Empfehlungen basierend auf "Pride and Poltergeists"
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von Derek Landy
Experience Skulduggery Pleasant as never before – in this fully original graphic novel brought vibrantly to life in full colour‘A real cracker. Fun, thrilling, smartly scripted and powerfully making a stand for diversity and inclusion in the face of intimidation and ignorance. Even if this is your first encounter with the worlds of Skulduggery Pleasant, it’s one you will adore and never forget’ Win Wiacek, Now Read This!A small town in the middle of Ireland, a string of unexplained deaths and a monster on the loose. Better call in the experts.When Skulduggery Pleasant and Valkyrie Cain drive into Termoncara, they discover a town with a dark past and a people haunted by their own secrets. There is a creature stalking the streets – a creature who delights in cruelty, who feeds off the little hatreds, who grows stronger with every drop of blood spilled.Horror and mystery collide in an original graphic novel by Derek Landy, P. J. Holden, Matt Soffe, Rob Jones and Pye Parr.Derek Landy's book 'Until the End' was a Sunday Times bestseller w/c 11-04-2022.
von Kevin Hearne
'A NEW, ACTION-PACKED, ENCHANTINGLY FUN SERIES' Booklist on Ink & Sigil From New York Times bestselling author Kevin Hearne comes the final book in his hugely entertaining Ink & Sigil series, as an ink-slinging wizard pursues the answer to a very personal mystery . . . Al MacBharrais is a practitioner of ink-and-sigil magic, tasked with keeping order among the gods and monsters that dwell in the human world. But there's one supernatural mystery he's never been able to solve: years ago, someone cast twin curses on him that killed his apprentices and left him bereft and isolated. But he's not quite alone. As Al works to solve this mystery, his friends - Buck Foi the hobgoblin, Nadia the goth queen and battle seer, and the former Irish death goddess known as the Morrigan - draw him into their own eccentric dramas and shenanigans. However, Al's being pulled in so many different directions by his colleagues, a suspicious detective, and the whims of destructive gods that he begins to wonder: will he ever find time to write his own happy ending? Praise for the Ink & Sigil series: 'You are in for a great treat. Ink & Sigil is great escape reading, and I loved every word' Charlaine Harris, New York Times bestselling author of the Sookie Stackhouse books 'Will transport you right in the Scottish realm of fey and fairies . . . The magic is both familiar and new, believable and extraordinary' Charlie Holmberg, author of The Paper Magician 'Vividly blends Kevin Hearne's unique take on urban fantasy with the grit of Scottish magic' Adam Christopher, author of Empire State 'Ink & Sigil is filled to the brim with the Hearne-anigans we've all grown to love. Fans of ribald humor, literary puns and the odd hobgoblin will be enchanted by this paranormal mystery' Jaye Wells, author of the Prospero's War series The Ink & Sigil series: Ink & Sigil Paper & Blood Candle & Crow Also by Kevin Hearne: The Iron Druid Chronicles Hounded Hexed Hammered Tricked Trapped Hunted Shattered Staked Scourged Besieged (short stories) The Seven Kennings A Plague of Giants A Blight of Blackwings A Curse of Krakens
von Derek Landy
The seventh installment in the biggest, funniest, most thrilling comedy-horror-adventure series in the universe - and the follow-up to 2011’s number-one bestseller, Death Bringer…Magic is a disease.Across the land, normal people are suddenly developing wild and unstable powers. Infected by a rare strain of magic, they are unwittingly endangering their own lives and the lives of the people around them. Terrified and confused, their only hope lies with the Sanctuary. Skulduggery Pleasant and Valkyrie Cain are needed now more than ever.And then there's the small matter of Kitana. A normal teenage girl who, along with her normal teenage friends, becomes infected. Becomes powerful. Becomes corrupted. Wielding the magic of gods, they're set to tear the city apart unless someone stands up against them.Looks like it's going to be another one of those days…
von Genevieve Cogman
In the latest novel in Genevieve Cogman's historical fantasy series, the fate of worlds lies in the balance. When a dragon is murdered at a peace conference, time-travelling Librarian spy Irene must solve the case to keep the balance between order, chaos...and the Library. When Irene returns to London after a relatively straightforward book theft in Germany, Bradamant informs her that there is a top secret dragon-Fae peace conference in progress that the Library is mediating, and that the second-in-command dragon has been stabbed to death. Tasked with solving the case, Vale and Irene immediately go to 1890s Paris to start their investigation. Once they arrive, they find evidence suggesting that the murder victim might have uncovered proof of treachery by one or more Librarians. But to ensure the peace of the conference, some Librarians are being held as hostages in the dragon and Fae courts. To save the captives, including her parents, Irene must get to the bottom of this murder--but was it a dragon, a Fae, or even a Librarian who committed the crime?
von Jim Butcher
“The wildest, strangest, best Dresden adventure to date...Butcher’s blending of modern fantasy with classic noir sensibilities ensures that there’s never a dull moment.”—SF SiteParanormal investigations are Harry Dresden’s business and Chicago is his beat, as he tries to bring law and order to a world of wizards and monsters that exists alongside everyday life. And though most inhabitants of the Windy City don’t believe in magic, the Special Investigations Department of the Chicago PD knows better.Karrin Murphy is the head of S. I. and Harry’s good friend. So when a killer vampire threatens to destroy Murphy’s reputation unless Harry does her bidding, he has no choice. The vampire wants the Word of Kemmler (whatever that is) and all the power that comes with it. Now, Harry is in a race against time—and six merciless necromancers—to find the Word before Chicago experiences a Halloween night to wake the dead...
