Empfehlungen basierend auf "Stealer of Souls"

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von Derek Landy

The third bone-breaking, belly-busting adventure in the series that puts the “funny” back in, um, funny series. That didn’t really work, did it?If you’ve read the previous Skulduggery books then you know what the Faceless Ones are — and if you know what the Faceless Ones are, then you can probably take a wild guess that things in this book are going to get AWFULLY sticky for our skeletal hero and his young sidekick. If you haven’t read the previous Skulduggery books then what are you doing reading this? Go and read them right now, so that you know what all that stuff in the previous paragraph was about. Done? Good. So now you’re on tenterhooks too, desperately awaiting the answers to all your questions, and instead you’re going to have to wait to read the book. Sorry about that.

von Cornelia Funke

Jacob Reckless Returns Once Again To The Mirrorworld--filled With Profound Characters, Extraordinary Creatures, And Epic Life-or-death Treasure Hunts That Could Only Come From The Mind Of The Master Storyteller Of Our Generation, Cornelia Funke. Jacob Reckless Has Only A Few Months Left To Live. He's Tried Everything To Shake The Fairy Curse That Traded His Life For His Brother's--legends Such As The All-healing Apple, The Well Of Eternal Youth, The Blood Of A Northern Djinn. And Yet Hope After Hope Is Extinguished. After Months Of Fruitless Searching, Jacob Journeys Through His Father's Mirror One Final Time To Deliver The Bad News To Fox. But There They Hear Of One Last Possibility--an Item So Legendary That Not Even Mirrorworlders Believe It Exists: A Crossbow That Can Kill Thousands, Or Heal One, When Shot Through The Heart. But A Goyl Treasure Hunter Is Also Searching For The Prized Crossbow. Jacob Must Find It First--and Somehow Convince Fox To Do Whatever It Takes To Save Him.

von Michael De Larrabeiti

A small group of feral, street-wise Peter-Pan-type beings set out on three very different but related missions across the darker side of London. They are missions combining excitement, violence, low cunning, betrayal, loyalty, greed, generosity, cowardice and insane bravery. This is an epic fantasy adventure that is both thought-provoking and thrilling until the very last second, set against the backdrop of an all too familiar yet weirdly different urban landscape.For the first time, Michael de Larrabeiti`s much-loved, classic novels THE BORRIBLES, THE BORRIBLES GO FOR BROKE and ACROSS THE DARK METROPOLIS are brought together in one volume.`A strong and vivid fantasy, much recommended` Observer`There are books we like, and books we love, and books we need. And then there are books that mean so much to us that they embed themselves in us, irresistibly, and become permanent parts of our mental landscape. Ever since I first read it, THE BORRIBLES has been such a book for me.` China Mieville

von Brom

In Lost Gods, Brom, the artist and author of The Child Thief and Krampus, brings readers into a dark, fantastical, masterful mix of brilliant illustrations and dazzling prose.A young man descends into Purgatory to save his wife and unborn child in this gorgeous, illustrated tale of wonder and terror from the mind of master storyteller and acclaimed artist Brom.Fresh out of jail and eager to start a new life, Chet Moran and his pregnant wife, Trish, leave town to begin again. But an ancient evil is looming, and what seems like a safe haven may not be all it appears . . .Snared and murdered by a vile, arcane horror, Chet quickly learns that pain and death are not unique to the living. Now the lives and very souls of his wife and unborn child are at stake.To save them, he must journey into the bowels of purgatory in search of a sacred key promised to restore the natural order of life and death. Alone, confused, and damned, Chet steels himself against the unfathomable terrors awaiting him as he descends into death’s stygian blackness.With Lost Gods, Brom’s gritty and visceral writing takes us on a haunting, harrowing journey into the depths of the underworld. Thrust into a realm of madness and chaos, where ancient gods and demons battle over the dead, and where cabals of souls conspire to overthrow their masters, Chet plays a dangerous game, risking eternal damnation to save his family.

