Empfehlungen basierend auf "Lore"

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von Pierce Brown

NEW YORK TIMES BESTSELLER • Darrow returns as Pierce Brown’s New York Times bestselling Red Rising series continues in the thrilling sequel to Dark Age.The Reaper is a legend, more myth than man: the savior of worlds, the leader of the Rising, the breaker of chains.But the Reaper is also Darrow, born of the red soil of Mars: a husband, a father, a friend.Marooned far from home after a devastating defeat on the battlefields of Mercury, Darrow longs to return to his wife and sovereign, Virginia, to defend Mars from its bloodthirsty would-be conqueror Lysander.Lysander longs to destroy the Rising and restore the supremacy of Gold, and will raze the worlds to realize his ambitions.The worlds once needed the Reaper. But now they need Darrow, and Darrow needs the people he loves—Virginia, Cassius, Sevro—in order to defend the Republic.So begins Darrow’s long voyage home, an interplanetary adventure where old friends will reunite, new alliances will be forged, and rivals will clash on the battlefield.Because Eo’s dream is still alive—and after the dark age will come a new age: of light, of victory, of hope.Don’t miss any of Pierce Brown’s Red Rising Saga:RED RISING • GOLDEN SON • MORNING STAR • IRON GOLD • DARK AGE • LIGHT BRINGER

von Matt Dinniman

Welcome to the Iron Tangle! Carl and his ex-girlfriend’s cat, Princess Donut, have to team up with other contestants not just to survive, but to solve a deadly puzzle in this third, mind-twisting novel in the addictive Dungeon Crawler Carl series by Matt Dinniman—now with bonus material exclusive to this print edition.Earth has been transformed into the set of the galaxy’s most watched game show: Dungeon Crawler World, a nightmarish, multilevel, video game–like dungeon filled with traps, monsters, and mind-bending puzzles. Carl and Donut have survived so far, but this fourth level is unlike anything they could imagine. The Iron Tangle: an impossibly complicated subway system tied together into a knot of trains of all kinds, from classic steam engines to sleek modern cars. Up is down. Down is up. Close is far. The cars are filled with monsters, the railway stations aren’t always what they seem, and the exit is perpetually just a few stops away.The top ten list is populated, and Carl and Donut have made it. But that popularity comes with a price. They each now have a bounty on their head. They must work with other crawlers to solve the puzzle of the floor, but how can they do that when they don’t know who to trust? The secret to unraveling it all may be hidden in the pages of a seemingly useless book.Welcome, Crawlers. Welcome to the fourth floor of the dungeon.Includes part three of the exclusive bonus story “Backstage at the Pineapple Cabaret.”

von Riordan Rick

Thor's hammer is missing again. The thunder god has a disturbing habit of misplacing his weapon - the mightiest force in the Nine Worlds. But this time the hammer isn't just lost, it has fallen into enemy hands. If Magnus Chase and his friends can't retrieve the hammer quickly, the mortal worlds will be defenseless against an onslaught of giants. Ragnarok will begin. The Nine Worlds will burn. Unfortunately, the only person who can broker a deal for the hammer's return is the gods' worst enemy, Loki - and the price he wants is very high.

von Michael Ford

This gripping sequel to Forgotten City is a twist-filled survival adventure that’s Mad Max for tweens. Everything Kobi once believed was a lie. Not only are there other survivors of the Waste that devastated the world thirteen years ago, but beyond the wasteland of Old Seattle lies a gleaming new city where thousands are desperate for a cure. To put an end to the Waste—and bring justice to those responsible–Kobi and his new friends will have to return to the heart of Old Seattle, where the outbreak began. It’s a dangerous journey. But Kobi knows what lies ahead. And he’s ready to fight. Nail-biting suspense and nonstop thrills make this action-packed adventure perfect for young readers who love survival adventures like Gary Paulsen’s Hatchet or dystopian series like Jeanne DuPrau’s City of Ember.

von Robert Jackson Bennett

Revenge. It’s something Sigrud je Harkvaldsson is very, very good at. Maybe the only thing. So when he learns that his oldest friend and ally, former Prime Minister Shara Komayd, has been assassinated, he knows exactly what to do—and that no mortal force can stop him from meting out the suffering Shara’s killers deserve. Yet as Sigrud pursues his quarry with his customary terrifying efficiency, he begins to fear that this battle is an unwinnable one. Because discovering the truth behind Shara’s death will require him to take up arms in a secret, decades-long war, face down an angry young god, and unravel the last mysteries of Bulikov, the city of miracles itself. And—perhaps most daunting of all—finally face the truth about his own cursed existence.

von Roger Zelazny

Imagine a distant world where gods walk as men, but wield vast and hidden powers. Here they have made the stage on which they build a subtle pattern of alliance, love, and deadly enmity. Are they truly immortal? Who are these gods who rule the destiny of a teeming world? Their names include Brahma, Kali, Krishna and also he who was called Buddha, the Lord of Light, but who now prefers to be known simply as Sam. The gradual unfolding of the story - how the colonization of another planet became a re-enactment of Eastern mythology - is one of the great imaginative feats of modern science fiction.

von Ian Livingstone

Down in the dark, twisting labyrinth of Fang, unknown horrors await you. Devised by the devilish mind of Baron Sukumvit, the labyrinth is riddled with fiendish traps sand bloodthirsty monsters, which will test your skills almost beyond the limit of endurance.Countless adventurers before you have taken up the challenge of the Trial of Champions and walked through the carved mouth of the labyrinth, never to be seen again. Should you come out of the labyrinth alive, you will be wealthy beyond your dreams. Do YOU dare enter?Part story, part game, this is a book with a difference: one in which you become the hero! A pencil and an eraser are all you need to make your journey. YOU decide which route to take, which creatures to fight & which dangers to risk.

von Anthony Horowitz

The third heart-pounding book in #1 NYT bestselling author Anthony Horowitz's spellbinding The Gatekeepers seriesA gate has been opened. The Old Ones have been released. And now the third and fourth of The Five -- twins with a mysterious psychic bond -- are joining the fight.

von Jonathan Stroud

Demon extraordinaire, Bartimaeus, is stuck as a spirit slave doing dead-end jobs in King Solomon's Jerusalem. The shame of it! Solomon's ring of legend, which affords its master absolute power, has a lot to answer for. But with the arrival of Asmira, an assassin girl with more than just murder on her mind, things start to get ... interesting. [from back cover].

von Terry Brooks

“That is Brooks’ way of casting spells—transporting his readers into plausible realms where sorcery is alive, whether those places are in other ages or right in the middle of our own. As a result, he's reaped more than a few magical moments . . .”—Seattle Times As a Knight of the Word, John Ross has struggled against the dark forces of the Void and his minions for twenty-five years.  The grim future he dreams each night—a world reduced to blood and ashes—will come true, unless he can stop them now, in the present.   The birth of a gypsy morph, a rare and dangerous creature that could be an invaluable weapon in his fight against the Void, brings John Ross and Nest Freemark together again. Twice before, with the fate of the world hanging in the balance, the lives of Ross and Nest have intersected. Together, they have prevailed.  But now they will face an ancient evil beyond anything they have ever encountered, a demon of ruthless intelligence and feral cunning.  As a firestorm of evil erupts, threatening to consume lives and shatter dreams, they have but a single chance to solve the mystery of the Gypsy morph—and their own profound connection. “Superior to most of the fantasy fiction being published today.”—Rocky Mountain News