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von Anthony Ryan

In Blood Song, Anthony Ryan introduced readers to “a fascinating world of conflicting religions and the wars fought in the name of those faiths” (Library Journal). Now Ryan’s epic tale continues as Vaelin Al Sorna discovers that there is no escape from the call of destiny…“The blood-song rose with an unexpected tune, a warm hum mingling recognition with an impression of safety. He had a sense it was welcoming him home.”Vaelin Al Sorna, warrior of the Sixth Order, called Darkblade, called Hope Killer. The greatest warrior of his day, and witness to the greatest defeat of his nation: King Janus’s vision of a Greater Unified Realm drowned in the blood of brave men fighting for a cause Vaelin alone knows was forged from a lie. Sick at heart, he comes home, determined to kill no more. Named Tower Lord of the Northern Reaches by King Janus’s grateful heir, he can perhaps find peace in a colder, more remote land far from the intrigues of a troubled Realm.But those gifted with the blood-song are never destined to live a quiet life. Many died in King Janus’s wars, but many survived, and Vaelin is a target, not just for those seeking revenge but for those who know what he can do. The Faith has been sundered, and many have no doubt who their leader should be. The new King is weak, but his sister is strong. The blood-song is powerful, rich in warning and guidance in times of trouble, but is only a fraction of the power available to others who understand more of its mysteries. Something moves against the Realm, something that commands mighty forces, and Vaelin will find to his great regret that when faced with annihilation, even the most reluctant hand must eventually draw a sword.

von Christopher Healy

Prince Liam. Prince Frederic. Prince Duncan. Prince Gustav. You’ve never heard of them, have you? These are the princes who saved Sleeping Beauty, Cinderella, Snow White, and Rapunzel, respectively, and yet, thanks to those lousy bards who wrote the tales, you likely know them only as Prince Charming. But all of this is about to change.Rejected by their princesses and cast out of their castles, the princes stumble upon an evil plot that could endanger each of their kingdoms. Now it’s up to them to triumph over their various shortcomings, take on trolls, bandits, dragons, witches, and other assorted terrors, and become the heroes no one ever thought they could be.Christopher Healy’s Hero’s Guide to Saving Your Kingdom is a completely original take on the world of fairy tales, the truth about what happens after “happily ever after.” It’s a must-have for middle grade readers who enjoy their fantasy adventures mixed with the humor of the Diary of a Wimpy Kid books. Witty black-and-white drawings by Todd Harris add to the fun.

von Curtis Jobling

The epic saga continues in the third installment of this thrilling series!Drew Ferran, Lyssia's last remaining Wolf and the rightful heir to the kingdom's throne, is held prisoner by an evil Lizardlord. But rebellion's always a possibility when Drew's around, and with the help of his cohorts, he overthrows the slavers and embarks on a quest to find the long-lost tribe of Hawklords so they can join his war against the evil Catlords. This third book in the Wereworld series features even more heart-pounding action, wild characters, and epic struggle between good and evil."Game of Thrones for the tween set." —School Library Journal

von Kevin Hearne

With a sly blend of fantasy, humor, and paranormal adventure, Kevin Hearne is the trickster god of action-packed mash-ups. In The Iron Druid Chronicles, Atticus O’Sullivan is a folk hero for the twenty-first century, battling legendary beasts, shadowy mystics, and demonic demigods from around the world. Now get Hounded, Hexed, and Hammered all at once in this eBook bundle, a triple dose of mayhem straight out of Hearne’s genre-smashing imagination. This ebook edition includes a special preview of Kevin Hearne’s upcoming novel A Plague of Giants, as well as two bonus short stories set in the world of The Iron Druid Chronicles: “Clan Rathskeller” and the eBook exclusive “Kaibab Unbound.” HOUNDED Atticus O’Sullivan, last of the Druids, lives peacefully in Tempe, Arizona, running an occult bookshop and shape-shifting in his spare time. A handsome, tattooed Irish dude, he looks like he’s about twenty-one years old—actually, he’s twenty-one centuries old and he wields a magical sword known as Fragarach, the Answerer. Unfortunately, a very angry Celtic god wants that sword, and now Atticus will need all his power—plus the help of a seductive goddess of death, his vampire and werewolf team of attorneys, and a sexy bartender possessed by a Hindu witch—to kick some Celtic arse and deliver himself from evil. HEXED Atticus doesn’t care much for witches, but he’s about to make nice with the local coven when suddenly the witch population in Tempe quadruples overnight. And the new girls are not just bad, they’re badasses with a dark history on the German side of World War II. But with a fallen angel feasting on local students, a horde of Bacchants blowing in from Vegas, and a dangerously sexy Celtic goddess of fire vying for his attention, Atticus is having trouble scheduling the witch hunt. HAMMERED Thor, the Norse god of thunder, is a blowhard and a bully, and Viking vampire Leif Helgarson has asked his friend Atticus for help taking down this Norse nightmare. As a rule, Atticus generally tries to stay away from the guy with the lightning bolts. Soon, though, Atticus and Leif are off to the plane of Asgard, where they team up with a werewolf, a sorcerer, and an army of frost giants for an epic showdown against vicious Valkyries, angry gods, and the hammer-wielding Thunder Thug himself.

