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The seventh instalment in the biggest, funniest, most thrilling comedy-horror-adventure series in the universe...Magic is a disease. Across the land, normal people are suddenly developing wild and unstable powers. Infected by a rare strain of magic, they are unwittingly endangering their own lives and the lives of the people around them. Terrified and confused, their only hope lies with the Sanctuary. Skulduggery Pleasant and Valkyrie Cain are needed now more than ever. And then there's the small matter of Kitana. A normal teenage girl who, along with her normal teenage friends, becomes infected. Becomes powerful. Becomes corrupted. Wielding the magic of gods, they're set to tear the city apart unless someone stands up against them. Looks like it's going to be another one of those days...

von Kevin Hearne

Author Kevin Hearne returns to the world of the Iron Druid Chronicles in a spin-off series about an eccentric master of rare magic solving an uncanny mystery in Scotland.Al MacBharrais is both blessed and cursed. He is blessed with an extraordinary white moustache, an appreciation for craft cocktails--and a most unique magical talent. He can cast spells with magically enchanted ink and he uses his gifts to protect our world from rogue minions of various pantheons, especially the Fae.But he is also cursed. Anyone who hears his voice will begin to feel an inexplicable hatred for Al, so he can only communicate through the written word or speech apps. And his apprentices keep dying in peculiar freak accidents. As his personal life crumbles around him, he devotes his life to his work, all the while trying to crack the secret of his curse.But when his latest apprentice, Gordie, turns up dead in his Glasgow flat, Al discovers evidence that Gordie was living a secret life of crime. Now Al is forced to play detective--while avoiding actual detectives who are wondering why death seems to always follow Al. Investigating his apprentice's death will take him through Scotland's magical underworld, and he'll need the help of a mischievous hobgoblin if he's to survive.

von B. B. Alston

Sequel to the New York Times bestseller Amari and the Night Brothers!Artemis Fowl meets Men in Black in this magical second book in the New York Times and Indie bestselling Supernatural Investigations trilogy—perfect for fans of Tristan Strong Punches a Hole in the Sky, the Percy Jackson series, and Nevermoor.After finding her brother and saving the entire supernatural world, Amari Peters is convinced her first full summer as a Junior Agent will be a breeze.But between the fearsome new Head Minister’s strict anti-magician agenda, fierce Junior Agent rivalries, and her brother Quinton’s curse steadily worsening, Amari’s plate is full. So when the secretive League of Magicians offers her a chance to stand up for magiciankind as its new leader, she declines. She’s got enough to worry about!But her refusal allows someone else to step forward, a magician with dangerous plans for the League. This challenge sparks the start of the Great Game, a competition to decide who will become the Night Brothers’ successor and determine the future of magiciankind.The Great Game is both mysterious and deadly, but among the winner’s magical rewards is Quinton’s last hope—so how can Amari refuse?

von Angie Sage

The third book in the internationally bestselling Septimus Heap series by Angie Sage, featuring the funny and fantastic adventures of a wizard apprentice and his quest to become an ExtraOrdinary Wizard.New York Times Bestselling Series“Few fans of the best-selling Septimus Heap series will be disappointed.” —ALA Booklist“Readers will be indubitably hooked—worrying, laughing, and gasping over the nonstop adventures of this engaging troupe.” —VOYA (Starred Review)When Silas Heap unSeals a forgotten room in the Palace, he releases the ghost of a Queen who lived five hundred years earlier. Queen Etheldredda is as awful in death as she was in life, and she's still up to no good. Her diabolical plan to give herself everlasting life requires Jenna's compliance, Septimus's disappearance, and the talents of her son, Marcellus Pye, a famous Alchemist and Physician. And if Queen Etheldredda's plot involves Jenna and Septimus, then it will surely involve Nicko, Alther Mella, Marcia Overstrand, Beetle, Stanley, Sarah, Silas, Spit Fyre, Aunt Zelda, and all of the other wacky, wonderful characters that made Magyk and Flyte so memorable.With heart-stopping action and a dash of humor, Angie Sage continues the fantastical journey of Septimus Heap.

von Chris Colfer

The thrilling third book in Chris Colfer's #1 New York Times bestselling A Tale of Magic... seriesAs the doors were pushed, flames and magma spewed out from between the cracks, offering glimpses into the world of fire and chaos beyond them.Brystal Evergreen is running out of time. It has been almost one year since she made a deal with Death to find and destroy the Immortal in exchange for her life. But she still hasn’t found a single clue about who or where the Immortal is. To make matters worse, something dark and malignant has risen from deep within the earth, threatening life as we know it.To stop this new evil, the fairies and witches must work with all the kingdoms and territories, including the Righteous Brotherhood and their Army of the Dead. But is the threat more familiar than they expected? And why is a secretive group of Sorcerers convinced that Xanthous Hayfield is connected to it?Sorcery, magic, and science collide in this thrilling third book in the Tale of Magic… series that will keep readers on the edge of their seats.

