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von Matt Dinniman
Join Carl and his ex-girlfriend’s cat, Princess Donut, as they fight fantastical creatures and deadly mobs to make it to the next level and build the kind of fan following the dungeon masters can’t ignore in the second book in the smash-hit Dungeon Crawler Carl series by Matt Dinniman—now with bonus material exclusive to this print edition.“Greetings, Crawlers! The training levels have concluded. Now the games may truly begin.”The aliens have come, and they’ve transformed Earth into a multilevel, video game–like dungeon. It’s the newest season of the galaxy’s most watched game show, Dungeon Crawler World. Now on the third floor, Carl and Donut have to fight harder than ever. They’ve already proven that a Coast Guard vet and once-and-forever feline royalty are an almost unstoppable team. Their ratings are off the charts. Viewers can’t get enough. But the dungeon gets more dangerous each day, and now there’s a whole new problem to deal with: Quests.They call it the Over City. A sprawling, once-thriving metropolis devastated by a mysterious calamity. But these streets are far from abandoned. An undead circus trawls the ruins. Murdered women rain from the sky. An ancient spell is finally ready to reveal its dark purpose. Can Carl and Donut solve the mystery in time?And can Carl finally find some pants?Includes part two of the exclusive bonus story “Backstage at the Pineapple Cabaret.”
von Sam Copeland
The hilarious new fantasy adventure from the author of Charlie Changes Into a Chicken. Alex is a normal, everyday kid, living in a normal, everyday city. Axel is a monster-slaying hero, living in a world of magic. Unfortunately, when the two boys mysteriously swap places, each of them ends up being mistaken for the other. With zero experience of heroism, Alex is thrust into an epic quest to defeat the evil Felonius Gloam, who has stolen the Book of Lifetales and is using it to unravel the very fabric of the world of Aërth. Meanwhile, Axel is faced with double maths, a gran who's six months behind on the rent, and a crucial chess tournament he's got to win – when he doesn't even know how to play. Can the two boys complete their Impossible Quests and find a way back to their own lives, or will they both discover they don't have a life to come back to . . . ?
von Brandon Sanderson
The #1 New York Times bestseller and sequel to Steelheart from Brandon Sanderson, the author of Oathbringer, coauthor of Robert Jordan’s The Wheel of Time series, and creator of the internationally bestselling Mistborn trilogy, presents the second book in the Reckoners series: Firefight. And don’t miss Calamity, the exciting conclusion to the Reckoners series!Newcago is free.They told David it was impossible, that even the Reckoners had never killed a High Epic. Yet Steelheart--invincible, immortal, unconquerable--is dead. And he died by David's hand.Eliminating Steelheart was supposed to make life simpler. Instead, it only made David realize he has questions. Big ones. And no one in Newcago can give him answers.Babylon Restored, the city formerly known as the borough of Manhattan, has possibilities, though. Ruled by the mysterious High Epic Regalia, Babylon Restored is flooded and miserable, but David is sure it's the path that will lead him to what he needs to find. Entering a city oppressed by a High Epic despot is risky, but David's willing to take the gamble. Because killing Steelheart left a hole in David's heart. A hole where his thirst for vengeance once lived. Somehow, he filled that hole with another Epic--Firefight. And now he will go on a quest darker and even more dangerous than the fight against Steelheart to find her, and to get his answers.Praise for the Reckoners Series:#1 New York Times Bestselling Series“Another win for Sanderson . . . he’s simply a brilliant writer. Period.” —Patrick Rothfuss, author of the New York Times and USA Today bestseller The Name of the Wind“Action-packed.” —EW.com“Compelling. . . . Sanderson uses plot twists that he teases enough for readers to pick up on to distract from the more dramatic reveals he has in store.” —The A.V. Club
von Reki Kawahara
Read the novel that ignited the phenomenon!In the year 2022, gamers rejoice as Sword Art Online - a VRMMORPG (Virtual Reality Massively Multiplayer Online Role Playing Game) like no other - debuts, allowing players to take full advantage of the ultimate in gaming technology: NerveGear, a system that allows users to completely immerse themselves in a wholly realistic gaming experience. But when the game goes live, the elation of the players quickly turns to horror as they discover that, for all its amazing features, SAO is missing one of the most basic functions of any MMORPG - a log-out button. Now trapped in the virtual world of Aincrad, their bodies held captive by NerveGear in the real world, users are issued a chilling ultimatum: conquer all one hundred floors of Aincrad to regain your freedom. But in the warped world of SAO, "game over" means certain death - both virtual and real...
