, admittedly while in the shape of a tortoise. Brutha is a simple lad with few wants. He wants to overthrow a huge and corrupt church. He wants to prevent a horrible and holy war. He wants peace and brotherly love. He wants the inquisition to stop torturing him now, please. But most of all, what he really wants is for his god to choose Someone Else.
von Henry H. Neff
Reeling from a personal tragedy but determined to stop the demon Astaroth, twelve-year-old Max McDaniel sets out from Rowan, where magic and nature flourish so long as the people do not oppose the demon, and travels through the preindustrial nightmare Astaroth has created using the Book of Origins.
von Anthony Horowitz
Alex Rider is now an IMDb TV/Amazon Original Series!The mission that started it all---now in a graphic novel format!The first in the # 1 New York Times bestselling Alex Rider series, Stormbreaker, in a brand-new format, with bold, edgy, manga-like illustrations that bring Alex Rider to life in a way not seen before. For existing fans of the series, this graphic novel will be a must-have; for those yet to discover Stormbreaker, this will be the perfect introduction.They told him his uncle died in an accident. He wasn't wearing his seatbelt, they said. But when fourteen-year-old Alex finds his uncle's windshield riddled with bullet holes, he knows it was no accident. What he doesn't know yet is that his uncle was killed while on a top-secret mission. But he is about to, and once he does, there is no turning back. Finding himself in the middle of terrorists, Alex must outsmart the people who want him dead. The government has given him the technology, but only he can provide the courage. Should he fail, every child in England will be murdered in cold blood.
von Terry Brooks
“That is Brooks’ way of casting spells—transporting his readers into plausible realms where sorcery is alive, whether those places are in other ages or right in the middle of our own. As a result, he's reaped more than a few magical moments . . .”—Seattle Times As a Knight of the Word, John Ross has struggled against the dark forces of the Void and his minions for twenty-five years. The grim future he dreams each night—a world reduced to blood and ashes—will come true, unless he can stop them now, in the present. The birth of a gypsy morph, a rare and dangerous creature that could be an invaluable weapon in his fight against the Void, brings John Ross and Nest Freemark together again. Twice before, with the fate of the world hanging in the balance, the lives of Ross and Nest have intersected. Together, they have prevailed. But now they will face an ancient evil beyond anything they have ever encountered, a demon of ruthless intelligence and feral cunning. As a firestorm of evil erupts, threatening to consume lives and shatter dreams, they have but a single chance to solve the mystery of the Gypsy morph—and their own profound connection. “Superior to most of the fantasy fiction being published today.”—Rocky Mountain News
von Mark Anthony
From an acclaimed new master of fantasy fiction comes Book Four in the continuing saga of magic, adventure, courage, and fate on parallel worlds–mystical Eldh and modern Earth. Blood of Mystery A twist of time has left Runebreaker Travis Wilder and three of his otherworldly friends stranded on 1880s Earth in a lawless Colorado mining town. As they search for a way back to their own time, Grace Beckett–in present-day Eldh–journeys to a frozen kingdom where she learns her own terrifying destiny: to oppose the Pale King and his monstrous army in the coming cataclysmic battle that will decide Eldh’s future forever. If the Pale King emerges victorious, his master Mohg, the dread Lord of Nightfall, will return from exile, break the First Rune, and remake Eldh in his own dark image. And Earth itself, Eldh’s sister world, will be the next to fall under shadow. Even if Travis returns to Eldh in time to align his calling as Runebreaker with Grace’s destiny as Blademender, how can two mere humans hope to defeat an evil more ancient than any world, more powerful than all existence?