Empfehlungen basierend auf "Star Nomad"
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von Peter F. Hamilton
Explore EXODUS, a new sci-fi action-adventure RPG coming soon from Archetype Entertainment featured in this epic novel from legendary author Peter F. Hamilton.Forty thousand years ago, humanity fled a dying Earth. Traveling in massive arkships, these brave pioneers spread out across the galaxy to find a new home. After traveling thousands of light-years, one fleet of arkships arrived at Centauri, a dense cluster of stars with a vast array of potentially habitable planets. The survivors of Earth signaled to the remaining arkships that humanity had finally found its new home among the stars.Thousands of years later, the Centauri Cluster has flourished. The original settlers have evolved into advanced beings known as Celestials and divided themselves into powerful Dominions. One of the most influential is that of the Crown Celestials, an alliance of five great houses that controls vast areas of Centauri. As arkships continue to arrive, the remaining humans and their descendants must fight for survival against overwhelming odds or be forced into serving the Crown Dominion.Among those yearning for a better life is Finn, for whom Earth is not a memory but merely a footnote from humanity’s ancient history. Born on one of the Crown Dominion worlds, Finn has known nothing but the repressive rule of the Celestials, though he dreams of the possibility of boundless space beyond his home.When another arkship from Earth, previously thought lost, unexpectedly arrives, Finn sees his chance to embrace a greater destiny and become a Traveler—one of a group of brave heroes dedicated to ensuring humanity’s future by journeying into the vast unknown of distant space.
von Alastair Reynolds
Elysium Fire is a smoldering tale of murderers, secret cultists, tampered memories, and unthinkable power, of bottomless corruption and overpowering idealism from the king of modern space opera. Ten thousand city-state habitats orbit the planet Yellowstone, forming a near-perfect democratic human paradise. But even utopia needs a police force. For the citizens of the Glitter Band that organization is Panoply, and the prefects are its operatives. Prefect Tom Dreyfus has a new emergency on his hands. Across the habitats and their hundred million citizens, people are dying suddenly and randomly, victims of a bizarre and unprecedented malfunction of their neural implants. And these "melters" leave no clues behind as to the cause of their deaths. . . As panic rises in the populace, a charismatic figure is sowing insurrection, convincing a small but growing number of habitats to break away from the Glitter Band and form their own independent colonies.
von Jack Campbell
Admiral John "Black Jack" Geary may have saved the Alliance only to destroy it, in this thrilling and eagerly awaited continuation of the New York Times bestselling series.Geary believed in the Alliance. Even when he uncovered overwhelming evidence that the highest echelons of the government and fleet command were involved in secret programs and prison camps, he believed it was worth saving. And that his duty was to see that justice was served even though some factions feared that revealing the truth would cause the Alliance to crumble.But after narrowly surviving two assassination attempts when he brings evidence of the misdeeds to the capital star system, Geary realizes that some have decided the easiest way to make the Alliance's problems go away is to get rid of him. He finds himself ordered to undertake a perilous new mission outside of the reaches of human-occupied space while the Senate clashes over the evidence.Geary's warships must escort a diplomatic and scientific mission across the dangerous, disintegrating remnants of the Syndicate Worlds empire. But even if he can make it to Midway Star System, the gateway to alien-controlled space, Geary will face former Syndicate officials who have rebelled and regard the Alliance with deep suspicion. And that will be the easy part. . . .
von Mike Shepherd
Kris Longknife is back in the good graces of the brass—and to demonstrate that, they've promoted her to Admiral. Now her mission is to find the home base of the space pirates who are plaguing the fringes of the galaxy. But no mission is ever simple when your name is Longknife. And this time the complications range from the military to the personal, as Kris finds herself—reluctantly—having to make some command decisions about her future...
von Mike Shepherd
Kris Longknife has been given her first independent command in the very remote system of Chance, an assignment that's as much exile as promotion.But Kris isn't on the job long when she captures pirates hiding the location of an uncharted and unpopulated planet of miraculous technology.
