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von Stephen Wiacek
Find out everything you need to know about the heroic King of Wakanda, Black Panther.DK's Marvel Black Panther: The Ultimate Guide explores the fascinating world of the warrior, monarch, scientist and superhero known as Black Panther. This comprehensive book showcases stunning Black Panther comic artwork and examines iconic characters, from T'Challa and Storm to Ulysses Klaw, as well as key issues and story lines. Packed with information on allies, enemies, locations and much more, this book is a must-have for fans of Black Panther comics, Marvel Comics and movies and the Avengers.2018 MARVEL
von Brennan Lee Mulligan
Superheroes meet social justice as the wildly popular webcomic comes to print, blending action with relatable young-adult drama and remarkably thoughtful philosophy. This full-color collection features over 300 pages of the ongoing series plus a brand-new short story.Alison Green used to be a superhero. With unlimited strength and invulnerability, she fought crime with a group of other teens under the alter ego Mega Girl. All that changed after an encounter with Menace, her mind-reading arch-enemy, who showed her evidence of a sinister conspiracy that made battling giant robots seem suddenly unimportant.Now Alison is going to college in New York City, trying to find ways to actually help the world while making friends and getting to class on time. It's impossible to escape the past, however, and trouble comes in the form of mysterious murders, ex-teammates with a grudge, robots with a strange sense of humor, an inconvenient crush, a cantankerous professor, and many different kinds of people who think they know the best way to be a hero.
von Molly Knox Ostertag
From New York Times bestselling author Molly Knox Ostertag and critically acclaimed illustrator Xanthe Bouma comes an all-new Dungeons & Dragons graphic novel series!Middle school is a dungeon… At least, that’s how Jess sees it.Luckily, she and her best friend Olivia know how to escape into the sprawling worlds of their own imaginations. The two friends have always loved making up stories, first with little kid games of make-believe, and more recently with the fantasy roleplaying game, Dungeons & Dragons. When they play, Olivia runs the game as Dungeon Master and Jess is the solo party member, playing a take-no-prisoners, lone-wolf fighter of her own design named Sir Corius.But when Olivia wants to add new players to their group, Jess finds herself struggling to share their game—and her best friend. Will their epic campaign withstand all this change, or has their adventure—and their friendship—finally come to an end?
von J. Michael Straczynski
Shortly after starting to teach science in a public high school, Peter meets spider-powered Ezekial, who has come to warn him that an immortal hunter named Morlun is after Spider-Man, and if they should meet, Spider-Man will surely die.
von Douglas Wolk
Winner of the 2022 Eisner Award for Best Comics-Related Book The first-ever full reckoning with Marvel Comics’ interconnected, half-million-page story, a revelatory guide to the “epic of epics”—and to the past sixty years of American culture—from a beloved authority on the subject who read all 27,000+ Marvel superhero comics and lived to tell the tale “Brilliant, eccentric, moving and wholly wonderful. . . . Wolk proves to be the perfect guide for this type of adventure: nimble, learned, funny and sincere. . . . All of the Marvels is magnificently marvelous. Wolk’s work will invite many more alliterative superlatives. It deserves them all.” —Junot Díaz, New York Times Book Review The superhero comic books that Marvel Comics has published since 1961 are, as Douglas Wolk notes, the longest continuous, self-contained work of fiction ever created: over half a million pages to date, and still growing. The Marvel story is a gigantic mountain smack in the middle of contemporary culture. Thousands of writers and artists have contributed to it. Everyone recognizes its protagonists: Spider-Man, the Avengers, the X-Men. Eighteen of the hundred highest-grossing movies of all time are based on parts of it. Yet not even the people telling the story have read the whole thing—nobody’s supposed to. So, of course, that’s what Wolk did: he read all 27,000+ comics that make up the Marvel Universe thus far, from Alpha Flight to Omega the Unknown. And then he made sense of it—seeing into the ever-expanding story, in its parts and as a whole, and seeing through it, as a prism through which to view the landscape of American culture. In Wolk’s hands, the mammoth Marvel narrative becomes a fun-house-mirror history of the past sixty years, from the atomic night terrors of the Cold War to the technocracy and political division of the present day—a boisterous, tragicomic, magnificently filigreed epic about power and ethics, set in a world transformed by wonders. As a work of cultural exegesis, this is sneakily significant, even a landmark; it’s also ludicrously fun. Wolk sees fascinating patterns—the rise and fall of particular cultural aspirations, and of the storytelling modes that conveyed them. He observes the Marvel story’s progressive visions and its painful stereotypes, its patches of woeful hackwork and stretches of luminous creativity, and the way it all feeds into a potent cosmology that echoes our deepest hopes and fears. This is a huge treat for Marvel fans, but it’s also a revelation for readers who don’t know Doctor Strange from Doctor Doom. Here, truly, are all of the marvels.
