Empfehlungen basierend auf "Pokémon - Die ersten Abenteuer 10"

Based on your reading history, we think you will also enjoy the following books.

von Yumi Hotta

After stumbling across a haunted go board, Hikaru Shindo discovers that the spirit of a master player named Fujiwara-no-Sai has taken up residence in his consciousness. Sai awakens in Hikaru an untapped genius for the game, and soon the schoolboy is chasing his own dream--defeating the famed go prodigy Akira Toya!Hikaru is horrified to find that he's losing all of his games at the insei school! The Young Lions Tournament is just three months away, and the insei who qualify will play against rookie pros, including Akira. Hikaru sees his chance to impress his rival, but can he turn his losing streak around in time?

von Yumi Hotta

After stumbling across a haunted go board, Hikaru Shindo discovers that the spirit of a master player named Fujiwara-no-Sai has taken up residence in his consciousness. Sai awakens in Hikaru an untapped genius for the game, and soon the schoolboy is chasing his own dream--defeating the famed go prodigy Akira Toya!Hikaru and Sai are both scheduled for matches with their greatest rivals--Akira Toya and his father, Toya Meijin. How will Sai play without revealing his secret identity? And will Akira's father stand in the way of Hikaru's long anticipated rematch with his son...? The suspense is getting unbearable!

von Norihiro Yagi

A New York Times best selling, multi-arc, character-driven story with great battles and strong-willed females that will appeal to males and females alike.In a world where monsters called Yoma prey on humans and live among them in disguise, humanity's only hope is a new breed of warrior known as Claymores. Half human, half monster, these silver-eyed slayers possess supernatural strength but are condemned to fight their savage impulses or lose their humanity completely.A village is gripped by fear and paranoia when a Yoma claims six lives. The Claymore who is sent to slay the creature isn't what the villagers expect at all. In fact, she seems more monster than human.

von Kugane Maruyama

For Twelve Years, The Virtual World Of Yggdrasil Has Served As The Playground And Battlefield For The Skeletal Lord Momonga And His Guild Of Fellow Monsters, Ainz Ooal Gown. But The Guild's Glory Days Are Over, And The Game Is Shutting Down Permanently. When Momonga Logs In One Last Time Just To Be There When The Servers Go Dark, Something Happens--and Suddenly, Fantasy Is Reality. A Rogues' Gallery Of Fanatically Devoted Npcs Is Ready To Obey His Every Order, But The World Momonga Now Inhabits Is Not The One He Remembers. The Game May Be Over, But The Epic Tale Of Ainz Ooal Gown Is Only Beginning...

von Fujino Omori

In Orario, fearless adventurers band together in search of fame and fortune within the monstrous underground labyrinth known as Dungeon. But while riches and renown are incentive enough for most, Bell Cranel, would-be hero extraordinaire, has bigger plans. He wants to pick up girls. Is it wrong to face the perils of Dungeon alone, in a single-member guild blessed by a failed goddess? Maybe. Is it wrong to dream of playing hero to hapless maidens in Dungeon? Maybe not. After one misguided adventure, Bell quickly discovers that anything can happen in the labyrinth--even chance encounters with beautiful women. The only problem? He's the one who winds up the damsel in distress!

von Reki Kawahara

In the year 2022, gamers rejoice as Sword Art Online - a VRMMORPG (Virtual Reality Massively Multiplayer Online Role Playing Game) like no other - debuts, allowing players to take full advantage of the ultimate in gaming technology: NerveGear, a system that allows users to completely immerse themselves in a wholly realistic gaming experience. But when the game goes live, the elation of the players quickly turns to horror as they discover that, for all its amazing features, SAO is missing one of the most basic functions of any MMORPG - a log-out button. Now trapped in the virtual world of Aincrad, their bodies held captive by NerveGear in the real world, users are issued a chilling ultimatum: conquer all one hundred floors of Aincrad to regain your freedom. But in the warped world of SAO, "Game Over" means certain death - both virtual and real...

von Hiroyuki Takei

With the Shaman Fights officially underway, Yoh and Co. must take on opponents from all over the world. But is anyone ready to fight Lady Jeanne, a royal pain who gives new meaning to the term "tortured"?

von Hiroyuki Takei

• A 32-volume series—over 22 million graphic novels sold in Japan!• 330k units of Shaman King manga have sold through in the U.S. to date.• Available on home video from 4Kids Entertainment• Trading card games, toys, and video game support• Was serialized in SHONEN JUMP magazine• Released every two monthsYoh Asakura is a shaman—one of the gifted few who, thanks to training or natural talent, can channel spirits that most people can't even see. With the help of his fiancée, Anna, Yoh is in training for the ultimate shaman sports event: the "Shaman Fight in Tokyo," the once-every-500-years tournament to see who can shape humanity's future and become the Shaman King. But unfortunately for Yoh, every shaman in the world is competing for the same prize…Hao possesses so much mana that it virtually guarantees his victory in the Shaman Fight. So how in the world can Yoh and his friends beat him?! Mikihisa offers to teach Ren the Ultra-Senji Ryakketsu, but is Ren too stubborn to accept his help? If Hao's power doesn't destroy our heroes, perhaps pride will…

von Yuu Watase

Travel back to the mystical Universe of the Four Gods in this prequel to hit the hit series Fushigi Yugi!When schoolgirl Takiko Okuda attempts to destroy her father's translation of The Universe of the Four Gods, she is instead sucked into the story, becoming the Priestess of Genbu in an epic journey to find the seven Celestial Warriors!Back in her own world, Takiko tries to forget about The Universe of the Four Gods. Determined to live the life of an ordinary girl in Tokyo in 1923, she returns to her father's home and concentrates on being a loyal daughter--and, soon, a dutiful bride. But she can't leave her other life behind. And while Takiko struggles to cool her still-burning heart, the Celestial Warriors battle through a new ice age!

von Yuu Kamiya

In The World Of Disboard, Everything Is Decided By Games. Since Arriving In This Strange Place, Genius Gamer Siblings Sora And Shiro Have Risen To Become King And Queen Of What's Left Of Disboard's Humans. Their Latest Challenge Is Winning An Unwinnable Romance Game Against The Races Of Dhampir And Siren. To Uncover The True Strategy To Beat This Sadistic Game Of Love, They Head For The Home Of The Angelic Flügel: The Midair City Of Avant Heim. But The Flügel Are A Hideously Powerful Race, Created Specifically To Kill Gods. Will Things Really Go As Planned?