von Stephen R. Donaldson
As the planetoid Thanatos Minor explodes into atoms, a specially-fitted cruiser escapes the mass destruction and hurtles into space only a step ahead of hostile pursuit. On board Trumpet are a handful of bedraggled fugitives from an outlaw world - old enemies suddenly and violently thrown together in a desperate bid for survival. Among this unlikely crew of allies are Morn Hyland, once a UMC cop, now a prisoner to the electrodes implanted in her brain; her son, Davies, "force-grown" to adulthood by the alien Amnion and struggling to understand his true identity; the amoral space buccaneer Nick Succorso, whose most daring act of piracy could be his last; and Angus Thermopyle, unstoppable cyborg struggling to wrest control of his own mind from his UMC programmers.From the Paperback edition.
von K. B. Wagers
"A rollicking space adventure" (Locus), military sci-fi meets found family space opera when the crew of Zuma's Ghost find themselves under attack, shocking truths are about to be exposed, and the NeoG--the Coast Guard in space--is once again called to action! Ensign Nell "Sapphi" Zika has been working hard to get past her trauma, but the unnerving pleas for help she's hearing in the Verge and the song she can't get out of her head are making that increasingly difficult. As Zuma's Ghost gears up for a final run at the Boarding Games, their expert hacker is feeling anything but confident. Plus, her chief's robot dog, Doge, is acting weird--a computer problem she can't find an answer to--and the increasing number of missing freighters is putting everyone living on or stationed around Trappist on edge. It doesn't help the NeoG's mission that Dread Treasure is sidelined from competing in the Boarding Games, and Commander D'Arcy Montaglione is stuck on the front lines of the mystery of the missing ships while also stuck in his own head. Never good at trusting people to begin with, he's struggling to piece together his new crew in the aftermath of a great betrayal, knowing this may be his final chance at command. The last thing he wants to do is prove his enemies right and end up getting shoved behind a desk and forgotten. The easy answer to missing ships is pirates, but D'Arcy soon realizes the easiest answer is rarely the right one out in the vacuum of space. What's worse is that the actual pirates are scared of something out beyond the asteroid belt. Something that's been taking their ships too... As the unknowns multiply and one of their mysterious enemies escalates by launching an attack on the NeoG itself, the Interceptor crews must brave both cyber and outer space to hunt down their foes, but no one is prepared for the truth that is revealed or the way it will shake the foundations of everything they believe about the universe.
von Alastair Reynolds
Hundreds of years from now mankind will finally inherit the stars. A fleet of holoships is heading towards the nearest habitable planet at 15% the speed of light. In massive asteroids turned into ships, tens of millions of people are heading towards a new home. A home that bears signs of an ancient alien civilisation. No-one knows what they will find when they get there in 90 years. But the main problem is that the ships will have to break the laws of physics to be able to stop. And the research into ways to stop risk the ships themselves. Has mankind squandered the utopia of years past?
von S. M. Stirling, David Drake
Raj Whitehall has led his men across the planet Bellevue to one victory over the barbarian nations after another, until he is close to achieving his mission of resurrecting interstellar civilization. There's only one problem, Raj's paranoid overlord who believes that Raj must die.
von Amanda Bridgeman
The beginning, and end, of everything… After the dramatic events of the past few missions, Captain Saul Harris and Corporal Carrie Welles have found themselves on a path they never expected to be on. Carrie, more vulnerable than she’s ever been, is placed under immense pressure as she becomes the most valuable asset to the UNF. Meanwhile, Harris works with the Aurora crew to keep the UNF at bay and shield her from their nemesis, Sharley, who wants her now more than anything. As events unfold, Carrie comes face to face with the truth of her father’s past, while Harris is forced to confront the truth of his ancestors. The revelations leave them reeling in shock, but not as much as when the explosive truth behind UNFASP is finally revealed. Harris and Carrie struggle with the difficult decisions they have to make, while the Aurora team endures their toughest challenge yet. Once again they come face to face with their enemies in a showdown that will rock them to their very core and change them all forever. For the Aurora team, Centralis is the beginning, and end, of everything...