Empfehlungen basierend auf "Rise and Fall"
Based on your reading history, we think you will also enjoy the following books.
von Varian Johnson
A new threat faces the world of Erdas in this continuation of the New York Times bestselling series.Split between two worlds, Conor, Abeke, Meilin, and Rollan are four young heroes who are racing to stop an ancient evil. Even the spirit animal bond, the sacred link between humans and animals, is on the brink of destruction.The friends face an enemy with the power to enslave others to its will-and to steal spirit animals away from their rightful partners. With their own allies falling to this darkness, the four must look to their bonds to light the way forward. But one of those lights is about to go out. Briggan, Uraza, Jhi, and Essix. Before their journey is over, one of these legends will be lost.
von Sam Copeland
The hilarious new fantasy adventure from the author of Charlie Changes Into a Chicken. Alex is a normal, everyday kid, living in a normal, everyday city. Axel is a monster-slaying hero, living in a world of magic. Unfortunately, when the two boys mysteriously swap places, each of them ends up being mistaken for the other. With zero experience of heroism, Alex is thrust into an epic quest to defeat the evil Felonius Gloam, who has stolen the Book of Lifetales and is using it to unravel the very fabric of the world of Aërth. Meanwhile, Axel is faced with double maths, a gran who's six months behind on the rent, and a crucial chess tournament he's got to win – when he doesn't even know how to play. Can the two boys complete their Impossible Quests and find a way back to their own lives, or will they both discover they don't have a life to come back to . . . ?
von Dan Simmons
The triumphant concluding novels to the Hyperion Quartet, together in one volume for the first time. ENDYMION Two hundred and seventy-four years after the fall of the WorldWeb in Fall of Hyperion, Raoul Endymion is sent on a quest. Retrieving Aenea from the Sphinx before the Church troops reach her is only the beginning. With help from a blue-skinned android named A. Bettik, Raoul and Aenea travel the river Tethys, pursued by Father Captain Frederico DeSoya, an influential warrior-priest and his troops. The shrike continues to make enigmatic appearances, and while many questions were raised in Hyperion and Fall of Hyperion, still more are raised here. Raoul's quest will continue. THE RISE OF ENDYMION The time of reckoning has arrived. As a final genocidal Crusade threatens to enslave humanity forever, a new messiah has come of age. She is Aenea and she has undergone a strange apprenticeship to those known as the Others. Now her protector, Raul Endymion, one-time shepherd and convicted murderer, must help her deliver her startling message to her growing army of disciples. But first they must embark on a final spectacular mission to discover the underlying meaning of the universe itself. They have been followed on their journey by the mysterious Shrike--monster, angel, killing machine--who is about to reveal the long-held secret of its origin and purpose. And on the planet of Hyperion, where the story first began, the final revelation will be delivered--an apocalyptic message that unlocks the secrets of existence and the fate of humankind in the galaxy.
von D.J. MacHale
CLORAL The second installment in an epic series of adventures Fourteen-year-old Bobby Pendragon is not like other boys his age. His uncle Press is a Traveler, and, as Bobby has learned, that means Uncle Press is responsible, through his journeys, for solving interdimensional conflict wherever he encounters it. His mission is nothing less than to save the universe from ultimate evil. And he's taking Bobby along for the ride. Fresh from his first adventure on Denduron, Bobby finds himself in the territory of Cloral, a vast world that is entirely covered by water. Cloral is nearing a disaster of huge proportions. Reading the journals Bobby sends home, his friends learn that the desperate citizens of the endangered floating cities are on the brink of war. Can Bobby -- suburban basketball star and all-around nice guy -- help rid the area of marauders, and locate the legendary lost land of Faar, which may hold the key to Cloral's survival?
