Empfehlungen basierend auf "Limbus, Inc. - Book II"
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von Derek Landy
The eighth instalment in the biggest, funniest, most thrilling comedy-horror-adventure series in the universe - and the follow-up to 2012’s number-one bestseller, Kingdom of the Wicked…
von Katie Lynn Daniels
“We have run the appropriate calculations. You will survive for three weeks, two days, and seventeen hours...” Supervillains crave power above all else, but something stands between them and their ultimate goal. That something is someone - an insignificant reporter-turned-police consultant named Floyd. For months they ignored him, dismissed him, and generally pretended he didn't exist. But now they're through playing games, and they've banded together to eliminate him. Floyd wakes up alone, in the dark, with no memory of what has happened. As he tries to explore his surroundings he quickly discovers that he isn't alone as he first thought. A malevolent presence is toying with him; altering his thoughts, emotions, and will. As the rules of the game become clear Floyd realizes that, win or lose, he's going to die...
von Tad Williams
This stunning finale to the gigantic Otherland tetralogy (City of Golden Shadow, etc.), a brilliant fusion of quest fantasy and technological SF, is sure to please Williams's many fans. Otherland, a complete universe co-existent with the real world, incorporates elements of the Arabian Nights, the Alice and Oz books, the Neanderthal Age, the Trojan War, rewritten Roman history (Hannibal returns three centuries after his death to crush Rome, without elephants), as well as numerous nursery rhymes and fables. An enormous cast of courageous humans confronts monstrous insects, unimaginable dangers and all the appurtenances of fantastic adventure. At nearly 700 pages this is a mighty mouthful to swallow, but a well-crafted if convoluted plot sustains interest through the lengthy climax, which explains the inexplicable.
von Josiah Bancroft
The incredible final book in the phenomenon fantasy series described as "future classics" follows one man's dangerous journey through a labyrinthine world and the mysteries he uncovers along the way. (Los Angeles Times). "Josiah Bancroft is a magician. His books are that rare alchemy: gracefully written, deliriously imaginative, action packed, warm, witty, and thought provoking." --Madeline Miller, New York Times bestselling author of Circe As Marat's siege engine bores through the Tower, erupting inside ringdoms and leaving chaos in its wake, Senlin can do nothing but observe the mayhem from inside the belly of the beast. Caught in a charade, Senlin desperately tries to sabotage the rampaging Hod King, even as Marat's objective grows increasingly clear. The leader of the zealots is bound for the Sphinx's lair and the unimaginable power it contains. In the city under glass at the Tower's summit, Adam discovers a utopia where everyone inexplicably knows the details of his past. As Adam unravels the mystery of his fame, he soon discovers the crowning ringdom conceals a much darker secret. Aboard the State of Art, Edith and her crew adjust to the reality that Voleta has awoken from death changed. She seems to share more in common with the Red Hand now than her former self. While Edith wars for the soul of the young woman, a greater crisis looms: They will have to face Marat on unequal footing and with Senlin caught in the crossfire. And when the Bridge of Babel is finally opened, and the Brick Layer's true ambition revealed, neither they nor the Tower will ever be the same again. Also by Josiah Bancroft: The Books of Babel Senlin Ascends Arm of the Sphinx The Hod King The Fall of Babel
von Brian Lumley
The third book in the Necroscope series traces the battle between Harry Keogh and the horrifying Vamphyri on their home ground, an alien landscape of looming towers, impossible cliffs, and ravenous vampire-beasts.Russia's Ural Mountains hide a deadly secret: a supernatural portal to the country of the vampires. Soviet scientists and ESP-powered spies, in a secret military base, study the portal--and the powerfully evil creatures that emerge from it, intent on ravaging mankind.When Jazz Simmons, a British agent sent to infiltrate the base, is captured by the KGB espionage squad and forced through the portal, his last message tells Harry Keogh, the Necroscope, that the vampires are preparing for a mass invasion.Harry has only one option--to strike first. He must carry the human-vampire war to the vampire's own lands. But his strongest psychic power will be useless there. What good is the power to summon the dead in a country where nothing ever dies, where every man, woman, and child become half-dead servants of the Vamphyri?
von Brian Lumley
The twin sons of Harry Keogh, the Necroscope, have taken very different paths. Nathan as his father's powers--to talk to the dead, to travel instantly through space. Like Harry, this new Necroscope fights evil wherever he finds it.His twin, Nestor, has become the most horrifying evil imaginable: a shape-shifting, blood sucking Wamphyi Lord! Devoid of human feeling, Nestor and his companion, the beautiful, malevolent Wratha the Risen, hunt without mercy.The battle between the brothers mirrors the war between vampires and humans. On mankind's side: terrible weapons brought from Earth by Nathan's allies. But the vampires are numerous and powerful, and neither side has a clear advantage...until Nathan and his legions of the dead discover a way to destroy the vampires forever.In the midst of a titanic battle, Nathan makes a desperate move that forever changes millions of lives and two worlds: the vampire world...and earth.
