Empfehlungen basierend auf "PRIMAL Renegade"

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von S. Green

Book 3 in the «Half Life Trilogy». Nathan Byrn is running again. The Alliance of Free Witches has been all but destroyed. Scattered and demoralised, constantly pursued by the Council's Hunters, only a bold new strategy can save the rebels from total defeat... They need the missing half of Gabriel's amulet - an ancient artifact with the power to render its bearer invincible in battle. But the amulet's guardian - the reclusive and awesomely powerful witch Ledger - has her own agenda. To win her trust, Nathan must travel to America and persuade her to give him the amulet. Combined with his own Gifts, the amulet might just be enough to turn the tide for the Alliance and end the bloody civil war between Black and White witches once and for all....

von James Rollins

Experience the exciting breadth of #1 New York Times bestselling author James Rollins’s wild imagination and adventurous spirit in this anthology of his short masterworks, including a new full-length novella featuring Captain Tucker Wayne and his military war dog, Kane, as well as eleven previously published short stories, gathered together for the first time.At the center of this breathtaking collection of short fiction—James Rollins’s first-ever anthology—is the never-before-published novella “Sun Dogs.” While trekking through the Sonora desert, a gunshot thrusts Tucker and Kane into an adventure that challenges their considerable skills. The discovery of secrets known only to the native tribes of Arizona threatens to unleash an ancient force that could irreparably alter the future. It also forces Tucker to make a terrible choice that will shatter his relationship with his soul-bonded companion Kane. As these partners learn, nothing remains buried forever and old debts must be paid, no matter the cost.Other stories—each with an introduction by James Rollins unique to this anthology—are just as compelling:“The Pit”: A young dog is kidnapped and brutalized into becoming the bloody champion of a dog-fighting ring. But can this tortured monster find redemption and a path back to the boy who first raised him with love and compassion?“Tagger”: A pair of teenage street artists must protect San Francisco from a demon who has been seeking revenge for centuries.“The Devil’s Bones”: In this jungle adventure—the first joint story from Rollins and Steve Berry—Commander Gray Pierce and Cotton Malone must work together to survive a deadly threat.The stories “The Midnight Watch,” “The Skeleton Key,” “Tracker,” “Kowalski’s in Love,” “Crash and Burn,” and “Ghost Ship” shine light into some of Sigma Force’s secrets.Rounding out this collection are a pair of entertaining stories, “Blood Brothers” and “City of Screams,” that complement the Order of the Sanguines series.Filled with adventure, intrigue, history, and speculative science, Unrestricted Access demonstrates Rollins’s remarkable creative powers and is a must-have collection for his many fans.

von Peter V. Brett

As darkness falls after sunset, the corelings rise--demons who possess supernatural powers and burn with a consuming hatred of humanity. For hundreds of years the demons have terrorized the night, slowly culling the human herd that shelters behind magical wards--symbols of power whose origins are lost in myth and whose protection is terrifyingly fragile. It was not always this way. Once, men and women battled the corelings on equal terms, but those days are gone. Night by night the demons grow stronger, while human members dwindle under their relentless assault. Now, with hope for the future fading, three young survivors of vicious demon attacks will dare the impossible, stepping beyond the crumbling safety of the wards to risk everything in a desperate quest to regain the secrets of the past. Together, they will stand against the night.The stunning debut fantasy novel from author Peter V. Brett. The Painted Man, book one of the Demon trilogy, is a captivating and thrilling fantasy adventure, pulling the reader into a world of demons, darkness and heroes. Voted one of the top ten fantasy novels of 2008 by amazon uk.

von Eric Nylund

As the bloody Human-Covenant War rages on Halo, the fate of humankind may rest with one warrior, the lone SPARTAN survivor of another legendary battle . . . the desperate, take-no-prisoners struggle that led humanity to Halo--the fall of the planet Reach. Now, brought to life for the first time, here is the full story of that glorious, doomed conflict.While the brutal Covenant juggernaut sweeps inexorably through space, intent on wiping out humankind, only one stronghold remains--the planet Reach. Practically on Earth's doorstep, it is the last military fortress to defy the onslaught. But the personnel here have another, higher priority: to prevent the Covenant from discovering the location of Earth.Outnumbered and outgunned, the soldiers seem to have little chance against the Covenant, but Reach holds a closely guarded secret. It is the training ground for the very first "super soldiers." Code-named SPARTANs, these highly advanced warriors, specially bioengineered and technologically augmented, are the best in the universe--quiet, professional, and deadly.Now, as the ferocious Covenant attack begins, a handful of SPARTANs stand ready to wage ultimate war. They will kill, they will be destroyed, but they will never surrender. And at least one of them--the SPARTAN known as Master Chief--will live to fight another day on a mysterious and ancient, artificial world called Halo. . . .Bungie, Halo, Xbox, and the Xbox Logos are either registered trademarks or trademarks of Microsoft Corporation in the United States and/or other countries. Used under license. (c) 2001 Microsoft Corporation. All Rights Reserved

von Richard Austin

Out of the ashes comes America's fighting best. The Guardians, an elite four-man survival team trained to hair-trigger tautness, have been entrusted with freedom's last the top-secret Blueprint for Renewal.Having safely delivered the President across a thousand mile hell run from ravaged Washington to the impregnable midwestern fortress called Heartland-the Guardians are ready for step scour the four corners of a country gone mad and secure the high-tech experts needed to put the Blueprint into operation!But this time, even the Guardians' awesome combat skills and devastating personal weaponry may not be enough...