von William Sarabande
Dark forces are at work within the realms of earth and sky, and a savage new dance of life and death is about to begin....the internationally acclaimed saga of the First Americans continues in this long-awaited novel from bestseller William Sarabande.As the Ice Age draws to a close, the men and women living on the northeast coast of the North American continent struggle to adapt to their rapidly changing environment. Ancient cultures clash as warriors battle for vital hunting territories. When a mammoth is seen in a forest, the shaman, who is also brother to the headman, conjures wondrous and terrifying visions for his imperiled band as he goads them to hunt a beast that may be the last of its kind. Although an ancient legend promises death for the People on the day that the last mammoth dies, the shaman counters with a legendary promise of his own--that those who dare hunt, kill, and consume the flesh of the mammoth will be made invincible in battle. The hunt is successful but the headman is killed--and the shaman comes to power and takes possession of his brother's woman and daughter. Although he has no suspicion of his uncle's treachery, the eldest son of the former headman must live with the fear of the charging mammoth that caused him to feign injury rather than risk his own life to save his father's. Now, as the last mammoth walks the land, a young warrior who has lost nearly everything to his enemies must learn new ways, or die in a world where men, women, and even children dare not be less than heroes.
von Stephen Blackmoore
Stephen Blackmoore's dark urban fantasy series follows necromancer Eric Carter through a world of vengeful gods and goddesses, mysterious murders, and restless ghosts.Sister murdered, best friend dead, married to the patron saint of death, Santa Muerte. Necromancer Eric Carter's return to Los Angeles hasn't gone well, and it's about to get even worse. His link to the Aztec death goddess is changing his powers, changing him, and he's not sure how far it will go. He's starting to question his own sanity, wonder if he's losing his mind. No mean feat for a guy who talks to the dead on a regular basis. While searching for a way to break Santa Muerte's hold over him, Carter finds himself the target of a psychopath who can steal anyone's form, powers, and memories. Identity theft is one thing, but this guy does it by killing his victims and wearing their skins like a suit. He can be anyone. He can be anywhere. Now Carter has to change the game -- go from hunted to hunter. All he has for help is a Skid Row bruja and a ghost who's either his dead friend Alex or the manifestation of Carter's own guilt-fueled psychotic break. Everything is trying to kill him. Nothing is as it seems. If all his plans go perfectly, he might survive the week. He's hoping that's a good thing.
von A. J. Dalton
The gods will see you brought down ... The spirits of your ancestors will have their revenge upon you ... The Saviours will drain you of your very soul. In claiming a place in the world, mortals have won many enemies for themselves. The ancient gods are jealous and conspire against them. The King of the Dead looks to lead his armies into the land of the living. In their own realm, the mighty Declension watches and waits, as events begin to unfold precisely as they had always planned. Jillan and his companions are beset on all sides, yet are plagued by self-doubt and internal division. When the final battle for survival begins, both they and their gods face extinction. They are easy prey for the warriors of the Declension, who are intent upon stripping Jillan of his magic and raising up their empire once more. His friends and beloved Hella taken from him, Jillan is captured and tortured. He is ultimately broken and condemned to work in a mine, to see out his days labouring in misery for the enemy he has fought against his entire life. He is a man without hope.
von Matt Dickinson
Butterfly effect: The scientific theory that a single occurence, no matter how small, can change the course of the universe forever. A father and son diving off the coast of Hawaii, with the sharks closing in. A scientist in a forest under attack from a savage bear. A young girl who has been kidnapped by drug dealers in Rio. The teenagers surfing on top of a speeding bullet train. For them, and many others, things will never be the same again. Some will live. Many will die. All are connected. The action is non-stop in this tense and compelling adventure.
von Kieran Larwood
“‘Why are you worried? You have us beside you! We’ve captured three spirits already. We’ve beaten Endwatchers, two clans, snakes, plagues and a whole ocean of disgusting maggots.’ After capturing Charice, there is only one spirit left for Uki to find: Mortix, the most dangerous of all. With his friends Jori, Cole and Kree, Uki heads to Eisenfell – the greatest city in Hulstland – only to find that Mortix has taken control of Emperor Ash and is plotting to conquer the whole Five Realms with her terrifying army. Uki must dodge the Endwatch, the Shrikes, Clan Septys and the guards and find a way to complete his quest before all is lost."--
von Dianne Lynn Gardner
The first book of a trilogy, Deception Peak is a young adult adventure fantasy about a teenager, Ian Wilson, who follows his father through a portal that magically appears on their computer screen. They travel into a deceptively beautiful Realm, where horses run free, the wind sings prophetic melodies, and their computer avatars come to life. But when the two are separated, Ian is abducted by a tribe of dragon worshipers and is forced to find his courage. As he struggles for his freedom and embarks on a perilous search to find his father, Ian meets the true peacekeepers of the Realm. It's then that he learns there is a greater purpose for being in there.