Empfehlungen basierend auf "Solusek's Eye"

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von Paul Stewart, Chris Riddell

SANCTAPHRAX WILL BE destroyed by the energy of the Mother Storm. . . .Far over the Edge, the Mother Storm is brewing—a storm more terrifying than any seen in the lifetime of any Edgelander. Sweeping in from the open sky, it must strike the source of the Edgewater River to bring new energy to the land. But in its way is Sanctaphrax, a magnificent city built on a floating rock and tethered to the land by a massive chain. Only one person can save the Edgelands from certain disaster: Twig, the young sky pirate captain who dared to sail over the Edge—and returned with his memory shattered and his crew flung far and wide. But to recover his memory and take action, Twig must first find his lost crew. And this means a journey back into the Deepwoods, and beyond. . . .“As before, Stewart’s descriptions are brilliant; Riddell’s line drawings are exquisitely detailed and notably grotesque. . . . Altogether this series is so exceptional that if I had any chance of collecting, I’d bet good money on it still being in print a century from now. . . . When’s the next book coming?”—Interzone“Fabulously illustrated. . . .”—The Sunday Times“Richly inventive. . . .”—Literary Review

von Stephen Lawhead

Stephen R. Lawhead’s acclaimed Bright Empires series—now available in one volume! The Skin Map It is the ultimate quest for the ultimate treasure. Chasing a map tattooed on human skin. Across an omniverse of intersecting realities. To unravel the future of the future. The Bone House Kit Livingstone met his great-grandfather Cosimo in a rainy alley in London where he discovered the truth about alternate realities. Now he’s on the run—and on a quest—trying to understand the impossible mission he inherited from Cosimo: to restore a map that charts the hidden dimensions of the multiverse. Survival depends on staying one step ahead of the savage Burley Men. The Spirit Well The Search for the Map—and the secret behind its cryptic code—intensifies in a quest across time, space, and multiple realities. The Shadow Lamp The quest for answers—and ultimate survival—hinges on finding the cosmic link between the Skin Map, the Shadow Lamp, and the Spirit Well. The Fatal Tree It started with small, seemingly insignificant wrinkles in time: A busy bridge suddenly disappears, spilling cars into the sea. A beast from another realm roams modern streets. Napoleon’s army appears in 1930s Damascus ready for battle. But that’s only the beginning as entire realities collide and collapse.

von Adam Blade

New Beasts. Old Magic. Everyone in Avantia knows the terrors of the jungle: creatures that pluck men from the ground and eat them whole; plants whose rich scents could overwhelm a person at twenty paces. Few dare to enter--and fewer still return. But Tom has no choice. The next stage of his journey lies at the very heart of the jungle, where a terrible creature resides, evil as the wizard who created him.

von Adam Blade

New Beasts. Old Magic. Tom is going home. Throughout his quest, he's imagined the day he'd finally get to return to Errinel, safe in the knowledge that he'd kept the kingdom safe. But Malvel has other ideas. Eager for revenge, the Dark Wizard has unleashed his latest Beast, Soltra the Stone Charmer, into the marshes that border Tom's own village. And as he races forward to meet the next Beast, all Tom can think about is his family--which is exactly what Malvel wants . . .

von Geoff Rodkey

This highly anticipated sequel to Rodkey's much-praised debut is funny, heartfelt, and action-packed. Don't miss it! After a narrow escape from Deadweather Island, Egg and his slightly deranged partner Guts head for the remote New Lands. They're in search of the lost Okalu tribe, who hold the key to the mysterious treasure map that Egg can't decipher. But the ruthless Roger Pembroke is hard on Egg's trail, and the New Lands are full of new enemies--against which our heroes' only weapons are their brains, their courage...and the two dozen swear words Guts just memorized in the local tongue. They're going to need help. But who can they trust? Is Kira, the beautiful and heavily armed Okalu refugee, their ally...or their enemy? Is Pembroke's daughter Millicent on Egg's side...or her father's? Why on earth is the notorious pirate Burn Healy being so nice to them? And the biggest question of all: what shocking secret is Egg about to discover in the shadow of an ancient Okalu temple?

von M. C. Sumner

Although they're only pawns in a deadly game, Noah and Harley are slowly discovering the potential of their own minds. Separated by the dark forces that wish to control them, they're both vulnerable to treachery and lies. But if they find each other again, their combined strength could unleash the chaos of the Extreme Zone -- and the world will never be the same.

von Joel Rosenberg

When it all began, it was just supposed to be a game: seven college students sitting down for an evening of role playing. But a real wizard intervened, and the students found themselves in a world where magic worked-too well-and caught up in a battle between the forces of slavery and freedom. Years later, Jason Cullinane, son of the now-legendary Karl Cullinane, has taken up his mysteriously vanished father's role as baron when reports reach him of an attack in his realm by a wolfpack that seems to be more than an ordinary wolfpack. When he and his comrades investigate, they find a rift into the world Faerie from which evil creatures are entering the mortal world to kill and conquer. Cullinane now must not only battle his father's old enemies in the Slavers' Guild, but somehow defeat this powerful supernatural menace. And the greatest danger to the band may come from one of their own who has seemingly switched sides in the struggle . .

von Brian Lumley

Harry is the Necroscope who can communicate with the dead and is now revitalized in another's body. However, the original Lord of the Wamphyri, who has lain preserved in resin for six centuries, believes Harry is the man in whom he will rise up again. The climax to the Necroscope series.

von Susan Schade

Ratminks running amok in the City of Ruins! Evil mutant crabs building giant robots! What was this post-human world coming to?Thelonious Chipmunk and his friends face a whole new series of adventures after they reach the mysterious Mattakeunk Institute and discover...a time machine! Will the time machine lead them to the answers they seek? Perhaps some of the answers will come when the animals' traveling companion, Bill the Human, regains his ability to speak. However, there is one pressing need above all others -- the need to save their beloved Fog Mound from the Dragon Lady herself, and her evil ratmink assistants.The enchanting "Fog Mound" trilogy comes to a satisfying conclusion with this installment, as readers finally learn the truth about the past of the humans and animals alike.

von Bill Myers

Some doors are better left unopened. Some doors, you don't want to find out what lies behind them. In the Forbidden Doors series by bestselling author Bill Myers, teenager Rebecca 'Becka' Williams, her younger brother Scott, and her friend Ryan Riordan are swept into heart-stopping encounters with an all-too-real invisible world---a world fraught with deception and spiritual adversaries that promise goodness and enlightenment but will stop at nothing to destroy life, sanity, and human souls. Witchcraft. Reincarnation. Ouija Boards. UFOs. Shamanism. Counterfeit spiritualities are widespread and popular with spiritually searching young adults such as Becka's peers. What's the harm? Find out. Join Becka, Scott, and Ryan as they head for mind-bending clashes between the forces of darkness and the kingdom of God. Combining meticulous research, realistic settings, and masterful storytelling, the Forbidden Doors novels take you from the mountains of New Mexico to the inner workings of a secret society---and into the truth of God's Word, which exposes lies and reveals the reality of spiritual warfare. Each volume in the series contains three books that center around a particular kind of Forbidden Door. Book One: Dark Powers contains The Society, The Deceived, and The Spell; Book Two: Invisible Terror contains The Haunting, The Guardian, and The Encounter; Book Three: Deadly Loyalty contains The Curse, The Undead, and The Scream; Book Four: Ancient Forces contains The Ancients, The Wiccan, and The Cards