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von Isaac Asimov
In this thrilling entry in the renowned Robot series, interplanetary detective Elijah Baley embarks on a mind-stretching journey after the universe’s most advanced robot is found murdered.Detective Elijah Baiey is called to the Spacer world Aurora to solve a bizarre case of roboticide. The prime suspect is a gifted roboticist who had the means, the motive, and the opportunity to commit the crime. There’s only one catch: Baley and his positronic partner, R. Daneel Olivaw, must prove the man innocent. For in a case of political intrigue and love between woman and robot gone tragically wrong, there’s more at stake than simple justice. This time Baley’s career, his life, and Earth’s right to pioneer the Galaxy lie in the delicate balance.Isaac Asimov’s Robot series chronicles the sometimes uneasy partnership between human and humanoid:I, ROBOT • THE CAVES OF STEEL • THE NAKED SUN • THE ROBOTS OF DAWN
von Alex Bell
Directly below was a sight none of them had ever seen before - a kind of spiral, with glowing ruby-red lights that curved outwards like tentacles.In the middle was a dark circle, inky black. It had the look of a really, really deep well. Ursula and her friends are in a race against time. The Collector has taken Stella captive, and is hungrily snatching up all the beautiful places of the world in her snow globe prisons. She needs to be stopped, but first they must find her. To aid them in their quest, the explorers seek help from new allies, including a Pirate Queen, with a ghost ship that can defy time and space, and then take to the skies in a galaxy fairy rocket. But their journey is fraught with danger, as the future of the planet hangs in the balance. Escape into a sensational world filled with space moles, sea goblins and giant sharks, all covered with a sprinkling of moon dust!
von Anne McCaffrey
As director of the Jerhattan Parapsychic Center, telepath Rhyssa Owen coordinated the job assignments for psychically gifted Talents. And though she had her hands full dealing with the unreasonable demand for kinetics to work on the space platform that would be humankind's stepping-stone to the stars, she was always ready to welcome new Talents to the Center.Feisty and streetwise, twelve-year-old Tirla used her extraordinary knack for languages to eke out a living in the Linear developments, where the poor struggled to make ends meet and children were conscripted or sold into menial work programs. Young Peter, paralyzed in a freak accident, hoped someday to get into space where zero gravity would enable him to function more easily. Both desperately needed help only other Talents could provide.With the appearance in her life of one extraordinary man with no measurable Talent at all, Rhyssa suddenly found herself questioning everything she thought she knew about her people. And when two Talented children were discovered to have some very unusual -- and unexpected -- abilities, she realized that she would have to reassess the potential of all Talentkind...From the Paperback edition.
von Michael Mammay
In this thrilling, action-packed fourth installment in the Planetside series from acclaimed science fiction author Michael Mammay, retired Colonel Carl Butler gears up for another military investigation, full of danger, corporate intrigue, and tech people would kill for--perfect for fans of John Scalzi and Craig Alanson. Colonel Butler has paid his dues and just wants to enjoy his retirement on a remote planet. But the galaxy has had other plans. He has been roped into searching for a politician's missing son and an industry magnate's missing daughter. He has been kidnapped, violated numerous laws, and caused the destruction of colonial facilities. He's famous--or infamous, depending on who you ask--praised and reviled in equal measure across the galaxy for his exploits. And he is determined to never let the government drag him into another investigation. But when a runaway twelve-year-old girl whose father has gone missing asks him for help, well...it's a lot harder to say no. The girl's father, Jorge Ramiro, was supposed to have been on Taug, a moon orbiting the gas giant Ridia 5, working on a dig with a famous archaeologist. But now there's no sign of him and no record of him being there. Mining operations on the moon are run by two different consortiums, Caliber and Omicron--both of which have tried to kill Butler in the past. Butler doesn't believe in coincidence. Landing on Taug with his right-hand man Mac, computer genius Ganos, and an elite security squad, Butler soon finds that they've charged back into the crosshairs--because Ramiro is not the only who has disappeared, and the perpetual darkside of this moon is hiding more than the truth about a missing archeologist...