von Will Wight
Lindon has a year left.When his time runs out, he'll have to fight an opponent that no one believes he can beat. Unless he learns sacred arts the right way, from scratch, he won't have a chance to win...and even then, the odds are against him.In the course of their training, he and Yerin travel to the Blackflame Empire, where they fight to master an ancient power.Success means a chance at life, but failure means death.In the sacred arts, only those who risk the most can travel far.
von Mark Anthony
From a brilliant fantasy master comes a tale of astounding magic, unrelenting evil, and redemptive courage. Travis Wilder and Grace Beckett have returned to modern Earth to get medical help for Beltan, a knight from the otherworld of Eldh. But as Beltan lies unconscious in the ICU of a Denver hospital, a shadowy organization plots to kidnap him, and sinister forces of dark magic cross the boundary from Eldh in a murderous search for Travis and Grace. Meanwhile, in Eldh, a young baroness, her witch companion, and their mortal and immortal friends journey to a dying city, there to confront a nameless evil that has begun to annihilate the very gods. Somehow Travis and Grace must save Beltan and themselves, then make their way back to Eldh. For only there can they hope to defeat a demonic enemy that can shatter time, devour space, and turn existence into nothingness.
von Eliot Schrefer
A heart-pounding new adventure from the New York Times bestselling series. In the world of Erdas, every child must discover if they will summon a spirit animal, a rare and incredible gift. Conor, Abeke, Meilin, and Rollan were rare even among those few. They summoned legendary animals--brave guardians who were reborn to protect their world. Now more of these legends are appearing across Erdas, bonded to special children. But a dark force has emerged. Older than memory, it has slept for centuries beneath the surface of the world. With the power to tear away spirit animals, it begins a rampage that will be felt in every corner of Erdas. If the young heroes can't stop it, the darkness will first consume the spirit animals . . . and then the world.
von M. C. Sumner
Although they're only pawns in a deadly game, Noah and Harley are slowly discovering the potential of their own minds. Separated by the dark forces that wish to control them, they're both vulnerable to treachery and lies. But if they find each other again, their combined strength could unleash the chaos of the Extreme Zone -- and the world will never be the same.
von David Zindell
RETURN OF THE PRODIGAL SON Danlo wi Soli Ringess has returned from the Vild, the first lightship pilot to escape that hellish region of fractured space and deadly supernovas where giant computer-gods make war on each other. But the Civilized Worlds face their own threat of war. A fanatical cult has seized the fabled city of Neverness and plans to take over the galaxy. Though the cult worships Danlo's long-lost father as a god, he casts his lot with its opponents--and is sent to Neverness to try to reason with its leaders. Instead he must fight to survive: against the warrior-poet who has vowed to take his life, the madman with a star-killing weapon and a grim ultimatum, the charismatic leader of the cult--once Danlo's greatest friend, now his fiercest enemy--and his own unbreakable vow never to harm a living thing. A contemporary master of speculative fiction and incomparable world-building, David Zindell continues his monumental epic that sweeps us from the outer reaches of the galaxy to the inner depths of the human mind, a stirring cosmic drama of a man of peace torn between the implacable cosmic forces of divinity and destruction.
von Victoria Mary Jones
Abandoned as a baby, Adam Equinox has grown up in the grim, dark Highgate Children's Home, where nothing good ever happens to him. Until now. Adam has entered a competition run by mysterious computer billionaire Quentin Quested. The prize is a once-in-a-lifetime chance to test Q's top-secret computer game.