Empfehlungen basierend auf "Relics"

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von Dan Simmons

“State of the art science fiction . . . a landmark novel.”—Isaac Asimov's Science Fiction MagazineNow, in the stunning continuation of the epic adventure begun in Hyperion, Simmons returns us to a far future resplendent with drama and invention. On the world of Hyperion, the mysterious Time Tombs are opening. And the secrets they contain mean that nothing—nothing anywhere in the universe—will ever be the same.Praise for The Fall of Hyperion“One of the finest SF novels published in the past few years.”—Science Fiction Eye“A magnificently original blend of themes and styles.”—The Denver Post

von James S. A. Corey

From the New York Times bestselling author of the Expanse comes a spectacular new space opera that sees humanity fighting for its survival in a war as old as the universe itself.★ “Masterful . . . . This is space opera at its best.” – Publishers Weekly (starred review)"The start of something truly epic." ― Fonda Lee, author of Jade City How humanity came to the planet called Anjiin is lost in the fog of history, but that history is about to end.The Carryx – part empire, part hive – have waged wars of conquest for centuries, destroying or enslaving species across the galaxy. Now, they are facing a great and deathless enemy. The key to their survival may rest with the humans of Anjiin.Caught up in academic intrigue and affairs of the heart, Dafyd Alkhor is pleased just to be an assistant to a brilliant scientist and his celebrated research team. Then the Carryx ships descend, decimating the human population and taking the best and brightest of Anjiin society away to serve on the Carryx homeworld, and Dafyd is swept along with them.They are dropped in the middle of a struggle they barely understand, set in a competition against the other captive species with extinction as the price of failure. Only Dafyd and a handful of his companions see past the Darwinian contest to the deeper game that they must play to survive: learning to understand – and manipulate – the Carryx themselves.With a noble but suicidal human rebellion on one hand and strange and murderous enemies on the other, the team pays a terrible price to become the trusted servants of their new rulers.Dafyd Alkhor is a simple man swept up in events that are beyond his control and more vast than his imagination. He will become the champion of humanity and its betrayer, the most hated man in history and the guardian of his people.This is where his story begins."Corey is always one of the most engaging voices in the genre." ― Adrian Tchaikovsky, author of Children of Time"A bang up read. I want more." ― Paolo Bacigalupi, author of The Water Knife"A powerful, provocative masterpiece that I will be thinking about for a very long time." ― Ryka Aoki, author of Light from Uncommon Stars

von HERBERT FRANK

Before The Matrix, before Star Wars, before Ender's Game and Neuromancer, there was Dune: winner of the prestigious Hugo and Nebula awards, and widely considered one of the greatest science fiction novels ever written.Melange, or 'spice', is the most valuable - and rarest - element in the universe; a drug that does everything from increasing a person's life-span to making intersteller travel possible. And it can only be found on a single planet: the inhospitable desert world Arrakis.Whoever controls Arrakis controls the spice. And whoever controls the spice controls the universe.When the Emperor transfers stewardship of Arrakis from the noble House Harkonnen to House Atreides, the Harkonnens fight back, murdering Duke Leto Atreides. Paul, his son, and Lady Jessica, his concubine, flee into the desert. On the point of death, they are rescued by a band for Fremen, the native people of Arrakis, who control Arrakis' second great resource: the giant worms that burrow beneath the burning desert sands.In order to avenge his father and retake Arrakis from the Harkonnens, Paul must earn the trust of the Fremen and lead a tiny army against the innumerable forces aligned against them.And his journey will change the universe.

von Glenn Meade

Three key players, two of whom are fighting to save their loved ones from death, are thrown together outside Cairo as the third risks everything to save his president.

von Becky Chambers

National Bestseller! Return to the sprawling, Hugo Award-winning universe of the Galactic Commons to explore another corner of the cosmos—one often mentioned, but not yet explored—in this absorbing entry in the Wayfarers series, which blends heart-warming characters and imaginative adventure. With no water, no air, and no native life, the planet Gora is unremarkable. The only thing it has going for it is a chance proximity to more popular worlds, making it a decent stopover for ships traveling between the wormholes that keep the Galactic Commons connected. If deep space is a highway, Gora is just your average truck stop. At the Five-Hop One-Stop, long-haul spacers can stretch their legs (if they have legs, that is), and get fuel, transit permits, and assorted supplies. The Five-Hop is run by an enterprising alien and her sometimes helpful child, who work hard to provide a little piece of home to everyone passing through. When a freak technological failure halts all traffic to and from Gora, three strangers—all different species with different aims—are thrown together at the Five-Hop. Grounded, with nothing to do but wait, the trio—an exiled artist with an appointment to keep, a cargo runner at a personal crossroads, and a mysterious individual doing her best to help those on the fringes—are compelled to confront where they’ve been, where they might go, and what they are, or could be, to each other.