von Roland Smith
Thirteen-year-old twins Marty and Grace O'Hara's globe-trotting parents disappeared while on assignment for a nature magazine, and now they're living with their uncle Wolfe, a scientist fascinated by cryptids -- creatures that appear in myths and folktales but haven't been proven to exist, like Sasquatch and the Loch Ness Monster. Uncle Wolfe is planning an expedition to New Zealand, and he doesn't really have room for two kids on his crew, despite the fact that he's rented a huge (and possibly haunted) freighter for the trip. But Marty and Grace will do anything to see the Kraken, the gigantic squid that has terrified sailors for centuries! Unfortunately, someone on board the ship is determined to sabotage their mission and if they're not careful, Marty and Grace just might become the saboteur's next victims. Roland Smith brings his trademark flair for action, adventure, and exciting storytelling to his Scholastic debut and it's sure to leave young readers clamoring for more!
von Stephen R. Donaldson
Suspense fiction. The first two stories in the Gap quintet. In the far future, gap drives faster-than-light deep space travel, but sometimes this afflicts some with irreparable brain damage. A Zone Implant can turn such a person into a zombie, to protect his shipmates, but it's highly illegal. Ensign Morn Hyland works for the United Mining Company, which is in charge of law enforcement throughout known space. She lives aboard a police ship, together with most of her family; their job is to chase down pirates and other illegals who prey on the weak, or smuggle goods into forbidden space. Her life is nothing out of the ordinary - until she falls in with the pirate Captain Nick Succorso. All of a sudden, the young, strong, beautiful police officer appears to be falling in love - well, lust at least - with the murdering pirate, or so it appears to the folk at the space station's bar. But the real story was quite different.
von Spider Robinson
Callahan's Crosstime Saloon is just a memory, but a new bar is taking its place as the hottest watering hole in the galaxy: Mary's Place. Opening Night draws the old gang--Jake, Doc, and Fast Eddie--as well as some strange new faces. After all, all beings are welcome . . . as long as they don't stiff the bartender.
von K. B. Wagers
The Near-Earth Orbital Guard (Neo-G)--inspired by the real-life mission of the Coast Guard--patrols and protects the solar system. Now the crew of Zuma's Ghost must contend with personnel changes and a powerful cabal hellbent on dominating the trade lanes in this fast-paced, action-packed follow-up to A Pale Light in the Black. Zuma's Ghost has won the Boarding Games for the second straight year. The crew--led by the unparalleled ability of Jenks in the cage, the brilliant pairing of Ma and Max in the pilot seats, the technical savvy of Sapphi, and the sword skills of Tamago and Rosa--has all come together to form an unstoppable team. Until it all comes apart. Their commander and Master Chief are both retiring. Which means Jenks is getting promoted, a new commander is joining them, and a fresh-faced spacer is arriving to shake up their perfect dynamics. And while not being able to threepeat is on their minds, the more important thing is how they're going to fulfill their mission in the black. After a plea deal transforms a twenty-year ore-mining sentence into NeoG service, Spacer Chae Ho-ki earns a spot on the team. But there's more to Chae that the crew doesn't know, and they must hide a secret that could endanger everyone they love--as well as their new teammates--if it got out. At the same time, a seemingly untouchable coalition is attempting to take over trade with the Trappist colonies and start a war with the NeoG. When the crew of Zuma's Ghost gets involved, they end up as targets of this ruthless enemy. With new members aboard, will the team grow stronger this time around? Will they be able to win the games? And, more important, will they be able to surmount threats from both without and within?
von Stephen Cole
The astrosaurs are sent to the planet Creepus, where diplodocus miners are searching for space rocks. But they are being disrupted by mysterious, glowing ghosts! What do the spirits want? Teggs searches for the answer in spooky caves, where an old enemy lies in wait ...