von Terry Pratchett

At 9, Tiffany Aching defeated the cruel Queen of Fairyland.At 11, she battled an ancient body-stealing evil.At 13, Tiffany faces a new challenge: a boy. And boys can be a bit of a problem when you're thirteen. . . .But the Wintersmith isn't exactly a boy. He is Winter itself—snow, gales, icicles—all of it. When he has a crush on Tiffany, he may make her roses out of ice, but his nature is blizzards and avalanches. And he wants Tiffany to stay in his gleaming, frozen world. Forever.Tiffany will need all her cunning to make it to Spring. She'll also need her friends, from junior witches to the legendary Granny Weatherwax. They—Crivens! Tiffany will need the Wee Free Men too! She'll have the help of the bravest, toughest, smelliest pictsies ever to be banished from Fairyland—whether she wants it or not.It's going to be a cold, cold season, because if Tiffany doesn't survive until Spring——Spring won't come.

von Justina Ireland

The author of the visionary New York Times bestseller Dread Nation returns with another spellbinding historical fantasy set at the crossroads of race and power in America.It is 1937, and Laura Ann Langston lives in an America divided—between those who work the mystical arts and those who do not. Ever since the Great Rust, a catastrophic event that blighted the arcane force called the Dynamism and threw America into disarray, the country has been rebuilding for a better future. And everyone knows the future is industry and technology—otherwise known as Mechomancy—not the traditional mystical arts.Laura disagrees. A talented young queer mage from Pennsylvania, Laura hopped a portal to New York City on her seventeenth birthday with hopes of earning her mage’s license and becoming something more than a rootworker.But four months later, she’s got little to show for it other than an empty pocket and broken dreams. With nowhere else to turn, Laura applies for a job with the Bureau of the Arcane’s Conservation Corps, a branch of the US government dedicated to repairing the Dynamism so that Mechomancy can thrive. There she meets the Skylark, a powerful mage with a mysterious past, who reluctantly takes Laura on as an apprentice.As they’re sent off on their first mission together into the heart of the country’s oldest and most mysterious Blight, they discover the work of mages not encountered since the darkest period in America’s past, when Black mages were killed for their power—work that could threaten Laura’s and the Skylark’s lives, and everything they’ve worked for.

von Maria V. Snyder

With her greatest enemy dead, and on her way to be reunited with the family she'd been stolen from long ago, Yelena should be pleased. But though she has gained her freedom, she can't help feeling isolated in Sitia. Her Ixian background has changed her in many ways--and her newfound friends and relatives don't think it's for the better.... Despite the turmoil, she's eager to start her magic training--especially as she's been given one year to harness her power or be put to death. But her plans take a radical turn when she becomes involved with a plot to reclaim Ixia's throne for a lost prince--and gets entangled in powerful rivalries with her fellow magicians. If that wasn't bad enough, it appears her brother would love to see her dead. Luckily, Yelena has some old friends to help her with all her new enemies....

von B. B. Alston

The hardcover box set of the blockbuster New York Times bestseller Amari and the Night Brothers and its sequel, Amari and the Great Game--two exhilarating fantasy novels, perfect for fans of Percy Jackson and Artemis Fowl. AMARI AND THE NIGHT BROTHERS: Amari Peters has never stopped believing her missing brother, Quinton, is alive. So when she discovers a ticking briefcase in his closet containing a nomination for a tryout at the Bureau of Supernatural Affairs, she's certain the secretive organization holds the key to locating Quinton--if only she can wrap her head around the idea of magicians, fairies, aliens, and other supernatural creatures all being real. Now she must compete for a spot against kids who've known about magic their whole lives. No matter how hard she tries, Amari can't seem to escape their scrutiny and doubt--especially when her own supernaturally enhanced talent is deemed "illegal." With an evil magician threatening the supernatural world, and her own classmates thinking she's an enemy, Amari has never felt more alone. But if she doesn't pass the tryouts, she may never find out what happened to Quinton. AMARI AND THE GREAT GAME: After finding her brother and saving the entire supernatural world, Amari is convinced her first full summer as a Junior Agent will be a breeze. But between the new Head Minister's strict anti-magician agenda, fierce Junior Agent rivalries, and her brother Quinton's curse worsening, Amari's plate is full. So when the secretive League of Magicians offers her a chance to stand up for magiciankind as its new leader, she declines. She's got enough to worry about! But her refusal allows someone else to step forward, a magician with dangerous plans for the League. This challenge sparks the start of the Great Game, a competition to decide who will determine the future of magiciankind. The Great Game is both mysterious and deadly, but among the winner's magical rewards is Quinton's last hope--so how can Amari refuse?

von Dianne K. Salerni

Adventure, action, and magic collide in the latest installment of the series that School Library Journal called "fast paced and exciting." In the third book of the series that VOYA recommends "for fans of Percy Jackson and Harry Potter," the war over the Eighth Day continues—and there's more at stake than ever before. The battle between Kin and Transitioners that's been brewing for centuries has finally come to a head. The sinister Kin have captured Evangeline's younger sister, Addie, a descendant of Merlin whose presence will allow them to reverse the Eighth Day Spell and free themselves. Addie doesn't realize the full consequences of her cooperation. She's been helping the Kin because they value the strength of her magic—something Evangeline never did. The feeling of power coursing through her veins is impossible to resist. Meanwhile, Riley, Evangeline, and Jax craft a plan to rescue Addie from her captors. But the Kin's unstoppable magic, and a rebellious Addie, force Riley to reconsider whether saving Addie is worth sacrificing everyone who lives in the seven-day week. Jax won't let Evangeline's sister be used as a pawn, so he risks it all in a secret mission of his own. With the Morrigan pushing both sides of the war toward annihilation, Addie must decide where her loyalties lie, while Jax, Riley, and Evangeline confront the possibility of losing Addie to save the world.