Empfehlungen basierend auf "Pastworld"
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von Riordan Rick
Thor's hammer is missing again. The thunder god has a disturbing habit of misplacing his weapon - the mightiest force in the Nine Worlds. But this time the hammer isn't just lost, it has fallen into enemy hands. If Magnus Chase and his friends can't retrieve the hammer quickly, the mortal worlds will be defenseless against an onslaught of giants. Ragnarok will begin. The Nine Worlds will burn. Unfortunately, the only person who can broker a deal for the hammer's return is the gods' worst enemy, Loki - and the price he wants is very high.
von Derek Landy
The third bone-breaking, belly-busting adventure in the series that puts the “funny” back in, um, funny series. That didn’t really work, did it?If you’ve read the previous Skulduggery books then you know what the Faceless Ones are — and if you know what the Faceless Ones are, then you can probably take a wild guess that things in this book are going to get AWFULLY sticky for our skeletal hero and his young sidekick. If you haven’t read the previous Skulduggery books then what are you doing reading this? Go and read them right now, so that you know what all that stuff in the previous paragraph was about. Done? Good. So now you’re on tenterhooks too, desperately awaiting the answers to all your questions, and instead you’re going to have to wait to read the book. Sorry about that.
von Greg Farshtey
Exo-Force is LEGO's new A-list property for boys 6-9Exo-Force is a valiant team of young heroes who pit their skill, their intelligence, and the power of their armor against their merciless robotic enemies. ExoForce is about conflict, heroes, and bravery in the face of overwhelming odds.As Ha-Ya-To explores a mysterious underground labratory in the Golden City, he comes face-to-face with an enemy more terrifying than Meca One. Ha-Ya-To's only chance for survival? He has to trust a robot!
von Michael Ford
This gripping sequel to Forgotten City is a twist-filled survival adventure that’s Mad Max for tweens. Everything Kobi once believed was a lie. Not only are there other survivors of the Waste that devastated the world thirteen years ago, but beyond the wasteland of Old Seattle lies a gleaming new city where thousands are desperate for a cure. To put an end to the Waste—and bring justice to those responsible–Kobi and his new friends will have to return to the heart of Old Seattle, where the outbreak began. It’s a dangerous journey. But Kobi knows what lies ahead. And he’s ready to fight. Nail-biting suspense and nonstop thrills make this action-packed adventure perfect for young readers who love survival adventures like Gary Paulsen’s Hatchet or dystopian series like Jeanne DuPrau’s City of Ember.
von Peter Lerangis
Percy Jackson meets Indiana Jones in the final installment of the New York Times bestselling epic adventure Seven Wonders! Jack, Marco, Cass, and Aly’s quest to find the seven magic orbs buried beneath each of the Seven Wonders of the Ancient World has hit a perilous snag. King Uhla’ar has kidnapped Aly and taken her and an orb back through a rift in time. A giant, merciless behemoth guards the opening, and so Jack and his friends realize that their only hope to rescue Aly is to rush to find the rest of the lost Loculi. This mission takes them around the world—to the Temple of Artemis to fend off a mighty army and then to the Lighthouse of Alexandria, where they wind up swallowed in the belly of a beast. But before all is said and done, they must return to where it all began, to Atlantis, to save Aly, themselves…and the world. Don’t miss The Legend of the Rift, the epic finale to Peter Lerangis’s earth-shattering, New York Times bestselling adventure series, Seven Wonders.
von Anthony Horowitz
The Third Heart-pounding Book In #1 Nyt Bestselling Author Anthony Horowitz's Spellbinding The Gatekeepers Series. A Gate Has Been Opened. The Old Ones Have Been Released. And Now The Third And Fourth Of The Five -- Twins With A Mysterious Psychic Bond -- Are Joining The Fight.