von Justina Ireland
The author of the visionary New York Times bestseller Dread Nation returns with another spellbinding historical fantasy set at the crossroads of race and power in America.It is 1937, and Laura Ann Langston lives in an America divided—between those who work the mystical arts and those who do not. Ever since the Great Rust, a catastrophic event that blighted the arcane force called the Dynamism and threw America into disarray, the country has been rebuilding for a better future. And everyone knows the future is industry and technology—otherwise known as Mechomancy—not the traditional mystical arts.Laura disagrees. A talented young queer mage from Pennsylvania, Laura hopped a portal to New York City on her seventeenth birthday with hopes of earning her mage’s license and becoming something more than a rootworker.But four months later, she’s got little to show for it other than an empty pocket and broken dreams. With nowhere else to turn, Laura applies for a job with the Bureau of the Arcane’s Conservation Corps, a branch of the US government dedicated to repairing the Dynamism so that Mechomancy can thrive. There she meets the Skylark, a powerful mage with a mysterious past, who reluctantly takes Laura on as an apprentice.As they’re sent off on their first mission together into the heart of the country’s oldest and most mysterious Blight, they discover the work of mages not encountered since the darkest period in America’s past, when Black mages were killed for their power—work that could threaten Laura’s and the Skylark’s lives, and everything they’ve worked for.
von Caroline Carlson
Pirates! Magic! Treasure! A gargoyle?!Caroline Carlson's funny tween novel The Very Nearly Honorable League of Pirates #1: Magic Marks the Spot is perfect for fans of Lemony Snicket's Series of Unfortunate Events and Trenton Lee Stewart's Mysterious Benedict Society.Hilary Westfield has always dreamed of being a pirate. She can tread water for thirty-seven minutes. She can tie a knot faster than a fleet of sailors, and she already owns a rather pointy sword.There's only one problem: The Very Nearly Honorable League of Pirates refuses to let any girl join their ranks of scourges and scallywags.But Hilary is not the kind of girl to take no for answer. To escape a life of petticoats and politeness at her stuffy finishing school, Hilary sets out in search of her own seaworthy adventure, where she gets swept up in a madcap quest involving a map without an X, a magical treasure that likely doesn't exist, a talking gargoyle, a crew of misfit scallywags, and the most treacherous—and unexpected—villain on the High Seas.Written with uproarious wit and an inviting storyteller tone, the first book in Caroline Carlson's quirky seafaring series is a piratical tale like no other.
von Adam Jay Epstein, Andrew Jacobson
The familiars Aldwyn the cat, Skyler the blue jay, and Gilbert the tree frog are off on an all-new adventure in the series that Michael Buckley, bestselling author of The Sisters Grimm and NERDS series, says "combines the magic of Harry Potter and the adventure of Warriors." With inventive magic, laugh-out-loud humor, and a mysterious conspiracy that will take all the familiars' wits to unravel, Palace of Dreams is the familiars' most extraordinary adventure yet.Peace has returned to the queendom of Vastia. Paksahara has been defeated, and the three familiars Aldwyn, Skyler, and Gilbert are the heroes to thank. But when a birthday celebration at the palace goes dreadfully wrong, and Queen Loranella falls victim to a curse, it seems the familiars are the prime suspects. After narrowly escaping the palace dungeons, they'll have to embark on a quest to clear their names—a quest that will lead them across Vastia and even into the magical land of dreams.
von Kim M. Watt
"'Find Malcolm. His safety is your safety." Threat or promise, I wasn't hanging around to find out. Not when the sorcerer making it had just yanked me straight out of my skin for a friendly chat. But with our situation normal involving scheming magicians, lurking necromancers, and Callum's long-lost family all competing to make my next out of body experience a permanent one, having a sorcerer on our side seemed like a pretty good option. There's only one problem. If we want her help, we need to find her dentist. And we've got one lead. One hairy, stinking lead. Grab the chew toys. We're going on a were hunt "--Author's website.
von K. E. Mills
BOOK 1: THE ACCIDENTAL SORCERER Gerald Dunwoody is a wizard. Just not a particularly good one. He's blown up a factory, lost his job, and there's a chance that he's not really a Third Grade wizard after all. So it's off to New Ottosland to be the new Court Wizard for King Lional. It's a shame that King Lional isn't the vain, self-centered young man he appeared to be. With a Princess in danger, a talking bird who can't stay out of trouble, and a kingdom to save, Gerald soon suspects that he might be out of his depth. And if he can't keep this job, how will he ever become the wizard he was destined to be. . . BOOK 2: WITCHES INCORPORATED It's a case of espionage, skullduggery and serious unpleasantness And it's also Gerald's first official government assignment. He's hunting down a deadly saboteur, and time is quickly running out. Old enemies and new combine forces to thwart him. Once again, innocent lives are on the line. He needs his friends. He can't do this alone. But Princess Melissande and Reg have troubles of their own. With the help of Monk Markham's brilliant, beautiful sister, they've opened a one-stop-shop witching locum agency, where magical problems are solved for a price. Problem is, the girls are struggling to keep the business afloat. Things are looking grim for Witches Incorporated -- and that's before they accidentally cross paths with Gerald's saboteur. Suddenly everybody's lives are on the line and Gerald realizes, too late, that there's a reason government agents aren't supposed to have friends. . . BOOK 3: Wizard Squared When the staff of Witches Incorporated receive a visitor from an alternate reality, they are shocked to learn that life in the parallel world next door is anything but a bed of roses. . . and it's all because of Gerald Dunwoody. At a crucial moment in time, their Gerald turned left. . . but the alternate reality Gerald turned right. Now the parallel world next door is in the grip of terror, staring down the barrel of a thaumaturgical war -- a war that threatens to spill across the dimensions and plunge every reality into a nightmare. The only person who can stop a rogue wizard gone mad is another rogue wizard. But what do you do when another rogue wizard can't be found?