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von Matt Dinniman
Welcome to the Iron Tangle! Carl and his ex-girlfriend’s cat, Princess Donut, have to team up with other contestants not just to survive, but to solve a deadly puzzle in this third, mind-twisting novel in the addictive Dungeon Crawler Carl series by Matt Dinniman—now with bonus material exclusive to this print edition.Earth has been transformed into the set of the galaxy’s most watched game show: Dungeon Crawler World, a nightmarish, multilevel, video game–like dungeon filled with traps, monsters, and mind-bending puzzles. Carl and Donut have survived so far, but this fourth level is unlike anything they could imagine. The Iron Tangle: an impossibly complicated subway system tied together into a knot of trains of all kinds, from classic steam engines to sleek modern cars. Up is down. Down is up. Close is far. The cars are filled with monsters, the railway stations aren’t always what they seem, and the exit is perpetually just a few stops away.The top ten list is populated, and Carl and Donut have made it. But that popularity comes with a price. They each now have a bounty on their head. They must work with other crawlers to solve the puzzle of the floor, but how can they do that when they don’t know who to trust? The secret to unraveling it all may be hidden in the pages of a seemingly useless book.Welcome, Crawlers. Welcome to the fourth floor of the dungeon.Includes part three of the exclusive bonus story “Backstage at the Pineapple Cabaret.”
von James Clemens
From national bestselling author James Clemens, whose Wit'Ch novels have been compared to the fantasies of Guy Gavriel Kay and George R. R. Martin, comes the first novel in a new series-about a world where mysterious gods hold powerful secrets, knights walk in the shadows, and demons claw up from the darkness, as one man struggles to prove he didn't kill a god.
von D.J. MacHale
Breaking the rules Just when fifteen-year-old Bobby Pendragon thinks he understands his purpose as a Traveler -- to protect the territories of Halla from the evil Saint Dane -- he is faced with an impossible choice. The inhabitants of Eelong are in danger of being wiped out by a mysterious plague. The only way Bobby can stop it is to bring the antidote from another territory. Since moving items between territories is forbidden by the Traveler rules, if Bobby chooses to save Eelong he could endanger himself, his friends, and the future of every other being in Halla.
von Jim C. Hines
If you think it's hard being a hobgoblin or a human, try living a goblin's life for a while. In fact, try imagining what it's like to be the runtiest goblin in the caves, the lone worshiper of a god who's been forgotten for a good reason, and the target everyone points to at the first hint of trouble. Try picturing yourself as Jig Dragonslayer, and see how you like it... Despite impossible odds, Jig was still alive. He'd survived an adventurer's quest against a dragon and a necromancer, a pixie invasion that had ogres and trolls dropping like flies, and, most frightening of all, the threat of being made chief of the goblins. He wasn't sure how much more he could stand. Naturally, he was about to find out. War was brewing in the world outside the Mountain, and when the goblin's lair was invaded by human warriors in search of the Rod of Creation, Jig knew it was just the start of another really bad day...
von Henry H. Neff
The world is at the brink of ruin . . . or is it salvation? Astaroth has been weakened, and the demon Prusias is taking full advantage of the situation to create an empire of his own. His formidable armies are on the move, and Rowan is in their sights. Rowan must rely on Max McDaniels and David Menlo and hope that their combined powers can stop Prusias's war machine before it's too late. But even as perils loom, danger stalks their every move. Someone has marked Max for death and no one is above suspicion. Should the assassins succeed, Rowan's fate may depend on little Mina whose abilities are prodigious but largely untested. And where is Astaroth? Has he fled this world or is he biding his time, awaiting his next opportunity? In the Tapestry's fourth book, author-illustrator Henry H. Neff boldly raises the stakes in an epic tale of mankind's struggle to survive in a world now populated by demons and demigods and everything in between!
von Jim Butcher, Ardian Syaf
When the supernatural world spins out of control, when the police can’t handle what goes bump in the night, when monsters come screaming out of nightmares and into the mean streets, there’s just one man to call: Harry Dresden, the only professional wizard in the Chicago phone book. A police consultant and private investigator, Dresden has to walk the dangerous line between the world of night and the light of day. Now Harry Dresden is investigating a brutal mauling at the Lincoln Park Zoo that has left a security guard dead and many questions unanswered. As an investigator of the supernatural, he senses that there’s more to this case than a simple animal attack, and as Dresden searches for clues to figure out who is really behind the crime, he finds himself next on the victim list, and being hunted by creatures that won’t leave much more than a stain if they catch him. Written exclusively for comics by Jim Butcher, The Dresden Files: Welcome to the Jungle is a brand-new story that’s sure to enchant readers with a blend of gripping mystery and fantastic adventure.
von Victoria Schwab
A new threat faces the world of Erdas in this continuation of the New York Times bestselling series. Something ancient and evil has awoken from beneath the world of Erdas. Shrouded in shadow and older than memory, just a sliver of its power can destroy with a touch. Even the spirit animal bond, the sacred link between humans and animals that keeps Erdas in balance, is under threat. Four young heroes, Conor, Abeke, Meilin, and Rollan, are determined to stop it. Together with their spirit animals, they embark on a desperate journey that takes them deep underground and to the far corners of the world. As friends and allies fall around them, the four have no choice but to push forward and confront this darkness. If they stop to look back, they'll see the truth: Evil already has them surrounded.
von Philip Jose Farmer
In one volume, here are the last three novels in the classic SF adventure series, The World of Tiers: Behind the Walls of Terra, The Lavalite World, and More Than Fire. These are the great originals of universe-hopping adventure that later writers, including Roger Zelazny in his Amber Series, used as models. Zelazny himself says, "I admire his sense of humor and facility for selecting the perfect final sentence for everything he writes. He can be stark, dark, smoky, bright, and any color of the emotional spectrum...put quite simply, he arouses awe," The tierworld books are full of non-stop action and typify Farmer's boundless imagination. Who else would have thought of stacking up pocket universes like a ziggurat or the layers of a cake? Join Earthlings Robert Wolff and Paul Janus Finnigan (alias Kickaha) on an unforgettable adventure to big for any single world.
von Michael Owen Carroll
They'd done it. Not only had Roz, Abby, Lance, and Thunder survived their first battle with a super villain, they'd defeated him. Krodin was dead, and they had saved the world. Now everything could go back to normal-good old, boring normal. School. Parents. Friends. But three weeks later, the world suddenly changes. The United States is under martial law, the people are little more than drones, and where Central Park should be there now stands a massive glass-and-steel building, home to the all-powerful Chancellor. In Michael Carroll's follow-up to the acclaimed Super Human, the world has been remade in the Chancellor's image, and it's about to get much much worse. Only this young band of heroes has a chance of stopping him, but can they return the world to what it was, or will they be stranded in this alternate world forever?
von Sean Williams
In a glacial lake at the top of the world, salvation and destruction await ... Haunted by a ghost from the future, Shilly and her man'kin allies are drawn into the snowbound mountains on a mission to save the world. Yod, trapped by the Castillo twins in the Void Beneath, may finally be breaking free. Hard on Shilly's heels are Sal and his father, and an uneasy alliance of Sky Wardens, Panic and foresters. the stakes are high as ancient forces struggle for ascendancy, including the strange and alien glast, and a dragon with its own agenda. If the Goddess rises from her tomb, the fate of the Ice Eaters will be sealed and they will kill anyone who tries to get in their way ...