Empfehlungen basierend auf "Storm Surge"

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von James S. A. Corey

The third book in the NYT bestselling Expanse series, Abaddon's Gate opens the door to the ruins of an alien gate network, and the crew of the Rocinante may hold the key to unlocking its secrets. Now a Prime Original series.HUGO AWARD WINNER FOR BEST SERIESFor generations, the solar system -- Mars, the Moon, the Asteroid Belt -- was humanity's great frontier. Until now. The alien artifact working through its program under the clouds of Venus has appeared in Uranus's orbit, where it has built a massive gate that leads to a starless dark.Jim Holden and the crew of the Rocinante are part of a vast flotilla of scientific and military ships going out to examine the artifact. But behind the scenes, a complex plot is unfolding, with the destruction of Holden at its core. As the emissaries of the human race try to find whether the gate is an opportunity or a threat, the greatest danger is the one they brought with them.Abaddon's Gate is a breakneck science fiction adventure following the critically acclaimed Caliban's War.The ExpanseLeviathan WakesCaliban's WarAbaddon's GateCibola BurnNemesis GamesBabylon's AshesPersepolis RisingTiamat's WrathLeviathan FallsMemory's LegionThe Expanse Short FictionDriveThe Butcher of Anderson StationGods of RiskThe ChurnThe Vital AbyssStrange DogsAuberonThe Sins of Our Fathers

von Chelsey Furedi

For fans of Kiss Number 8 and On a Sunbeam, this debut graphic novel is a fast-paced time travel adventure with a hint of romance that has garnered 1.5 million views as a Tapas webcomic.Ren Mittal's last memory in the year 1996 is getting on a bus to visit his mystery pen pal Georgia. When he wakes up in 2122, he thinks he might be hallucinating…he’s not!Tech conglomerate Chronotech sponsors a time-travel program to help students in 2122 learn what history was really like…from real-life subjects who’ve been transported into the future…and Ren is one of them.In 2122, Ren’s life in the 1990s is practically ancient history—and Ren’s not sure how to feel about that. On top of it all, he learns that his memory will be wiped of all things 2122 before he’s sent back to the '90s. Adding to Ren’s complicated feels, he's forming a crush on his student guide, Mars.And when he crosses paths with the absolute last person he expected to see in the future, he has a bigger problem on his hands: What if Chronotech isn't the benevolent organization they claim to be, and he and his fellow subjects are in great danger?

von Adrian Tchaikovsky

The Arthur C. Clarke award-winning author of Children of Time brings us an extraordinary space opera about humanity on the brink of extinction, and how one man's discovery will save or destroy us all. The war is over. Its heroes forgotten. Until one chance discovery . . .Idris has neither aged nor slept since they remade him in the war. And one of humanity's heroes now scrapes by on a freelance salvage vessel, to avoid the attention of greater powers.After earth was destroyed, mankind created a fighting elite to save their species, enhanced humans such as Idris. In the silence of space they could communicate, mind-to-mind, with the enemy. Then their alien aggressors, the Architects, simply disappeared—and Idris and his kind became obsolete.Now, fifty years later, Idris and his crew have discovered something strange abandoned in space. It's clearly the work of the Architects—but are they returning? And if so, why? Hunted by gangsters, cults and governments, Idris and his crew race across the galaxy hunting for answers. For they now possess something of incalculable value, that many would kill to obtain.

von Vernor Vinge

In a future universe in which a mind's potential is determined by its location in space, Straumli realm scientists use an ancient Transcendent artifact as a weapon and unwittingly unleash a power capable of destroying the universe.

von James S. A. Corey

This work has been selected by scholars as being culturally important, and is part of the knowledge base of civilization as we know it. This work was reproduced from the original artifact, and remains as true to the original work as possible. Therefore, you will see the original copyright references, library stamps (as most of these works have been housed in our most important libraries around the world), and other notations in the work.This work is in the public domain in the United States of America, and possibly other nations. Within the United States, you may freely copy and distribute this work, as no entity (individual or corporate) has a copyright on the body of the work.As a reproduction of a historical artifact, this work may contain missing or blurred pages, poor pictures, errant marks, etc. Scholars believe, and we concur, that this work is important enough to be preserved, reproduced, and made generally available to the public. We appreciate your support of the preservation process, and thank you for being an important part of keeping this knowledge alive and relevant.

von Patrick Carman

The action is on the page, on your device, and out of this world! This multiplatform series is part sci-fi, all action-adventure. And you don’t have long to wait—six books are coming all in one year!Earth is in danger! The only things that can save our planet are six essential elements scattered throughout the galaxy. And it is up to the Voyagers—a team of four kids and an alien—to gather them all and return to Earth.It isn’t just the Voyagers out in space—they’ve got company in the form of Team Omega. Omegas have their own reasons for wanting the elements—and they’ll do anything to win. The third planet, Aqua-Gen, has unbelievable new challenges in store. Sea monsters, pirates . . . Both teams better know how to swim.Do you have what it takes to be a Voyager? Find out at VoyagersHQ.com.