von David Gemmell

Once the legendary knights of the Gabala defended the nine duchies. Their hearts were beautiful; their armor was beyond compare. They were greater than princes, more than men.But they were gone, disappeared through a demon-haunted gateway between worlds. Only one held back -- Manannan, whose every instinct told him to stay. Now he was the coward knight, and in torment.Murder and black magic beset the land. Rumors circulated that the king was enchanted, changed, that his soul was dead . . . and that a reign of terror was about to begin.Now Manannan realized he would have to face his darkest fears: he had no choice but to ride through that dreaded gate and seek out his vanished companions.And the secret he would learn there would tear his soul apart . . . ."A sharp, distinctive medieval fantasy. Dramatic, colorful, taut." -- Locus

von Michelle Sagara

Seven corpses are discovered in the streets of a Dragon's fief. All identical, down to their clothing.Kaylin Neya is assigned to discover who they were, who killed them—and why. Is the evil lurking at the borders of Elantra preparing to cross over?At least the investigation delays her meeting with the Dragon Emperor. And as the shadows grow longer over the fiefs, Kaylin must use every skill she's ever learned to save the people she's sworn to protect. Sword in hand, dragons in the sky, this time there's no retreat and no surrender…

von John Anthony Flanagan

From John Flanagan, author of the worldwide bestselling Ranger's Apprentice--the first in a new prequel series featuring one of our favorite Rangers, Halt! When Halt and Crowley discover that the ambitious Morgarath has been infiltrating the Rangers in order to corrupt the Corps, the young Rangers travel north to find Prince Duncan, seeking a royal warrant to stop Morgarath before it is too late. By weakening the Rangers, the most powerful force in support of the King, Morgarath plans to steal the throne. Yet when Halt and Crowley arrive in Gorlan, they discover just how close Morgarath's scheme is to success. Morgarath has a plan to discredit the Prince and alienate him from his father. At the same time, the Baron of Gorlan has been conspiring to win the trust and admiration of the Council of Barons to further his plan. If the young Rangers are to prevent the coup from succeeding, they will have to tread a dangerous path, which leads them to a thrilling climax at the annual tournament at Gorlan, where a series of bitter duels must be fought and won. This origin story brings readers to a time before Will was an apprentice, and lays the groundwork for the epic battles that will culminate with The Ruins of Gorlan and The Burning Bridge--Books 1 and 2 of the Ranger's Apprentice series. Praise for the New York Times bestselling Tournament at Gorlan * "Action and intrigue, great characters, and a properly scary villain make this book an absolute necessity for any library. With appeal for both boys and girls, libraries can anticipate a waiting list for this title and great anticipation for the sequel."-School Library Connection, starred review "Flanagan's familiar mix of action, humor, and cliff-hanger endings will have fans and newbies hooked."-School Library Journal

von RJ Barker

Twenty years ago, Girton Club-Foot began his journey to become the Tired Land's finest assassin and now he'll face his greatest challenge yet in the riveting conclusion to RJ Barker's fantasy trilogy. Assassin Girton Club-Foot has lived in relative peace for many years, but now his king, Rufra ap Vthyr, eyes the vacant High-King's throne and will take his court to the capital. In a viper's nest of intrigue, the endgame of twenty years of politics and murder will be played out in the bid to become the King of all Kings.Friends become enemies, enemies become friends, and the god of death stands closer than ever, casting his shadow over everyone Girton holds dear.The Wounded KingdomAge of AssassinsBlood of AssassinsKing of AssassinsFor more from RJ Barker, check out:The Tide Child TrilogyThe Bone Ships

von R. A. Salvatore

This new release of a classic novel continues the tale of Salvatore's signature dark elf character Drizzt Do'Urden. Reissue.

von Lou Anders

For fans of Lloyd Alexander and Brandon Mull comes the epic conclusion to the acclaimed Thrones and Bones fantasy-adventure trilogy that began with Frostborn. Find the Horn. Free the City. The chase continues for the legendary Horns of Osius. Thianna and Karn's quest to retrieve the horns from those who wish to abuse their power takes them to Thica, an ancient land where two tyrant queens reign supreme and where years earlier Thianna's mother was labeled a traitor. Soon the two heroes are caught up in an epic battle for control of the kingdom, one that puts their very lives at stake. The only way to overthrow the queens is to beat them at their own game. But with an entire empire against them, how can Karn and Thianna hope to compete--or better yet, survive? The novel includes instructions for playing the board game the Queen's Champion, a Thican timeline, and King Herakles Hammerfist's recipe for the Best Spanakopita Ever. Visit ThronesandBones.com for additional games, maps, character profiles, and more! Praise for the Thrones and Bones series "Future fans of Tolkien and George R. R. Martin can happily cut their serial-fantasy teeth on this first book of an eventual series." --Kirkus Reviews * "A powerful, fast-paced tale. . . . The setting is rich, the characters well-defined, and the danger ever-paramount." --Publishers Weekly, Starred "Good pacing, well-drawn characters, and engaging action scenes. And yes, there's the promise of more to come." --Booklist