von T. C. Rypel
Renegade half-breed samurai Gonji Sabatake has left the survivors of devastated Vedun, certain that his unknown Enemies---with their mysterious agenda, their monsters and their sorcery---are gathering strength for yet another attack on him and his allies. Seeking the aid of misanthropic werewolf Simon Sardonis, Gonji treks into a 16th-century Spain wracked by eerie supernatural forces. Trapped by his adversaries, Gonji is held captive by fanatical power in the torture-dungeons of the Inquisition. He learns of the evil cabal that enslaves multiple worlds and has wrought its venomous power in the highest offices of the medieval Church. Condemned to burn at the stake, Gonji is mystically counseled by a witch whose knowledge of sorcery and science compels him to somehow escape. For he must lead a refugee army, under pursuit of human and sorcerous assassins, in a flight across dark seas and into the interior of darkest Africa. There, to seek a bizarre castle's gateway to warped spatial anomalies, and learn his singular importance to the destiny of a system of concentric worlds. But will that incredible revelation empower or destroy him?Could any single warrior be expected to undertake the burden of such a quest? And even with the uncertain help of the powerful lycanthrope Simon, can Gonji survive the secrets of the... FORTRESS OF LOST WORLDS?
von S. M. Stirling
ALL-NEW STORIES OF THE EMBERVERSEby S.M. Stirling, Harry Turtledove, Walter Jon Williams, John Birmingham, John Barnes, Jane Lindskold, and more... " A] vivid portrait of a world gone insane,"* S. M. Stirling's New York Times bestselling Novels of the Change have depicted a vivid, utterly persuasive, and absorbingly unpredictable postapocalyptic wasteland in which all modern technology has been left in ashes, forcing humankind to rebuild an unknowable new world in the wake of unimaginable--and deliberate--chaos. Now, in this startling new anthology, S. M. Stirling invites the most fertile minds in science fiction to join him in expanding his rich Emberverse canvas. Here are inventive new perspectives on the cultures, the survivors, and the battles arising across the years and across the globe following the Change. In his all-new story "Hot Night at the Hopping Toad," Stirling returns to his own continuing saga of the High Kingdom of Montival. In the accompanying stories are fortune seekers, voyagers, and dangers--from the ruins of Sydney to the Republic of Fargo and Northern Alberta to Venetian and Greek galleys clashing in the Mediterranean. These new adventures revisit beloved people and places from Stirling's fantastic universe, introduce us to new ones, and deliver endlessly fascinating challenges to conquer, all while unfolding in a "postapocalyptic landscape that illuminates both the best and the worst of which our species is capable,"** "a world you can see, feel, and touch." *** Contributors to The Change: Tales of Downfall and Rebirth IncludeIntroduction: The Change as Setting and Secondary World by S. M. StirlingHot Night at the Hopping Toad by S. M. StirlingRate of Exchange by A. M. DellamonicaTight Spot by Kier SalmonAgainst the Wind by Lauren C. TeffeauThe Demons of Witmer Hall by M. T. ReitenBernie, Lord of the Apes by John Jos. MillerThe Seeker: A Poison in the Blood by Victor MilanGrandpa's Gift by Terry D. EnglandFortune and Glory by John BirminghamThe Venetian Dialectic by Walter Jon WilliamsThe Soul Remembers Uncouth Noises by John BarnesTopanga and the Chatsworth Lancers by Harry TurtledoveThe Hermit and the Jackalopes by Jane LindskoldThe New Normal by Jody Lynn NyeA Missed Connection by Emily Mah TippettsDeor by Diana Paxson *Statesman Journal (Salem, OR)**Science Fiction Weekly***Otherwhere Gazette
von SHAUN F. MESSICK
With the enslavement of the human race and all faith lost, the only hope humanity has is hidden in a prophecy on a planet 22-light-years from Earth! After the initial attack by the Gnols, Earth lies in ruins with most of the cities destroyed and the majority of its population dead. Adrian Palmer remains in the custody of the Gnols who have established their capital in Washington D.C. as they await the arrival of their savior, Koroan Chast, to claim his new world. Knowing full well of their forthcoming execution, Adrian and Kevin find help from a group of rebels gathering in Missouri. Adrian knows that he needs to return to Terrest. But before he can escape, he and Kevin must face an old enemy, which may turn out to be futile. Meanwhile, on Terrest, Jake and Scott are left to lead what's left of the Terrestrian military. Defeated and desperate, Jake and Celeste embark on an insurmountable journey to Gnolom to discover the true origins of Koroan Chast's power. At the same time, Skip discovers new and old allies to help him in his escape from the slave camp of Zikf. Will he escape to continue his quest for the prophecy given by Jesus Christ? Or, is Koroan Chast the fulfillment of that prophecy? The story continues as old and new enemies collide in a saga of faith, love, power, and war. A story that stretches across the galaxy in search of the key that will free mankind or enslave him for eternity!
von Janet Morris
"In the thrilling sequel to 'Beyond Sanctuary', Tempus leads his Stepsons on a deadly journey into the heart of evil, to combat an unholy alliance of magic led by Roxane and her tame demons. The battle will be met in the witch-plagued city of Tyse, darker and more dangerous than Sanctuary itself, and heroes are welcome there only if they are able to face the horrifying unknown beyond Wizardwall... Now, in the second full-length novel inspired by 'Thieves' World', author Janet Morris takes her character Tempus beyond Sanctuary, beyond the darkest shadows of imagination... Beyond the Veil"--Publisher.