Empfehlungen basierend auf "New Megan E. O'Keefe Novel #2"
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von Ann Leckie
Breq and her crew must stand against an old and powerful enemy and fight for their own destinies in the stunning conclusion to the New York Times bestselling trilogy. A must read for fans of Ursula K. Le Guin and James S. A. Corey.For a moment, things seemed to be under control for Breq, the soldier who used to be a warship. Then a search of Athoek Station's slums turns up someone who shouldn't exist, and a messenger from the mysterious Presger empire arrives, as does Breq's enemy, the divided and quite possibly insane Anaander Mianaai -- ruler of an empire at war with itself.Breq refuses to flee with her ship and crew, because that would leave the people of Athoek in terrible danger. The odds aren't good, but that's never stopped her before."There are few who write science fiction like Ann Leckie can. There are few who ever could." -- John Scalzi
von Chelsey Furedi
For fans of Kiss Number 8 and On a Sunbeam, this debut graphic novel is a fast-paced time travel adventure with a hint of romance that has garnered 1.5 million views as a Tapas webcomic.Ren Mittal's last memory in the year 1996 is getting on a bus to visit his mystery pen pal Georgia. When he wakes up in 2122, he thinks he might be hallucinating…he’s not!Tech conglomerate Chronotech sponsors a time-travel program to help students in 2122 learn what history was really like…from real-life subjects who’ve been transported into the future…and Ren is one of them.In 2122, Ren’s life in the 1990s is practically ancient history—and Ren’s not sure how to feel about that. On top of it all, he learns that his memory will be wiped of all things 2122 before he’s sent back to the '90s. Adding to Ren’s complicated feels, he's forming a crush on his student guide, Mars.And when he crosses paths with the absolute last person he expected to see in the future, he has a bigger problem on his hands: What if Chronotech isn't the benevolent organization they claim to be, and he and his fellow subjects are in great danger?
von John Birmingham
In this epic sci-fi adventure for fans of The Expanse and Battlestar Galactica, five intrepid heroes must unite to save civilization after a long-dormant enemy awakens and strikes a devastating blow“This jarring, engrossing story of a species-wide fight for survival is recommended for all science fiction readers.”—Publishers Weekly (starred review)The galaxy was once terrorized by the Sturm, a group of “species purists” intent on destroying any human with genetic or cybernetic enhancements. Fashioning themselves as the one true “Human Republic,” the Sturm cut a bloody swath across the stars, killing billions before finally being defeated and driven into the far reaches of Dark Space. Centuries of peace bred complacency. Everyone believed the Sturm had died out in the Dark. They were wrong.The enemy has returned and, with a brutal and decisive attack, knocks out almost all of humanity’s defenses. Now on the brink of annihilation, humankind’s only hope is a few brave souls who survived the initial attack: Commander Lucinda Hardy, thrust into uncertain command of the Royal Armadalen Navy’s only surviving warship. Booker3, a soldier of Earth, sentenced to die for treason, whose time on death row is cut short when the Sturm attack his prison compound. Princess Alessia, a young royal of the Montanblanc Corporation, forced to flee when her home planet is overrun and her entire family executed. Sephina L’trel, the leader of an outlaw band who must call on all of her criminal skills to resist the invasion. And, finally, Admiral Frazer McLennan, the infamous hero of the first war with the Sturm hundreds of years ago, who hopes to rout his old foes once and for all—or die trying.These five flawed, reluctant heroes must band together to prevail against a relentless enemy and near-impossible odds. For if they fail, the future itself is doomed.“Frenetic action viewed in a black fun-house mirror.”—Kirkus Reviews
von Janet Edwards
The thrilling conclusion to Janet Edward's sensational debut YA sci-fi trilogy. Jarra never wanted to be a celebrity. All she ever wanted was to gain some respect for the people left on Earth: the unlucky few whose immune system prevents them from portalling to other planets. Except now she's the most famous Earth girl in the universe - but not everyone in the universe is happy about it, nor the fact that she has found love with a norm. Jarra's actions have repercussions that spread further than she ever could have imagined, and political unrest threatens to tear apart the delicate balance of peace between humanity's worlds. On top of everything, the first alien artefact ever discovered appears to be waiting for Jarra to reveal its secrets. But to do so, she must somehow find a way to leave Earth - or else the alien artefact will be lost forever. Is there a way for Jarra to travel to another planet? Or is her destiny only to look to the stars - but never to reach them?