von Paul Jenkins
There's a truth buried deep in the heart of every war, and reporters Sally Floyd and Ben Urich will be there, uncovering that truth in the midst of the biggest conflagration in the Marvel Universe! In the wake of the Stamford disaster, the public cries out for super-hero registration. Are the costumed heroes of the Marvel Universe protectors or ticking time bombs? And in "Civil War Correspondence," see stories inspired by tales of war correspondence throughout history! Collects stories from Civil War: Front Line #1-6.
von Peter David
In the fallout from House of M and following the surprise film-noir hit Madrox, a new mutant team is forged! X-Factor is an investigative mutant agency that includes Madrox, the Multiple Man; Guido, the Strong Guy; Wolfsbane, the shape-shifter; Siryn, the chorus girl; Rictor, the living earthquake; and Generation X's Monet, the pompous witch. Drawn together in the heart of District X, this rag-tag band of heroes has a lot of answers to find, and fast! Collects X-Factor (2005) #1-6.
von Peter David
Jamie Madrox, stabbed, staggering off a bus. Jamie Madrox, setting up a detective agency in the heart of Mutant Town. Jamie Madrox, a peaceful Shaolin priest. Which is the real Jamie Madrox? In this noir-esque thriller of a limited series, it's possible that even Madrox doesn't know anymore. Peter David, acclaimed for his run on X-Factor, reunites several of that title's most popular and whimsical characters - Jamie Madrox, Wolfsbane, and the aptly named Strong Guy - and sends them on an adventure of light and darkness. Featuring the incredibly moody pencils of Pablo Raimondi.
von Brian K. Vaughan
Still on the run from their super-villain parents, this motley crew of super-powered kids finds a kindred spirit in a daring young stranger and welcomes him into their fold. But will this dashing young man help the teenagers defeat their villainous parents...or tear them apart? One troubled member finds out, as she leaves the group's hideout with their new recruit, who reveals his startling secret, putting the entire team in jeopardy! Plus: Who do you send to catch a group of missing, runaway teenage super heroes? Marvel's original teen runaway crimefighters, Cloak and Dagger, making their first major appearance in years!
von Sj Whitby
"I let the mask fall away from my face. I let them see me. Dylan Taylor. Chatterbox. Mutant and monster. Teen Magneto. This is one of those pivotal moments. There's a metaphor for this. I learned about it in history. The name of some river in Rome." Here we go again. The Cute Mutants are back, bigger and badder than ever. Even better, we're in charge of ourselves now. We've got a headquarters, gear, and an actual budget. Except, we've also got EMID-the American Extrahuman Monitoring and Intelligence Division-breathing down our necks to track down mutants for them. Even worse, there's rumours of a mysterious killer with superpowers and a grudge against the rainbow community. And then there's the promise from our last boss. The threat of war. Humans vs. mutants. The dream was to thrive, but maybe all we can hope for is survival. Whatever that takes. I think I'm beginning to understand the saying, "the end justifies the means." There used to be a line between heroes and villains, didn't there?