von Simon R. Green
Just another success from the New York Times bestselling authorGod's own enforcer, the righteous engine of destruction known as the Walking Man, has come to the Nightside. His sole purpose is the elimination of the wicked and the guilty, which means no one will be left in the Nightside once he gets started. So the Authorities have hired P.I. John Taylor to stop him. Legend has it that he can't be killed. Taylor is very much hoping that the legend isn't true.
von David Gunn
Set in a chillingly realistic far-future world, and featuring a gritty antihero even more frightening than the evil empire he serves as soldier and assassin, Death’s Head is sure to be one of the most talked-about novels of the year. David Gunn is loaded–and he shoots to kill.At the top of the galactic pecking order is the United Free, a civilization of awe-inspiring technological prowess so far in advance of other space-faring powers as to seem untouchable gods. Most of the known universe has fallen under their inscrutable sway. The rest is squabbled over by two empires: one ruled with an iron fist by OctoV, a tyrant who appears to his followers as a teenage boy but is in reality something very different, the other administered by the Uplifted, bizarre machinelike intelligences, and their no-longer-quite-human servants, cyborgs known as the Enlightened.Sven Tveskoeg, an ex-sergeant demoted for insubordination and sentenced to death, is a vicious killer with a stubborn streak of loyalty. Sven possesses a fierce if untutored intelligence and a genetic makeup that is 98.2 percent human and 1.8 percent . . . something else. Perhaps that “something else” explains how quickly he heals from even the worst injuries or how he can communicate telepathically with the ferox, fearsome alien savages whose natural fighting abilities regularly outperform the advanced technology of their human enemies. Perhaps it is these unique abilities that bring Sven to the attention of OctoV.Drafted into the Death’s Head, the elite enforcers of OctoV’s imperial will, Sven is given a new lease on life. Armed with a SIG diabolo–an intelligent gun–and an illegal symbiont called a kyp, Sven is sent to a faraway planet, the latest battleground between the Uplifted and OctoV. There he finds himself in the midst of a military disaster, one that will take all his courage–and all his firepower–to survive.But an even deadlier struggle is taking place, a struggle that will draw the attention of the United Free. Sven knows he is a pawn, and pawns have a bad habit of being sacrificed.But Sven is nobody’s sacrifice. And even a pawn can checkmate a king.
von Paul Stewart, Chris Riddell
In the second novel in the Rook Barkwater sequence, the young knight librarian attempts to stop the dark might of the Most High Academe. High in the crumbling Palace of Statues, oily Vox Verlix is brewing a terrible plot to take over power in Edgeworld once again. Can Rook foil Vox's plan and save the lives of his librarian colleagues?From the Hardcover edition.
von Eric Nylund
As the bloody Human-Covenant War rages on Halo, the fate of humankind may rest with one warrior, the lone SPARTAN survivor of another legendary battle . . . the desperate, take-no-prisoners struggle that led humanity to Halo--the fall of the planet Reach. Now, brought to life for the first time, here is the full story of that glorious, doomed conflict.While the brutal Covenant juggernaut sweeps inexorably through space, intent on wiping out humankind, only one stronghold remains--the planet Reach. Practically on Earth's doorstep, it is the last military fortress to defy the onslaught. But the personnel here have another, higher priority: to prevent the Covenant from discovering the location of Earth.Outnumbered and outgunned, the soldiers seem to have little chance against the Covenant, but Reach holds a closely guarded secret. It is the training ground for the very first "super soldiers." Code-named SPARTANs, these highly advanced warriors, specially bioengineered and technologically augmented, are the best in the universe--quiet, professional, and deadly.Now, as the ferocious Covenant attack begins, a handful of SPARTANs stand ready to wage ultimate war. They will kill, they will be destroyed, but they will never surrender. And at least one of them--the SPARTAN known as Master Chief--will live to fight another day on a mysterious and ancient, artificial world called Halo. . . .Bungie, Halo, Xbox, and the Xbox Logos are either registered trademarks or trademarks of Microsoft Corporation in the United States and/or other countries. Used under license. (c) 2001 Microsoft Corporation. All Rights Reserved