von James S. A. Corey
The biggest science fiction series of the decade comes to an incredible conclusion in the ninth and final novel in James S.A. Corey's Hugo-award winning space opera that inspired the Prime Original series. With over 10 million copies sold, The Expanse has become one of the biggest science fiction phenomenons of the decade. "An all-time genre classic." -Publishers Weekly (starred review) HUGO AWARD WINNER FOR BEST SERIES The Laconian Empire has fallen, setting the thirteen hundred solar systems free from the rule of Winston Duarte. But the ancient enemy that killed the gate builders is awake, and the war against our universe has begun again. In the dead system of Adro, Elvi Okoye leads a desperate scientific mission to understand what the gate builders were and what destroyed them, even if it means compromising herself and the half-alien children who bear the weight of her investigation. Through the wide-flung systems of humanity, Colonel Aliana Tanaka hunts for Duarte's missing daughter. . . and the shattered emperor himself. And on the Rocinante, James Holden and his crew struggle to build a future for humanity out of the shards and ruins of all that has come before. As nearly unimaginable forces prepare to annihilate all human life, Holden and a group of unlikely allies discover a last, desperate chance to unite all of humanity, with the promise of a vast galactic civilization free from wars, factions, lies, and secrets if they win. But the price of victory may be worse than the cost of defeat. "Interplanetary adventure the way it ought to be written." --George R. R. Martin The Expanse Leviathan Wakes Caliban's War Abaddon's Gate Cibola Burn Nemesis Games Babylon's Ashes Persepolis Rising Tiamat's Wrath Leviathan Falls Memory's Legion The Expanse Short Fiction Drive The Butcher of Anderson Station Gods of Risk The Churn The Vital Abyss Strange Dogs Auberon The Sins of Our Fathers
von Orson Scott Card
'Achieves and delivers more than almost anything else within the science fiction genre, Ender's Game is a contemporary classic' - New York Times on Ender's Game A FALLEN HERO - HAUNTED BY HIS PAST, BUT CAN HE CHANGE THE FUTURE? Ender Wiggin was once considered a great military leader, a saviour for mankind. But now history judges his destruction of an alien race as monstrous rather than heroic. In the aftermath of the war, Ender disappeared, and a powerful voice arose: The Speaker for the Dead, who told the true story behind the battle with the aliens. Now, years later, a second alien race has been discovered. But again they are strange and frightening - and again, humans are dying. It is only the Speaker for the Dead, secretly Ender Wiggin, who has the courage to confront the mystery . . . and the truth. The Hugo and Nebula award-winning sequel to the classic science fiction novel Ender's Game
von Alastair Reynolds
With eight short stories and novellas--including three original to this collection--Galactic North imparts the centuries-spanning events that have produced the dark and turbulent world of Revelation Space.
von Michael Mammay
In this thrilling, action-packed fourth installment in the Planetside series from acclaimed science fiction author Michael Mammay, retired Colonel Carl Butler gears up for another military investigation, full of danger, corporate intrigue, and tech people would kill for--perfect for fans of John Scalzi and Craig Alanson. Colonel Butler has paid his dues and just wants to enjoy his retirement on a remote planet. But the galaxy has had other plans. He has been roped into searching for a politician's missing son and an industry magnate's missing daughter. He has been kidnapped, violated numerous laws, and caused the destruction of colonial facilities. He's famous--or infamous, depending on who you ask--praised and reviled in equal measure across the galaxy for his exploits. And he is determined to never let the government drag him into another investigation. But when a runaway twelve-year-old girl whose father has gone missing asks him for help, well...it's a lot harder to say no. The girl's father, Jorge Ramiro, was supposed to have been on Taug, a moon orbiting the gas giant Ridia 5, working on a dig with a famous archaeologist. But now there's no sign of him and no record of him being there. Mining operations on the moon are run by two different consortiums, Caliber and Omicron--both of which have tried to kill Butler in the past. Butler doesn't believe in coincidence. Landing on Taug with his right-hand man Mac, computer genius Ganos, and an elite security squad, Butler soon finds that they've charged back into the crosshairs--because Ramiro is not the only who has disappeared, and the perpetual darkside of this moon is hiding more than the truth about a missing archeologist...
von James White
Senior Physician Conway, the human doctor commanding the Ambulance Ship "Rhabwar," takes on a challenging and dangerous new assignment among a strange race of aliens
von Mike Shepherd
NATIONAL BESTSELLING SERIES There's no rest for a Longknife--even if you're a newlywed. Vice Admiral Kris Longknife's honeymoon gets cancelled when she hears that the space raider's home world may have been discovered. Finding where the raiders came from could be the key to saving humanity. If only uncovering their secrets was that easy... As Kris returns home, she ends up tangling with a mutinous crew determined to take off on their own. The dissident group leads Kris straight into a new mess--a system filled with strange, deadly enemies poised to wipe another sentient civilization out of existence. Kris and her squadron are ready to prevent total annihilation, but the mutineers have other plans...