von Alan Dean Foster

Born was a child of the rain forest that covered Midworld, part of the primitive society that the peaceful jungle planet had sustained for hundreds of years. He was wise in the ways of his world, and he knew well the precarious natural balance that governed all things. Then one day the aliens came. Giants. They knew nothing of the Upper or Lower Hell -- and they cared less. Born had risked his life to save them, to guide them through the myriad tangled boughs, past unseen, unsuspected dangers lurking in the underbrush. But worse than their ignorance of how to survive, the aliens had plans for Midworld, plans that could utterly destroy the globe-spanning forest that his people called home. As the days passed, Born realized his mistake. And as he had once hunted only to live, he knew now that he would be forced to live only to kill...

von James Rollins

To save the world and our future, Sigma Force must embark on a dangerous odyssey into an ancient past whose horrors are all too present in this page-turning thriller from #1 New York Times bestselling author James Rollins that combines cutting-edge science, historical mystery, mythology, and pulse-pounding action. For eons, the city of Troy—whose legendary fall was detailed in Homer’s Iliad—was believed to be myth, until archaeologists in the nineteenth century uncovered its ancient walls buried beneath the sands. If Troy was real, how much of Homer’s twin tales of gods and monsters, curses and miracles—The Iliad and The Odyssey—could also be true and awaiting discovery? In the frozen tundra of Greenland, a group of modern-day researchers stumble on a shocking find: a medieval ship buried a half-mile below the ice. The ship’s hold contains a collection of even older artifacts—tools of war—dating back to the Bronze Age. Inside the captain’s cabin is a magnificent treasure that is as priceless as it is miraculous: a clockwork gold map imbedded with an intricate silver astrolabe. The mechanism was crafted by a group of Muslim inventors—the Banū Mūsā brothers—considered by many to be the Da Vincis of the Arab world—brilliant scientists who inspired Leonardo’s own work. Once activated, the moving map traces the path of Odysseus’s famous ship as it sailed away from Troy. But the route detours as the map opens to reveal a fiery river leading to a hidden realm underneath the Mediterranean Sea. It is the subterranean world of Tartarus, the Greek name for Hell. In mythology, Tartarus was where the wicked were punished and the monstrous Titans of old, imprisoned. When word of Tartarus spreads—and of the cache of miraculous weapons said to be hidden there—tensions explode in this volatile region where Turks battle Kurds, terrorists wage war, and civilians suffer untold horrors. The phantasmagoric horrors found in Homer’s tales are all too real—and could be unleashed upon the world. Whoever possesses them can use their awesome power to control the future of humanity. Now, Sigma Force must go where humans fear to tread. To prevent a tyrant from igniting a global war, they must cross the very gates of Hell.

von Greg Weisman

An epic action-adventure series set in Blizzard's popular World of Warcraft® game franchise. Features a young cast of characters discovering the mysteries and majesty of the world around them.It's been years since twelve-year-old Aramar Thorne, a clever boy who is never without his precious sketchbook, has seen his father. So when Captain Greydon Thorne comes ashore and asks his son to join him at sea, it feels as if someone has redrawn Aram's entire world. At sea, Aram struggles to get along with the Wavestider's crew--especially second mate Makasa, a tough teenaged girl. Just as Aram starts to get his head above water, a band of vicious pirates attack the Wavestrider, turning his world upside down once again. As Aram and Makasa try to find their way home, they encounter creatures both terrible and wondrous, and Aram will seek to understand Azeroth's denizens as he draws them in his sketchbook. But the journey is hindered by Greydon's compass, which never points north. If the compass isn't leading Aram and Makasa home--to safety--to what destiny is it leading? Includes twenty illustrations from the acclaimed Blizzard artist, Samwise Didier.

von Adam Blade

New Beasts. Old Magic. Everyone in Avantia knows the terrors of the jungle: creatures that pluck men from the ground and eat them whole; plants whose rich scents could overwhelm a person at twenty paces. Few dare to enter--and fewer still return. But Tom has no choice. The next stage of his journey lies at the very heart of the jungle, where a terrible creature resides, evil as the wizard who created him.

von Adam Blade

New Beasts. Old Magic. Setting out on the next stage of the Quest is harder than ever-it means leaving home. Tom successfully defended his village, but an even more sinister Beast waits on the horizon: Vipero. Tom has no choice but to leave his family once again, bound for the desert and its untold dangers.