von Jack Campbell (Naval officer)

The New York Times bestselling author of The Lost Fleet returns to the "strong saga"* of a rebellion against a totalitarian regime and the determination of two people to create a better future in the farthest reaches of the colonized galaxy... The Syndicate Worlds continue to splinter as more star systems pledge allegiance to President Gwen Iceni, General Artur Drakon, and the new government they're establishing at Midway. But the toxic legacy of Syndicate rule continues to undermine their efforts as the rebels encounter difficulty trusting one another and believing their new leaders' promises of freedom from tyranny. Before Iceni and Drakon can put their house in order, they must deal with an even greater threat. An enigma warship has appeared and vanished near a Syndic colony. If the aliens are capable of jumping into other human-occupied star systems, then billions of people could be vulnerable to a hostile invasion fleet anywhere they choose to strike. But an even greater vulnerability lies with Iceni and Drakon, as a once-trusted adviser-turned-saboteur plans revenge... *Genre Go Round Reviews

von John Scalzi

They are the special wing of the Colonial Defence Forces, elite troops created from DNA of the dead and turned into the perfect soldiers for the CDF’s toughest operations. The universe is a dangerous place for humanity, as three hostile races combine to halt our further expansion into space. Their linchpin is a turncoat scientist, Charles Boutin, who unfortunately knows the CDF’s biggest military secrets. And to prevail against this alliance, they must find out why Boutin did what he did. Jared Dirac is the only human able to provide answers, being a superhuman hybrid created form Boutin’s own DNA. Jared’s brain should therefore be able to access Boutin’s electronic memories . . . but when that appears to fail, Jared is instead passed on to the Ghost Brigades. Then, just as time is running out, Boutin’s memories slowly begin to surface within him . . . but all this while the enemy is planning something much worse for mankind than just military defeat. Praise for Old Man’s War: ‘Clever dialogue, fast-paced story and strong characters.’ The Times ‘An original idea, which is brilliantly executed’ Sc-Fi Now

von John David Anderson

Beloved and bestselling author John David Anderson returns with the conclusion to the epic sci-fi coming-of-age tale that began in Stowaway, which Booklist called "The Mandalorian meets Guardians of the Galaxy" in a starred review. Leo Fender is no stranger to catastrophe, whether it's the intergalactic war that took his mother's life or the ongoing fight for his own. He's seen his planet plundered, his ship attacked, his father kidnapped, and his brother go missing--and found himself stranded on a ship with a bunch of mercenary space pirates. Still, nothing could have prepared him for the moment he and the crew tried to save his father...and discovered a dark plot that could destroy hundreds of worlds in the blink of an eye. Now Leo is adrift. His father has sent him on a mission with nothing but a data chip and a name of someone who could help, and Captain Bastian Black and the crew of the Icarus are determined to see this through to the end with Leo, to fulfill his father's wish and prevent further conflict. But as Leo searches for answers, he can't help but wonder what it would take to end the war, to track down his father and brother and return to whatever home they have left--and if the cost of doing so is one he would be able to pay.

von K. B. Wagers

"A rollicking space adventure" (Locus), military sci-fi meets found family space opera when the crew of Zuma's Ghost find themselves under attack, shocking truths are about to be exposed, and the NeoG--the Coast Guard in space--is once again called to action! Ensign Nell "Sapphi" Zika has been working hard to get past her trauma, but the unnerving pleas for help she's hearing in the Verge and the song she can't get out of her head are making that increasingly difficult. As Zuma's Ghost gears up for a final run at the Boarding Games, their expert hacker is feeling anything but confident. Plus, her chief's robot dog, Doge, is acting weird--a computer problem she can't find an answer to--and the increasing number of missing freighters is putting everyone living on or stationed around Trappist on edge. It doesn't help the NeoG's mission that Dread Treasure is sidelined from competing in the Boarding Games, and Commander D'Arcy Montaglione is stuck on the front lines of the mystery of the missing ships while also stuck in his own head. Never good at trusting people to begin with, he's struggling to piece together his new crew in the aftermath of a great betrayal, knowing this may be his final chance at command. The last thing he wants to do is prove his enemies right and end up getting shoved behind a desk and forgotten. The easy answer to missing ships is pirates, but D'Arcy soon realizes the easiest answer is rarely the right one out in the vacuum of space. What's worse is that the actual pirates are scared of something out beyond the asteroid belt. Something that's been taking their ships too... As the unknowns multiply and one of their mysterious enemies escalates by launching an attack on the NeoG itself, the Interceptor crews must brave both cyber and outer space to hunt down their foes, but no one is prepared for the truth that is revealed or the way it will shake the foundations of everything they believe about the universe.