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von Michael Ford

This gripping sequel to Forgotten City is a twist-filled survival adventure that’s Mad Max for tweens. Everything Kobi once believed was a lie. Not only are there other survivors of the Waste that devastated the world thirteen years ago, but beyond the wasteland of Old Seattle lies a gleaming new city where thousands are desperate for a cure. To put an end to the Waste—and bring justice to those responsible–Kobi and his new friends will have to return to the heart of Old Seattle, where the outbreak began. It’s a dangerous journey. But Kobi knows what lies ahead. And he’s ready to fight. Nail-biting suspense and nonstop thrills make this action-packed adventure perfect for young readers who love survival adventures like Gary Paulsen’s Hatchet or dystopian series like Jeanne DuPrau’s City of Ember.

von Simon R. Green

Just another success from the New York Times bestselling authorGod's own enforcer, the righteous engine of destruction known as the Walking Man, has come to the Nightside. His sole purpose is the elimination of the wicked and the guilty, which means no one will be left in the Nightside once he gets started. So the Authorities have hired P.I. John Taylor to stop him. Legend has it that he can't be killed. Taylor is very much hoping that the legend isn't true.

von Robin Jarvis

The second novel in the extraordinary, ground-breaking, genre-busting new trilogy from master of fantasy Robin Jarvis Five months have passed since the publication of the devilish book discovered in Dancing Jax. It is on its ninth reprint and tens of millions of copies have been sold in the UK. The entire country is now under its evil spell. Yet a tiny percentage of the population have proven to be immune to the words of Austerly Fellows. The number of unaffected children between the ages of 7 and 15 is only 49. With the critical eyes of the rest of the world turned towards Britain, the Ismus decides to send the children for an intensive holiday camp, where they will study the sacred text and learn to embrace it. But after the holiday is over, the children are told their stay has been extended. A barbed wire fence is put up around the site. And it soon becomes apparent that the place is not a camp and the children are not guests. They are prisoners of war...

von Brent Weeks

For Azoth, survival is precarious. Something you never take for granted. As a guild rat, he's spent his entire life in the slums, but he has bigger ambitions. But just how far is he willing to go to climb out of the gutter? The graphic novel adaptation of Brent Weeks's best selling THE WAY OF SHADOWS kicks off with this first full chapter preview!

von Mark Anthony

From an acclaimed new master of fantasy fiction comes Book Four in the continuing saga of magic, adventure, courage, and fate on parallel worlds–mystical Eldh and modern Earth. Blood of Mystery A twist of time has left Runebreaker Travis Wilder and three of his otherworldly friends stranded on 1880s Earth in a lawless Colorado mining town. As they search for a way back to their own time, Grace Beckett–in present-day Eldh–journeys to a frozen kingdom where she learns her own terrifying destiny: to oppose the Pale King and his monstrous army in the coming cataclysmic battle that will decide Eldh’s future forever. If the Pale King emerges victorious, his master Mohg, the dread Lord of Nightfall, will return from exile, break the First Rune, and remake Eldh in his own dark image. And Earth itself, Eldh’s sister world, will be the next to fall under shadow. Even if Travis returns to Eldh in time to align his calling as Runebreaker with Grace’s destiny as Blademender, how can two mere humans hope to defeat an evil more ancient than any world, more powerful than all existence?

von Victoria Schwab

A new threat faces the world of Erdas in this continuation of the New York Times bestselling series. Something ancient and evil has awoken from beneath the world of Erdas. Shrouded in shadow and older than memory, just a sliver of its power can destroy with a touch. Even the spirit animal bond, the sacred link between humans and animals that keeps Erdas in balance, is under threat. Four young heroes, Conor, Abeke, Meilin, and Rollan, are determined to stop it. Together with their spirit animals, they embark on a desperate journey that takes them deep underground and to the far corners of the world. As friends and allies fall around them, the four have no choice but to push forward and confront this darkness. If they stop to look back, they'll see the truth: Evil already has them surrounded.

von Simon R. Green

Twice upon a time, Prince Rupert and Princess Julia saved the Forest Kingdom. They have earned the right to live happily ever after. But there's a blue moon on the rise.... Hawk and Fisher, famous for their years of keeping the peace in Haven, are really quite happy being legends. They gave up the hero business when they decided they'd grown too old for it. Now they run the Hero Academy, training young hopefuls to be heroes. Legends never die, but it seems they cannot retire, either. Hawk and Fisher's adult children, Jack and Gillian, have been kidnapped. They were taken by the Demon Prince, an old enemy from the Forest Kingdom who challenges the couple to one final battle for their lives. But Hawk and Fisher believe there's another motive behind the abductions, one connected to a case they worked in Haven many years ago--a case they refuse to discuss. They have no choice but to return to the Forest Kingdom, to be Prince Rupert and Princess Julia one last time in one last story--of the kind of things that happen only once in a blue moon....

von D. B. Shan

The second volume in a noirish, gritty urban fantasy for adults from the bestselling author otherwise known as Darren Shan.

von David Dalglish

An Epic Fantasy Isekai LitRPG perfect for fans of Accidental Champion and He Who Fights With Monsters. Conquer the artificial world. Level Up. Kill the God. Inside the mysterious Artifact world of Yensere, Nick has scored a major victory in the war against God-King Vaan, but now the true test of power has begun, and it won't end until either Nick or Vaan are truly dead. Fighting alongside the army of the usurper king, the mighty Batal the Beast, they march their way toward Castle Goltara, the seat of power for the supposed Conqueror of Time. Outside the Artifact, things are dire--whatever approaches from inside the black sun portal in Majus' atmosphere shall soon arrive, but Nick's older brother, Simon, struggles to find haven for his crew or obtain permission to flee their station with the Artifact. A religious cult has taken power within the OPC, and they see the coming invaders not as a threat, but as potential salvation. With the lives of everyone on the station at risk, Nick has no choice but to push onward, finally unraveling the riddle that is the two black suns. With the capital in sight, the group now face the God-King's his most powerful and devout Harbingers. Besting them will push Nick and his friends to the limits of their power, but Nick has two secret weapons on his side: the sentient sword, Sorrow, who was there six centuries ago when the God-King first rose to power, and a new addition to the team who seems to have the full knowledge of Yensere, and an incredible amount of power, at the tip of her fingers...

von Clive Bailey, Ian Bailey

Enter a new dimension in adventure gamebooks when you step through the Forbidden Gateway. Nothing before has prepared you for this.A desperate letter summons you to a remote Welsh valley — a place which defies the light of sanity and science. Here the dead hunt the living. Strange and evil beasts roam the underground tunnels. Dark forces warp the minds and bodies of men. Ancient and dire prophecies are on the brink of fulfilment.Have you the courage and resolution to step where the shadows stalk and defend the future of mankind?In this battle with the forces of the Outer Darkness you will need luck, skill and determination. Equip yourself with two dice, a pencil and an eraser, and you are ready...