von Greg Weisman

An epic action-adventure series set in Blizzard's popular World of Warcraft® game franchise. Features a young cast of characters discovering the mysteries and majesty of the world around them.It's been years since twelve-year-old Aramar Thorne, a clever boy who is never without his precious sketchbook, has seen his father. So when Captain Greydon Thorne comes ashore and asks his son to join him at sea, it feels as if someone has redrawn Aram's entire world. At sea, Aram struggles to get along with the Wavestider's crew--especially second mate Makasa, a tough teenaged girl. Just as Aram starts to get his head above water, a band of vicious pirates attack the Wavestrider, turning his world upside down once again. As Aram and Makasa try to find their way home, they encounter creatures both terrible and wondrous, and Aram will seek to understand Azeroth's denizens as he draws them in his sketchbook. But the journey is hindered by Greydon's compass, which never points north. If the compass isn't leading Aram and Makasa home--to safety--to what destiny is it leading? Includes twenty illustrations from the acclaimed Blizzard artist, Samwise Didier.

von Mark Anthony

From an acclaimed new master of fantasy fiction comes Book Four in the continuing saga of magic, adventure, courage, and fate on parallel worlds–mystical Eldh and modern Earth. Blood of Mystery A twist of time has left Runebreaker Travis Wilder and three of his otherworldly friends stranded on 1880s Earth in a lawless Colorado mining town. As they search for a way back to their own time, Grace Beckett–in present-day Eldh–journeys to a frozen kingdom where she learns her own terrifying destiny: to oppose the Pale King and his monstrous army in the coming cataclysmic battle that will decide Eldh’s future forever. If the Pale King emerges victorious, his master Mohg, the dread Lord of Nightfall, will return from exile, break the First Rune, and remake Eldh in his own dark image. And Earth itself, Eldh’s sister world, will be the next to fall under shadow. Even if Travis returns to Eldh in time to align his calling as Runebreaker with Grace’s destiny as Blademender, how can two mere humans hope to defeat an evil more ancient than any world, more powerful than all existence?

von Chris Archer

When George and his friends find an ancient map hidden in his house, they think they're in for a modern-day treasure hunt -- but they soon discover that there's more at stake than buried riches. Now that George and his friends have explored the mysterious tunnels beneath his house and discovered the journal of the pirate Captain Kidd, they begin to believe there really is a treasure. But the only truly real thing is the danger. There is still a lot they don't know. They know there are 4 maps, but they don't know what they lead to. They know there are weird guys hanging out in the tunnels. And it looks like someone's been digging, but why? They know the tunnels are lined with booby traps. But who set them? They know the truth is hidden down there. But is it worth it?

von Scott Mariani

Some wars are destined to be fought forever... They call it ‘The Graveyard of Empires’ for good reason. For thousands of years, Afghanistan has been the rock that generations of would-be conquerors have perished on. What chance does one man stand in this place? So when ex-SAS major Ben Hope hears former bounty-hunter, Madison Cahill, needs his help he knows it will test him to his limits – and beyond. As the borders slam shut, he must trace his friend before the new regime does. His only lead? An ancient lost city founded by Alexander the Great and rediscovered by Madison’s archaeologist father. The mission will take Ben back to a place he thought was firmly in his past, back to someone he can never leave behind – and back to some old comrades. Among these is SAS man turned assassin, Jaden Wolf. Wolf has come to Afghanistan with his own agenda and knows as well as Ben that the conditions they face may prove as lethal as their enemies. As they uncover old secrets, they find modern ones are just as dangerous. Who is the mysterious ‘Spartan’ that the British officials are so desperate to extract from behind enemy lines? And outnumbered and outgunned at every turn, is the pressure of being the last hope of the innocent too much to bear when surviving past sundown seems impossible?

von Glen Cook

Determined to stop a series of brutal murders of women, Garrett enters the sleazy underside of a medievalesque bazaar of sex, getting into one mess after another