von Neal Asher

Most of Neal Asher's stories are set in a galactic future-scape called 'The Polity', and with this collection of marvellously inventive and action-packed short stories, he takes us further into the manifold diversities of that amazing universe. No one does monsters better than Neal Asher, so be prepared to revisit the lives and lifestyles of such favourites as the gabbleduck and the hooder, to savour alien poisons, the walking dead, the Sea of Death, and the putrefactor symbiont. Through these stories, welcome to a universe of unbridled imagination, each one of them a delight in itself.Contents:Softly Spoke the Gabbleduck [Polity Universe] (2005) / novelette by Neal AsherPutrefactors [Polity Universe] (1999) / novelette by Neal AsherGarp and Geronamid [Polity Universe] (2005) / novelette by Neal Asher (variant of Garp & Geronamid)The Sea of Death [Polity Universe] (2001) / short story by Neal AsherAlien Archaeology [Polity Universe] (2007) / novella by Neal AsherAcephalous Dreams [Polity Universe] (2005) / novelette by Neal AsherSnow in the Desert [Polity Universe] (2002) / novelette by Neal AsherChoudapt [Polity Universe] (2000) / novelette by Neal AsherAdaptogenic [Polity Universe] (1994) / short story by Neal AsherThe Gabble [Polity Universe] (2006) / novelette by Neal Asher.

von James S. A. Corey

The Sixth Novel In James S. A. Corey's New York Times Bestselling Expanse Series--now A Major Television Series From Syfy! A Revolution Brewing For Generations Has Begun In Fire. It Will End In Blood. The Free Navy - A Violent Group Of Belters In Black-market Military Ships - Has Crippled The Earth And Begun A Campaign Of Piracy And Violence Among The Outer Planets. The Colony Ships Heading For The Thousand New Worlds On The Far Side Of The Alien Ring Gates Are Easy Prey, And No Single Navy Remains Strong Enough To Protect Them. James Holden And His Crew Know The Strengths And Weaknesses Of This New Force Better Than Anyone. Outnumbered And Outgunned, The Embattled Remnants Of The Old Political Powers Call On The Rocinante For A Desperate Mission To Reach Medina Station At The Heart Of The Gate Network. But The New Alliances Are As Flawed As The Old, And The Struggle For Power Has Only Just Begun. As The Chaos Grows, An Alien Mystery Deepens. Pirate Fleets, Mutiny, And Betrayal May Be The Least Of The Rocinante's Problems. And In The Uncanny Spaces Past The Ring Gates, The Choices Of A Few Damaged And Desperate People May Determine The Fate Of More Than Just Humanity. The Expanse Leviathan Wakescaliban's Warabaddon's Gatecibola Burnnemesis Gamesbabylon's Ashes The Expanse Short Fiction The Butcher Of Anderson Stationgods Of Riskthe Churnthe Vital Abyss-- A Revolution Brewing For Generations Has Begun In Fire. It Will End In Blood. The Free Navy - A Violent Group Of Belters In Black-market Military Ships - Has Crippled The Earth And Begun A Campaign Of Piracy And Violence Among The Outer Planets. The Colony Ships Heading For The Thousand New Worlds On The Far Side Of The Alien Ring Gates Are Easy Prey, And No Single Navy Remains Strong Enough To Protect Them. James Holden And His Crew Know The Strengths And Weaknesses Of This New Force Better Than Anyone. Outnumbered And Outgunned, The Embattled Remnants Of The Old Political Powers Call On The Rocinante For A Desperate Mission To Reach Medina Station At The Heart Of The Gate Network. But The New Alliances Are As Flawed As The Old, And The Struggle For Power Has Only Just Begun. As The Chaos Grows, An Alien Mystery Deepens. Pirate Fleets, Mutiny, And Betrayal May Be The Least Of The Rocinante's Problems. And In The Uncanny Spaces Past The Ring Gates, The Choices Of A Few Damaged And Desperate People May Determine The Fate Of More Than Just Humanity-- James S. A. Corey.

von Dale Brown

When a nuclear Iran begins stirring up trouble in the Persian Gulf, the newly elected president of the United States calls on a top-secret cell of the CIA's Intelligence Support Agency, codenamed Future Flight, to find Iran's key command centers and destroy them.

von Lucy Hawking

When George finds a way to escape the spacecraft Artemis, where he has been trapped, he is overjoyed. Surely now he can return to Earth. But when George touches down, he knows immediately that something is wrong. There's a barren wasteland where his home town used to be, intelligent robots roam the streets, and no one will talk to George about the Earth that he used to know. With the help of an unexpected new friend, can George find out what - or who - is behind this terrible new world, before it's too late?

von Orson Scott Card

'Achieves and delivers more than almost anything else within the science fiction genre, Ender's Game is a contemporary classic' - New York Times on Ender's Game A FALLEN HERO - HAUNTED BY HIS PAST, BUT CAN HE CHANGE THE FUTURE? Ender Wiggin was once considered a great military leader, a saviour for mankind. But now history judges his destruction of an alien race as monstrous rather than heroic. In the aftermath of the war, Ender disappeared, and a powerful voice arose: The Speaker for the Dead, who told the true story behind the battle with the aliens. Now, years later, a second alien race has been discovered. But again they are strange and frightening - and again, humans are dying. It is only the Speaker for the Dead, secretly Ender Wiggin, who has the courage to confront the mystery . . . and the truth. The Hugo and Nebula award-winning sequel to the classic science fiction novel Ender's Game